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Re: Sigmartide!

Posted: Sat Jun 09, 2018 10:41 pm
by sablasni
ty Lileldys

Re: Sigmartide!

Posted: Sat Jun 09, 2018 10:41 pm
by Martok
Perhaps you have addressed this but I haven't read the entire thread. Will the Reikland Hills SC become part of the permanent rotation? I believe it should.

Thanks for all you guys do here.

Re: Sigmartide!

Posted: Sat Jun 09, 2018 10:55 pm
by Darosh
NoRKaLKiLLa wrote: Sat Jun 09, 2018 9:52 pm ~
Vultures still can't be looted, doggo-senpai. I think, in spite of the corpse (visually) descending, the server still thinks it is located above - at the position it died - so you are out of range to loot it; WAR never had a proper physics engine.

The above is only relevant if the latest batch of hotfixes contained a possible fix for it.

Abbd.:
I think I just broke the T3 ST cannon...

Re: Sigmartide!

Posted: Sat Jun 09, 2018 11:14 pm
by NoRKaLKiLLa
You're exactly right Darosh, working on it

Re: Sigmartide!

Posted: Sat Jun 09, 2018 11:25 pm
by Darosh
NoRKaLKiLLa wrote: Sat Jun 09, 2018 11:14 pm You're exactly right Darosh, working on it
Saw the annoucement just now, tested it again - Still not lootable, they (all but one, I guess) aren't in range for rdps either... so the ST cannon as suggested by Wargrimnir isn't the issue either, maybe turn it into a killtrigger instead?

Re: Sigmartide!

Posted: Sat Jun 09, 2018 11:32 pm
by NoRKaLKiLLa
Wargrim tried a quickfix, permanent rework with hotfix

Re: Sigmartide!

Posted: Sat Jun 09, 2018 11:33 pm
by wargrimnir
Hmm. Hmm.

Image

Re: Sigmartide!

Posted: Sat Jun 09, 2018 11:43 pm
by Darosh
wargrimnir wrote: Sat Jun 09, 2018 11:33 pm
Spoiler:
Hmm. Hmm.

Image
Spoiler:
Image
Thanks for the efforts, doggo-senpai, greatly appreciated.
And off I am to hunt ground turkeys instead in the meantime.

Note: I apparently did miss the first part of the annoucement, hence me testing again. Bleh.

Re: Sigmartide!

Posted: Sun Jun 10, 2018 12:20 am
by geezereur
I think the mobs you need to kill for the Soup Quest is bugged atm,
cant kill them they stay at 100% in T3 RvR and zone is active.

Re: Sigmartide!

Posted: Sun Jun 10, 2018 12:33 am
by SirPhyco
all mobs within Highpass keep are unkillable atm