Recent Topics

Ads

Patch Notes 22/4/2017

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
wargrimnir
Head Game Master
Posts: 8285
Contact:

Patch Notes 22/4/2017

Post#1 » Sat Apr 22, 2017 6:22 am

[Hotfix]

Natherul
- Adjusted zone cap contribution when AAO is present, it was causing errors.

[Class Changes]

Torquemadra
Testing Phase - These can be removed or changed without warning at any time.

Blackguard Update
- Shield of Rage will now also be placed upon your Dark Protector if they are within 50ft.

Path of Malice
- Removed Blade of Ruin
- Added ability Get Down! to 9 points path of malice
- Moved enraged beating to 5 points.

Path of Loathing
- Force of Fury moved to 13 points.
- Force of Fury will now also be placed upon your Dark Protector if they are within 50ft.
- Terrifying Foe moved to 7 points.
- None Shall Pass moved back to 5 points.
- Anger Drives Me moved to 3 points.
Amendment - Changed FoF to work as a percentage value instead of being a static value. If you have 50% chance to be critically hit you will, after a 45% reduction from Force of Fury, then have a 27.5% chance to be critically hit as opposed to 5%.

Path of Anguish
- Elite Training now offers both Parry and Disrupt, it will still defend against only 4 attacks, however they can be they parried OR disrupted and any variation of.
- Elite Training will now also be placed upon your Dark Protector if they are within 50ft.

Notes
- Get Down! ability is locked to 2 hander and will not work with a S&B though will not grey out.
- Get Down! cooldown says 10s in tooltip, it is set to 20s.
- The 'knock down' of Get Down! doesn't animate and place you on the floor, you are disabled with abilities greyed out but other work is needed to make the character lie down.
- Some abilities will 'red out' and state you are to low to use them but they will work just fine when you can get and use them. These will disappear when you reach certain levels.

[General]

Natherul
- Added code to detect guild load failure due to alliance related issues.
- Added check for multiple guild leaders.

CegeePegee
- Modified group XP distribution to scale based on the level of each person in the group - the lower your level the less XP you will receive per kill.

[RvR]

Natherul
- Adjusted the zone lock code

[Other]

Wargrimnir
- The Ebon Keep PQ (Ch22 Empire) is now functional.
- Corrected stats on Ch20, Ch21, and Ch22 Influence items. ~400 items total
- Fixed several 2H axes that did not have the correct skill flag causing some skills to appear grey.
- Removed sell prices from all Set Armor pieces, no more accidentally sold my important stuff.

Hargrim
- Fall of Firebrew PQ (Ch8 Greenskins) is now functional.
- The Phoenix Eye PQ (Ch20 Dark Elf) is now functional.
Image
[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

Ads
User avatar
Schweedy
Posts: 59

Re: Patch Notes 22/4/2017

Post#2 » Sat Apr 22, 2017 6:32 am

Thank You for your contributions gentlemen. Every contribution makes the game more accessible and enjoyable for individuals and groups. +1
RP 70/AM 64
ZEAL 81/SHAM 66/DOK 60

Daknallbomb
Game Artist
Posts: 1781

Re: Patch Notes 22/4/2017

Post#3 » Sat Apr 22, 2017 6:39 am

Whoooot that smells like work work work Thumbs up
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

User avatar
Bobbiom
Posts: 219

Re: Patch Notes 22/4/2017

Post#4 » Sat Apr 22, 2017 6:44 am

Noice!
Good to see BG is getting some love!

Rozackroo
Suspended
Posts: 44

Re: Patch Notes 22/4/2017

Post#5 » Sat Apr 22, 2017 6:52 am

It's very nice to see that a you start balancing again.

User avatar
roadkillrobin
Posts: 2773

Re: Patch Notes 22/4/2017

Post#6 » Sat Apr 22, 2017 7:07 am

Very intreasting. Brewing time.
Anyone can explain what Get Down! does?

(Soon this game will be called Arnold Schwartzenegger online)
Image

User avatar
Gerv
Banned
Posts: 811

Re: Patch Notes 22/4/2017

Post#7 » Sat Apr 22, 2017 7:10 am

Get down is designed to simulate a 3 second, 2 hand only knock down. However at this point we have not figured out how to add in the knock down animation. It will appear like a stun in game.
Sia - DoK - Lords
Boyd - WP - O.S.

User avatar
Crassus
Posts: 40

Re: Patch Notes 22/4/2017

Post#8 » Sat Apr 22, 2017 7:37 am

Good work Gents!
WITNESS ME!
Image

Ads
User avatar
roadkillrobin
Posts: 2773

Re: Patch Notes 22/4/2017

Post#9 » Sat Apr 22, 2017 8:05 am

Is both Armor increase and Crit reduction, from FoF, aplied to both DP and the BG?
Image

User avatar
roadkillrobin
Posts: 2773

Re: Patch Notes 22/4/2017

Post#10 » Sat Apr 22, 2017 8:14 am

Just asking about the specifics about the patch.
Image

Who is online

Users browsing this forum: No registered users and 62 guests