Sigmartide!
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Re: Sigmartide!
Perhaps you have addressed this but I haven't read the entire thread. Will the Reikland Hills SC become part of the permanent rotation? I believe it should.
Thanks for all you guys do here.
Thanks for all you guys do here.
Blame It On My ADD Baby...
Re: Sigmartide!
Vultures still can't be looted, doggo-senpai. I think, in spite of the corpse (visually) descending, the server still thinks it is located above - at the position it died - so you are out of range to loot it; WAR never had a proper physics engine.
The above is only relevant if the latest batch of hotfixes contained a possible fix for it.
Abbd.:
I think I just broke the T3 ST cannon...
Re: Sigmartide!
Saw the annoucement just now, tested it again - Still not lootable, they (all but one, I guess) aren't in range for rdps either... so the ST cannon as suggested by Wargrimnir isn't the issue either, maybe turn it into a killtrigger instead?
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Re: Sigmartide!
Wargrim tried a quickfix, permanent rework with hotfix
Re: Sigmartide!
Spoiler:
And off I am to hunt ground turkeys instead in the meantime.
Note: I apparently did miss the first part of the annoucement, hence me testing again. Bleh.
Last edited by Darosh on Sun Jun 10, 2018 1:34 am, edited 1 time in total.
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Re: Sigmartide!
I think the mobs you need to kill for the Soup Quest is bugged atm,
cant kill them they stay at 100% in T3 RvR and zone is active.
cant kill them they stay at 100% in T3 RvR and zone is active.
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