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Re: Sigmartide!

Posted: Sun Jun 10, 2018 12:51 am
by wargrimnir
SirPhyco wrote: Sun Jun 10, 2018 12:33 am all mobs within Highpass keep are unkillable atm
Thanks for wasting my time. Dead mobs all over the place. What on earth are you talking about?

Re: Sigmartide!

Posted: Sun Jun 10, 2018 12:58 am
by SirPhyco
I apologize when i was in the keep nothing was dying. sorry for wasting your time.

Re: Sigmartide!

Posted: Sun Jun 10, 2018 1:53 am
by Exzy
Darosh wrote: Sat Jun 09, 2018 8:26 pm Ello, a little help for fellow order (destro ofc can essentially mirror all steps):

Soup Questline, as far as I've managed to get:

10. Quest
Kill Gaida Da Laurentiz. <<Wil add the location here as soon as I've found her(?).>>
Loot the heart.
Turn the quest in.
<<Quest is missing a hint as to where the NPC can be found; the name suggests that it's a female NPC, most keep lords are male - only DE/HE have female lords, iirc. - anyhow, it could do with a vague hint.>>
https://imgur.com/a/nk1mwT3

Re: Sigmartide!

Posted: Sun Jun 10, 2018 8:47 am
by Sulorie
Kill a rank 50 npc with chickens? Additionally when you kill her, other people can't do the first steps of the quest line or is the respawn quite fast?

Re: Sigmartide!

Posted: Sun Jun 10, 2018 9:32 am
by Panzarpaddan
Are we sure that we're supposed to kill the rank 50 NPC in Nordland for the last part? Seems undoable with the chicken debuff.

Re: Sigmartide!

Posted: Sun Jun 10, 2018 9:56 am
by Darosh
Panzarpaddan wrote: Sun Jun 10, 2018 9:32 am Are we sure that we're supposed to kill the rank 50 NPC in Nordland for the last part? Seems undoable with the chicken debuff.
Check post 44#, added something in regards to her ~

Re: Sigmartide!

Posted: Sun Jun 10, 2018 10:04 am
by Grunbag
Martok wrote: Sat Jun 09, 2018 10:41 pm Perhaps you have addressed this but I haven't read the entire thread. Will the Reikland Hills SC become part of the permanent rotation? I believe it should.

Thanks for all you guys do here.
All scenarios fixed will become permanent , and will be added to rotation

Re: Sigmartide!

Posted: Sun Jun 10, 2018 11:24 am
by Xergon
Hmm, sometimes boss from last part of quest line dont drop hearts at all, is this bug ?

Also, on part when u kill 3 Sea Rat, 2nd part is to mix it in Pot, but u cant mix it in Nordland pot but have to go TC and do it there, works as intended ?

Re: Sigmartide!

Posted: Sun Jun 10, 2018 11:42 am
by Tesq
Grunbag wrote: Sun Jun 10, 2018 10:04 am
Martok wrote: Sat Jun 09, 2018 10:41 pm Perhaps you have addressed this but I haven't read the entire thread. Will the Reikland Hills SC become part of the permanent rotation? I believe it should.

Thanks for all you guys do here.
All scenarios fixed will become permanent , and will be added to rotation

is college of corruption intended to work like this? because there are somethings off

-lava in live punt up and give you and insane speed boost for some secs (here it kill you, thats why you could jump off from order side etc)
-the avatar thing in college is not as in live; you became a yellow human figure which had 5 skill (it was a ply like a monster feature)

reickland hills seems off too, it seems you implemented it as norderwatch but i remember the flags where kind of open at rotation and you have to chase 1 flag out of 3 all the time in sc or something like that.

just asking because idk if i should make reports or this is intentional

Re: Sigmartide!

Posted: Sun Jun 10, 2018 11:44 am
by Natherul
Tesq wrote: Sun Jun 10, 2018 11:42 am
Grunbag wrote: Sun Jun 10, 2018 10:04 am
Martok wrote: Sat Jun 09, 2018 10:41 pm Perhaps you have addressed this but I haven't read the entire thread. Will the Reikland Hills SC become part of the permanent rotation? I believe it should.

Thanks for all you guys do here.
All scenarios fixed will become permanent , and will be added to rotation

is college of corruption intended to work like this? because there are somethings off

-lava in live punt up and give you and insane speed boost for some secs (here it kill you, thats why you could jump off from order side etc)
-the avatar thing in college is not as in live; you became a yellow human figure which had 5 skill (it was a ply like a monster feature)

reickland hills seems off too, it seems you implemented it as norderwatch but i remember the flags where kind of open at rotation and you have to chase 1 flag out of 3 all the time in sc or something like that.

just asking because idk if i should make reports or this is intentional
These are intentional.