What do the people that cant or want to go to fort?
Any dungeon takes more than one hour not to mention the time one needs to look for people.
SCs are not everyones beer either. All those bleeding noses.
Yes it kinda didnt work *all the time* but since its off the table anyways...
It opened opportunites to play on time, force the enemy to react etc. from my point of view it did work more often than it didnt to activate a empty zone.
Also less players in a zone is considered as better playable. And people gone there if they where fed up with Blobfights.
Considering that the server and/or the engine cant handle huge numbers well; its particular questionable to do it this way.
If its lagfest for everyone no performanceguide helps.
The former system was fine to me exept the thing that one technically could have 2 forts at a time.
What we will see over the next weeks is either more "zonetrading" (i call it "tactical retreat" for that matter) and/or
pingpong zones that will be open till some side has to hit the feathers to at last get 4h of sleep before work.
I hope the time will prove my points wrong. Honestly.
Thats all i got to say on that matter.
Good day to you team.
Ty for keeping this game alive.