Problem with patch: File signature bad

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Problem with patch: File signature bad

Post#1 » Sun May 19, 2019 8:21 pm

edit: solved
Last edited by Stortz on Sun May 19, 2019 8:26 pm, edited 1 time in total.

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Re: Problem with patch: File signature bad

Post#2 » Sun May 19, 2019 8:23 pm

server is offline????? xD

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Re: Problem with patch: File signature bad

Post#3 » Sun Dec 15, 2019 6:58 pm

I'm getting this error today, months after OP "solved" it (we know he did so because he edited the post, we don't know how because that was obviously not worth mentioning).

The main page reports the servers are online (they were restarted awhile ago).

Any idea what causes the "file signature bad" error (in my case, on interface/default/ea_overheadmapwindow/source/overheadmapwindow)?

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Re: Problem with patch: File signature bad

Post#4 » Sun Dec 15, 2019 7:20 pm

I'm seeing this too due to the patch today. launcher.log says:

Code: Select all

[19/12/15 19:15:43] S Launcher : Launcher Started
[19/12/15 19:15:43] I Launcher : Running from [C:\Games\Warhammer]
[19/12/15 19:15:44] I Patcher : Recieved manifest (21 entries)
[19/12/15 19:15:44] I Patcher : MYP different: INTERFACE
[19/12/15 19:15:44] I Patcher : Recieved file info patch server.
[19/12/15 19:15:49] I Patcher : Asset CRC32 diff, checking data (1996049954799681886)
[19/12/15 19:15:49] I Patcher : Asset different: 1996049954799681886
[19/12/15 19:15:59] I PatcherHTTP : Asking for file info
[19/12/15 19:15:59] I Patcher : Requesting asset 1996049954799681886
[19/12/15 19:15:59] I Patcher : Recieved file info http
[19/12/15 19:16:00] E PatcherHTTP : Error downloading marking as bad and requesing again. System.Net.WebException: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel. ---> System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure.
   at System.Net.TlsStream.EndWrite(IAsyncResult asyncResult)
   at System.Net.PooledStream.EndWrite(IAsyncResult asyncResult)
   at System.Net.ConnectStream.WriteHeadersCallback(IAsyncResult ar)
   --- End of inner exception stack trace ---
   at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
   at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
   at System.Net.WebClient.DownloadBitsResponseCallback(IAsyncResult result)
[19/12/15 19:16:00] I Patcher : Asking for file info
[19/12/15 19:16:00] I Patcher : Requesting asset 1996049954799681886
[19/12/15 19:16:00] I Patcher : Recieved file info patch server.
[19/12/15 19:16:00] E Patcher : Signature (interface/default/ea_overheadmapwindow/source/overheadmapwindow.lua) bad!
Xand*r*nius is still trying to Learn To Play

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Re: Problem with patch: File signature bad

Post#5 » Sun Dec 15, 2019 10:29 pm

I ended up moving interface.myp to an inactive name. This old interface.myp was only 250 megs. I then reran the launcher. It stopped updating interface.myp at 35 megs. Blew that away, tried again. This time it downloaded 369 megabytes, and at that point I could log in.

So the error was basically, it wasn't done but it had given up on trying or something.

Interface.myp was the guess because of the unix-style path given by the error, which begins with "interface".

Anyway, that worked for me.

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