Stuck in Scenario
Posted: Thu Nov 14, 2019 10:07 pm
Hi everyone,
Just a little fix for the Scenarios. I've seen a lot a people stuck in Serpent's passage sc. And the lack of command to unstuck your char in such a situation is problematic.
For scenarios, an easy fix is to add a /stuckscenario command that would teleport the char at the sc's spawn after X seconds.
The same command would be apreciable for the open world, I got stuck in keeps usually.
A command teleporting your char somewhere at entrance of a keep while attacking / into the lord room while defending would be great !
For the open world, sometimes if my char would just be teleported 10 m above and falling from this area, it would solve the problem as the falling will take into consideration the objects bellow.
Any chance we get such commands ? I think that they are easy to implement
Just a little fix for the Scenarios. I've seen a lot a people stuck in Serpent's passage sc. And the lack of command to unstuck your char in such a situation is problematic.
For scenarios, an easy fix is to add a /stuckscenario command that would teleport the char at the sc's spawn after X seconds.
The same command would be apreciable for the open world, I got stuck in keeps usually.
A command teleporting your char somewhere at entrance of a keep while attacking / into the lord room while defending would be great !
For the open world, sometimes if my char would just be teleported 10 m above and falling from this area, it would solve the problem as the falling will take into consideration the objects bellow.
Any chance we get such commands ? I think that they are easy to implement