Patch Notes 18/3/2017

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Dabbart
Posts: 1137

Re: Patch Notes 18/3/2017

Post#41 » Sun Mar 19, 2017 7:00 pm

This game has sound?
saupreusse wrote:Its a stupid idea and you should feel bad for posting!


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anarchypark
Posts: 138

Re: Patch Notes 18/3/2017

Post#42 » Mon Mar 20, 2017 5:29 am

endless demands lol
hope Devs are immune to this
so I can add mine :D j/k
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Foltestik
Posts: 168

Re: Patch Notes 18/3/2017

Post#43 » Mon Mar 20, 2017 6:28 am

the sound are useless dont work when alttabed and when in war i dont need sound, and is absolutly annoying

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spikespiegel84
Posts: 211

Re: Patch Notes 18/3/2017

Post#44 » Mon Mar 20, 2017 8:27 am

Reading your feedbacks makes me positively re-evaluate my ex girlfriend. Jeeeesuuuuus you are demanding.

Gj bros. Good patch.
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porkstar
Posts: 660

Re: Patch Notes 18/3/2017

Post#45 » Mon Mar 20, 2017 11:39 pm

Expecting Neutrino to make RoR great again.
Vagreena Snaketiger Hamcat
Porkstar Porkshot Coolwave


Penril wrote:So you are saying that a class you never touched is OP?
Go play it before posting about it pal...

Emissary
Posts: 9

Re: Patch Notes 18/3/2017

Post#46 » Mon Mar 20, 2017 11:58 pm

Grats Neutrino

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peterthepan3
Posts: 2516

Re: Patch Notes 18/3/2017

Post#47 » Tue Mar 21, 2017 1:10 am

I must admit, some of the jokes that have spawned in /3 as a result of said sound, have had me chuckling: 'turn off the vuvuzelas, please!', 'Is Khaine having a seizure?'
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