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Patch Notes 22/9/2017

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GodlessCrom
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Re: 22/9/2017 Patch Notes

Post#161 » Mon Sep 25, 2017 4:46 pm

Ah fair enough, they do. Rdps meta reaching new heights: now Rdps can melee dps too! We heard you liked shadow warriors so we got you some shadow warriors for your shadow warriors, muh shadow warrior
Rush in and die, dogs - I was a man before I was a king!

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Ugle
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Re: 22/9/2017 Patch Notes

Post#162 » Mon Sep 25, 2017 4:50 pm

Sulorie wrote: Doesn't SW got a tactic for permanent aoe detaunt ? ^^
What is this tactic called? Or were you thinking of distracting rebounds? Pretty far from a permanent aoe detaunt ;)
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dansari
Posts: 2524

Re: 22/9/2017 Patch Notes

Post#163 » Mon Sep 25, 2017 4:59 pm

wargrimnir wrote: Swordmaster

- Protection of Hoeth now places the absorb component on groupmates within 50ft

Black Orc

- Rock 'Ard now places the absorb component on groupmates within 80ft
Forgive me if this has already been addressed, I don't *think* it was -- is the above a typo or do the skills actually differ in range?
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Sulorie
Posts: 7223

Re: 22/9/2017 Patch Notes

Post#164 » Mon Sep 25, 2017 5:07 pm

Ugle wrote:
Sulorie wrote: Doesn't SW got a tactic for permanent aoe detaunt ? ^^
What is this tactic called? Or were you thinking of distracting rebounds? Pretty far from a permanent aoe detaunt ;)
It's not? The detaunt lasts 15 sec with same cooldown at enemies 20 ft around your target.
Dying is no option.

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wargrimnir
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Re: 22/9/2017 Patch Notes

Post#165 » Mon Sep 25, 2017 5:15 pm

dansari wrote:
wargrimnir wrote: Swordmaster

- Protection of Hoeth now places the absorb component on groupmates within 50ft

Black Orc

- Rock 'Ard now places the absorb component on groupmates within 80ft
Forgive me if this has already been addressed, I don't *think* it was -- is the above a typo or do the skills actually differ in range?
Hoeth is a self-cast ability. Rock 'Ard requires a melee target. That's why they have a discrepancy in range.
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Penril
Posts: 4441

Re: 22/9/2017 Patch Notes

Post#166 » Mon Sep 25, 2017 5:15 pm

dansari wrote:
wargrimnir wrote: Swordmaster

- Protection of Hoeth now places the absorb component on groupmates within 50ft

Black Orc

- Rock 'Ard now places the absorb component on groupmates within 80ft
Forgive me if this has already been addressed, I don't *think* it was -- is the above a typo or do the skills actually differ in range?
One requires the BO to hit something, the other one requires nothing from the SM.

dansari
Posts: 2524

Re: 22/9/2017 Patch Notes

Post#167 » Mon Sep 25, 2017 5:17 pm

Got it. Understandable. Thanks!
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Gewehrschwanz
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Re: 22/9/2017 Patch Notes

Post#168 » Mon Sep 25, 2017 5:17 pm

Thanks for the ability to use another skills (Phos Shells) on the move...it's a very mobile battlefield and movement skills are great for an engi...cheers
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flintboth
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Re: 22/9/2017 Patch Notes

Post#169 » Mon Sep 25, 2017 7:33 pm

Around 933 players online tonight and it's monday, I think you have the real feedback here about open zones.
Players online was only around 600, max 700 some weeks ago.
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GodlessCrom
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Re: 22/9/2017 Patch Notes

Post#170 » Mon Sep 25, 2017 7:41 pm

Thats gotta be server highwater mark since last year :D We almost at pre-DDOS numbers. Its a good time be alive, boys
Rush in and die, dogs - I was a man before I was a king!

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