Page 3 of 7

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 6:23 pm
by Edenwolf
Any one have the link to the youtube video for forts?

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 7:15 pm
by Kabuterimonga
WAAAAAAAAAAAAAGH!!!

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 7:25 pm
by vianiznice
Interesting! Now if only I could set up my client again so it doesn't crash every other minute.

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 9:27 pm
by Drysill
All right guys... this is it..

will there be a new/next level sc weapon or new overlord set replacement?

tnx for your effort ^^

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 10:30 pm
by wonshot
will there be any changes to Cross realming now that forts are a reality?
Harder limmitations between realm hopping, or simply allowing players to jump to whatever side is winning the campaign?

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 10:52 pm
by nebelwerfer
Oh man I'm looking forward to this <3 time flies guys it was just two weeks ago i remember someone started talking about fortresses and the day is a comin

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 10:53 pm
by MaxHayman
wonshot wrote: Mon Feb 11, 2019 10:30 pm will there be any changes to Cross realming now that forts are a reality?
Harder limmitations between realm hopping, or simply allowing players to jump to whatever side is winning the campaign?
The xrealm lock is in. However i think its current configuration doesn't enforce it strictly enough. I will be tweaking.

Re: Oups, by the way...

Posted: Mon Feb 11, 2019 11:52 pm
by 10SCN
MaxHayman wrote: Mon Feb 11, 2019 10:53 pm
wonshot wrote: Mon Feb 11, 2019 10:30 pm will there be any changes to Cross realming now that forts are a reality?
Harder limmitations between realm hopping, or simply allowing players to jump to whatever side is winning the campaign?
The xrealm lock is in. However i think its current configuration doesn't enforce it strictly enough. I will be tweaking.
I'd love to see you with implement a crossrealm lock that prevents same-tier crossrealming. Log out in T2-T4, and be restricted to T1 for X minutes. Log out in T1, and be restricted to playing T2-T4 for X minutes.

Re: Oups, by the way...

Posted: Tue Feb 12, 2019 2:18 am
by Jandeporas
Thank you for your hard efforts putting the game together again, it means a world to some of us <3

I'm also concerned that new sets may look like refurbished T2 sets, vanquisher look was a big turnoff.

About the xrealm:
Spoiler:
10SCN wrote: Mon Feb 11, 2019 11:52 pm
MaxHayman wrote: Mon Feb 11, 2019 10:53 pm
wonshot wrote: Mon Feb 11, 2019 10:30 pm will there be any changes to Cross realming now that forts are a reality?
Harder limmitations between realm hopping, or simply allowing players to jump to whatever side is winning the campaign?
The xrealm lock is in. However i think its current configuration doesn't enforce it strictly enough. I will be tweaking.
I'd love to see you with implement a crossrealm lock that prevents same-tier crossrealming. Log out in T2-T4, and be restricted to T1 for X minutes. Log out in T1, and be restricted to playing T2-T4 for X minutes.

Then xrealmers will have different accounts, to obstruct different accounts xrealming a gmail-phone account lock combined with an IP verification system that unmasks proxies must be implemented and that's terribly difficult and inconvenient to implement in the account database system... It has been discussed many times before and there's no easy way to fix this problem.

Re: Oups, by the way...

Posted: Tue Feb 12, 2019 2:41 am
by larsulu
nice guys, i never played live so i'm kinda hyped!