Recent Topics

Ads

Hotfix 21/08/16

Forum rules
Before posting on this forum, be sure to read the Terms of Use
goa
Posts: 18

Re: Hotfix 21/08/16

Post#61 » Mon Aug 22, 2016 8:23 am

Torquemadra wrote:
Lindisfarne wrote:When will people learn.. Investing a huge amount of time into grinding anything at this point is just worthless. People endlessly farming gold, and renown, you should expect that it could be wiped at any moment. Play the game and have fun, if fun for you is endlessly grinding then dont get upset when something like this happens.

A valid point but in this instance they didnt invest a huge amount of time in anything they sat on a aoe siege weapon and farmed renown at a exploitative rate that literally everyone knew was off kilter.

A couple of people in the low 50s may have done it legit and lost some rr and for that we are sorry but the vast majority 50+ knowingly used a broken exploit and as dumb as people like to pretend they are when it suits their purpose a good rule of thumb is if it seems too good to be true it probably is.
Most players are looking for effective ways to play, with good profit. As siege engines were implemented we said how incredibly strong they were (impossible to tell if there was a gain bug with it). But it was defended by future RvR mechanics. You can't blame us for using siege engines then, can you?

You make it sound like you have evidence that most 50+ did exploit and that we're playing dumb. As a part of the RoR team (even as database developer), many users takes your word as gospel. Do you have any kind of proof, othen than we being higher RR than everyone else, to support your claim that we abused an exploit?

Ads
User avatar
shaggyboomboom
Posts: 1230

Re: Hotfix 21/08/16

Post#62 » Mon Aug 22, 2016 10:23 am

So internet drama has arrived here...
Image

User avatar
talissera
Posts: 159

Re: Hotfix 21/08/16

Post#63 » Mon Aug 22, 2016 10:52 am

Spoiler:
Danielle wrote:
Torquemadra wrote:
Lindisfarne wrote:When will people learn.. Investing a huge amount of time into grinding anything at this point is just worthless. People endlessly farming gold, and renown, you should expect that it could be wiped at any moment. Play the game and have fun, if fun for you is endlessly grinding then dont get upset when something like this happens.

A valid point but in this instance they didnt invest a huge amount of time in anything they sat on a aoe siege weapon and farmed renown at a exploitative rate that literally everyone knew was off kilter.

A couple of people in the low 50s may have done it legit and lost some rr and for that we are sorry but the vast majority 50+ knowingly used a broken exploit and as dumb as people like to pretend they are when it suits their purpose a good rule of thumb is if it seems too good to be true it probably is.
The whole exploration of this issue and how the developers word their responses around it is what irritates me the most about this issue. You basically paint everybody at RR50+ as an exploiting bastard and me as the chief villain, with no evidence whatsoever to back up your assertions, while in the meantime on every other platform scoffing at unsupported accusations.

All the proof you needed were rumours and the fact that some people were 'known' for using siege together with the assertion that such RR was 'impossible' to achieve without abusing siege. Since this impossibility argument is something that is being recycled here regularly, let me remind you again that according to the calculations (If you are actually interested see my earlier post for the math) I've done it would have been possible to be RR60+ or even more just with regulard non-+siege renown and AAO. Further proved by Svarz who wasn't even playing in the first few weeks after RR40 was raised and was already RR58-60 without abusing siege or Teefz who was 60 who also didn't abuse siege (afaik, at least they weren't 'known' for it).

Siege gave too much renown of that there is no doubt. But using it was never labelled as an exploit by anyone nor did anyone get warned. You say it was broken since the release of t4? It was broken in every other tier before that as well! I gained full Empire influence using one Hellblaster at one keep siege in t3. Why wasn't that a problem!? Siege gave too many rewards because these were assigned according to damage done in the same way as for every other kill in the game. However, because it's too easy to deal massive damage and kill people with siege it gave too many rewards. Fair enough, that's very true and needed to be changed, but it was never ever using an in-game bug to take advantage. It was using an arguably flawed legitimate in-game mechanic. Therefore I resent labelling the people who used it exploiters, because nearly everybody used some siege during this period. Next you will call people exploiters for killing each other in keeps. You know a solo kill with 400% aao inside a keep is like 5k-6k renown right? That's one reason I won't bother to get more renown again; because there are legitimate in-game mechanics that WILL cause people to gain renown at a rate you consider MUST BE exploitative.

If you said people gained too much RR and we don't want the power curve to increase too fast as the reason we apologize we didn't know ppl would gain so much renown so fast - fair enough
If you did a time-stamp roll back - fair enough
If you did a complete renown wipe - fair enough

But targeting 30 specific people without specific evidence is unfair - all you have are your speculations and rumours. Speculations which I've debunked; rumours I can do nothing about, but I will say again the only thing the top 30 players on renown had in common was a lot of playtime and a lot of kills. Some used a lot of siege before renown was removed from it - LIKE ME! Some used none at all! But even I don't know how much renown I've gained from using siege compared to the percentage I got from solo roaming. I've gained 600k since the server came back up with pretty much no AAO using no siege at all. If you had data on this it would be really cool and you would have proof for your move, but you don't you base it on a wrong speculation and rumours about which players used siege. And of course it's going to be the RR50+ players who are remembered for using the most siege, because they played the most time on one character - they spent the most time doing anything at all really!

There were a bunch of people who set RR50 as their target (again no naming and shaming, however amongst them some devs - exploiters according to you and how you are exploring this issue - regular players and good devs in my experience) and used the hell out of siege to get there. Good that those people who exploited siege to get renown ranks between 40-50 or level alts do not lose anything because only the people above RR50 are being unjustly targeted by this, because only they MUST BE exploiters.

Anyone could have easily 'abused' the hell out of siege getting 5-6 characters to RR45-50 by alting a lot. Now they are laughing out loud. It's only the people who used the same character that are getting targeted by this for no real reason.

So you're making an unfair move, because you don't have access to information to make it fair. Pretty much you're going for the lesser evil, of making removing a lot of legitimately earned, but broken renown from siege, together with legitimately earned unbroken renown from kills. Alright I might get that. Plus you have other reasons like power gaps expanding too fast, again fair enough. I would still be salty, but if you actually come forward and say it's that way - fair enough.

But singling out the players with most renown and publicly calling them exploiters and asking other players to blame them over the issue that is from my point of view absolutely mind-blowingly unacceptable, especially when you actually have no evidence bar rumours that a larger percentage of their renown earned is due to siege than other in-game activities compared to the regular population. Also given that the siege rewards were not an exploited bug - they were simply a used/abused legitimate in-game mechanic (pre-nerf).

I get it this is your house, your server, your rules. But if it continues like this with publicly encouraging people to blame players over a lesser evil move made by yourselves, rather than actually taking responsibility for your own moves, don't be surprised if some of the guests don't want to pay a visit again.
Rollback? Fair enough. All T2/T3/T4 have the advantage of "now bugged" assault devices, ppl made a bunch of levels in low tiers jumping through the levels... And who is to blame? Yes, 60rr!
Запаснаго плана нѣтъ - на всѣ Господня воля.
Мой запасный планъ - русскій авось, кокаинъ и пистоли.

Talissera 40/42 Sorceress
Valeska 38/40 Witch Hunter
Dominica 29/27 Orthodox WarPope

User avatar
Vdova
Posts: 555

Re: Hotfix 21/08/16

Post#64 » Mon Aug 22, 2016 11:20 am

My english pretty rubish, but blocking rr/inf gain with participating on killing ppl is new feature because?..... Why punish those, who use siege engines?
Vdova - Witch elf princess of suffer and despair

User avatar
roadkillrobin
Posts: 2773

Re: Hotfix 21/08/16

Post#65 » Mon Aug 22, 2016 12:36 pm

I remember one time on live were a rp was exploited aswell. They solved it by freezing the rr gain of characters above rr50. And had em having to re-earn it all up to their RR. Like a debt system from City of Heroes. That way you could keep your current RR incase you actually didn't exploit. This version seems allt more ballanced imo.
Image

User avatar
peterthepan3
Posts: 6509

Re: Hotfix 21/08/16

Post#66 » Mon Aug 22, 2016 12:43 pm

It's not about punishing those who use siege weapons because that would be stupid; it's about reverting the insane renown/inf/xp gained from one-shotting people with them. A marauder in t3 literally made a video of his 'progression' through the xp/rr ranks in insane time from just using the bugged oil.

It's cute how people are trying to defend it ^^ Maybe if people focused more on pvp and not using these exploitative mechanics there'd be less salt.
Image

Penril
Posts: 4441

Re: Hotfix 21/08/16

Post#67 » Mon Aug 22, 2016 1:22 pm

I can't find the thread, but there was one some time ago where the team basically proposed 2 options:

a) Increase rr cap to 50 (back when it was 40)
b) Increase rr cap to 80 but everyone should be aware that rolbacks WOULD happen, specially as they started introducing PvE gear.

Most people seemed to agree with B. If anything, be thankful the rollback was done now that you are rr60. In a few months you would have been 80 and still gotten rolled back to 50 once Bloodlord/Sentinel sets were introduced.

sanii
Posts: 193

Re: Hotfix 21/08/16

Post#68 » Mon Aug 22, 2016 1:35 pm

peterthepan3 wrote:It's not about punishing those who use siege weapons because that would be stupid; it's about reverting the insane renown/inf/xp gained from one-shotting people with them. A marauder in t3 literally made a video of his 'progression' through the xp/rr ranks in insane time from just using the bugged oil.

It's cute how people are trying to defend it ^^ Maybe if people focused more on pvp and not using these exploitative mechanics there'd be less salt.
Except the problem lies with the fact that the ones who did get punished was everyone who was rr50+. If you had 4 characters and each abused their way to rr50 you could have been unharmed by this change. Same goes for your example that particular marauder wouldn't get any consequences unless he went past rr50 . Essentially you are getting "punished" for playing only 1 character ALOT instead of spreading your abuse across multiple ones .

Saying that , i can understand why there might have been reluctance to do a full wipe(or to 40) considering that it might lead to another pop loss and that is defo not something i would want.
<Pxl> <Luewee> <Fhc> and many many more!
[Deep and Dry] - Order
[Dark Omen] - Destruction

Ads
User avatar
peterthepan3
Posts: 6509

Re: Hotfix 21/08/16

Post#69 » Mon Aug 22, 2016 1:42 pm

It's tough love, in the same vein that a parent would discipline all siblings of a rowdy child so as to serve as an incentive not to do it again lest everyone suffer. It sucks, but it works.

tldr don't exploit otherwise everyone has to suffer the consequences.
Image

User avatar
talissera
Posts: 159

Re: Hotfix 21/08/16

Post#70 » Mon Aug 22, 2016 2:26 pm

Penril wrote:I can't find the thread, but there was one some time ago where the team basically proposed 2 options:

a) Increase rr cap to 50 (back when it was 40)
b) Increase rr cap to 80 but everyone should be aware that rolbacks WOULD happen, specially as they started introducing PvE gear.

Most people seemed to agree with B. If anything, be thankful the rollback was done now that you are rr60. In a few months you would have been 80 and still gotten rolled back to 50 once Bloodlord/Sentinel sets were introduced.
The problem is - it's not a rollback, it's a selective cutting.
Запаснаго плана нѣтъ - на всѣ Господня воля.
Мой запасный планъ - русскій авось, кокаинъ и пистоли.

Talissera 40/42 Sorceress
Valeska 38/40 Witch Hunter
Dominica 29/27 Orthodox WarPope

Who is online

Users browsing this forum: No registered users and 29 guests