Zod24 wrote: ↑
Tue Mar 26, 2019 11:37 am
Nidwin wrote: ↑
Tue Mar 26, 2019 9:51 am
Let's see if this properly reduces that horrible, and abused, double 2H cross guarded tanks gameplay in efficiency.
Good patch and don't let those hypocrites crying about that omfl 50% -> 25% RIP 2H bullcrap influence the change.
Spoken like someone who really has no idea about what a 50-25 reduction means for 2h tanking in general. What is 'abuse double 2h cross guarded tanks gameplay'? You hitting on cross guarded tanks as a Witch Elf?
You're such a tease. I just hope that mom's going to tell you a nice story tonight when you dig in.
The issue with 2H tanks is that they're still mitigating like tanks. So what we are having here are 2 not so loldps 2H tanks cross guarding each other and reducing a crapload of damage thrown at them to noise.
Conq 3.3k armor and I doubt, except Chinesehero maybe, that 2h tanks are running around with 6.5k wounds and 250 toughness.
My WE's explode in 3-4 gcd when two 2H not so loldps focus them. Best case scenario for my WE's.
Cry me a river Zod24 and I think you know what you can do for my part.