Post#233 » Sat May 29, 2021 5:45 pm
cairlaith wrote: ↑Sat May 29, 2021 5:39 pm
NSKaneda wrote: ↑Sat May 29, 2021 5:30 pm
Buffhead will not stop you from clicking a skill in a wrong place at a wrong time. NB will. And that's why NB is a problem.
Can you determine if your target has immunity or guard in milliseconds at mass fight without Buffhead? Just imagine you dont use buffhead and you try to determine if your target has any immun or not amongst 20 buff/debuff, and you punt one who has immunity that doesnt mean "wrong time"? as I said i just asking what about just skill squences, im not talking about nb conditions/effects... nwm I'm done... ok nb is cheat, buffhead is fancy. Have fun all
Yes, I can imagine it, in fact I played this way for 8 months after live launch. All the information is there, below HP bar next to your target avatar (vanilla ui). Buffhead just changes the way information is conveyed. Decision to use a skill is yours. You can misfire knockback, stagger or anything else and suffer for it. You can mess your rotation up and loose time and spike. Such is life, mistakes happen.
However with NB you smash your rotation buttons and 1-2 additional finishers and those skills in a sequence WILL NOT fire if conditions are not met. It's aim bot behaviour, not player decision. How is this hard to understand?
Last edited by
NSKaneda on Sat May 29, 2021 5:47 pm, edited 1 time in total.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *