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Incoming scenario : Dragon's Bane

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Alsayr
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Re: Incoming scenario : Dragon's Bane

Post#11 » Wed Apr 15, 2020 9:16 am

24 vs 24 is very nice option. I hope this sc give good fight.
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Alsayr
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Re: Incoming scenario : Dragon's Bane

Post#12 » Wed Apr 15, 2020 9:19 am

BTW game allow join to sc as warband? I think this would be good feature ;).
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dalen
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Re: Incoming scenario : Dragon's Bane

Post#13 » Wed Apr 15, 2020 1:36 pm

Freedom4All wrote: Wed Apr 15, 2020 7:22 am Very nice! Will this be a 18 v 18 or 24 v 24? Since its a huge map!
It is currently set to 18v18 as it was back on live. If that feels empty we could probably change it in the future.
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Thamor
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Re: Incoming scenario : Dragon's Bane

Post#14 » Wed Apr 15, 2020 3:52 pm

Finally this scenario is coming to ROR. I was always wondering why this SC was never in the server already.
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wonshot
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Re: Incoming scenario : Dragon's Bane

Post#15 » Wed Apr 15, 2020 4:28 pm

The water jump spots between middle to either north or south BO makes for a nice fast phased 3 objective scenario from how I remember it from live.

Was this sc tied to Eataine back when available scs were depending on which zones were open? A system i personally really liked as pushing one zone into the next to unlock some scenarios actually made me assist in the campaign even when being in a scenario group on Age of Reckoning.
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Adell
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Re: Incoming scenario : Dragon's Bane

Post#16 » Wed Apr 15, 2020 4:47 pm

Amazing work RoR team! <3

Please make Thunder Valley a permenant scenario in the rotation. It's so important for solo players in the gruesome emblem farm.
Premades avoid it and almost everytime it ends with close scores. Most "fair" scenario in RoR, constantly small fights going on across the map.
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courtsdad1
Posts: 118

Re: Incoming scenario : Dragon's Bane

Post#17 » Wed Apr 15, 2020 4:58 pm

I had forgotten this SC but always liked it. Here's hoping others remember how to play it to override the DPS mentality of just trying to kill everything, especially tanks.

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kmark101
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Re: Incoming scenario : Dragon's Bane

Post#18 » Wed Apr 15, 2020 4:59 pm

Adell wrote: Wed Apr 15, 2020 4:47 pm Amazing work RoR team! <3

Please make Thunder Valley a permenant scenario in the rotation. It's so important for solo players in the gruesome emblem farm.
Premades avoid it and almost everytime it ends with close scores. Most "fair" scenario in RoR, constantly small fights going on across the map.

Uh, please remove Thunder Valley forever. The SC is rewarding people for circlejerking instead of fighting, lots of times people finish it without a single battle... worst SC concept by far, the increased number of emblems should be added to large SCs like Battle for Praag or Gromril Crossing, that actually takes effort and big fights.
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Adell
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Re: Incoming scenario : Dragon's Bane

Post#19 » Wed Apr 15, 2020 5:15 pm

kmark101 wrote: Wed Apr 15, 2020 4:59 pm
Adell wrote: Wed Apr 15, 2020 4:47 pm Amazing work RoR team! <3

Please make Thunder Valley a permenant scenario in the rotation. It's so important for solo players in the gruesome emblem farm.
Premades avoid it and almost everytime it ends with close scores. Most "fair" scenario in RoR, constantly small fights going on across the map.

Uh, please remove Thunder Valley forever. The SC is rewarding people for circlejerking instead of fighting, lots of times people finish it without a single battle... worst SC concept by far, the increased number of emblems should be added to large SCs like Battle for Praag or Gromril Crossing, that actually takes effort and big fights.
Those two scenarios always end up in spawn camps.
Mowgli | Femto | Megawolf | Darkseid | Skullknight | Bambi
Orz of Norn

"I could feel his muscle tissue collapse under my force. It's ludicrous these mortals even attempt to enter my realm."

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Re: Incoming scenario : Dragon's Bane

Post#20 » Wed Apr 15, 2020 10:04 pm

kmark101 wrote: Wed Apr 15, 2020 4:59 pm
Adell wrote: Wed Apr 15, 2020 4:47 pm Amazing work RoR team! <3

Please make Thunder Valley a permenant scenario in the rotation. It's so important for solo players in the gruesome emblem farm.
Premades avoid it and almost everytime it ends with close scores. Most "fair" scenario in RoR, constantly small fights going on across the map.

Uh, please remove Thunder Valley forever. The SC is rewarding people for circlejerking instead of fighting, lots of times people finish it without a single battle... worst SC concept by far, the increased number of emblems should be added to large SCs like Battle for Praag or Gromril Crossing, that actually takes effort and big fights.
Someone wants farm people with sit equip with premade and dont want use brain... SAD.

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