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Patch Notes 13/5/2017

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peterthepan3
Posts: 6509

Re: Patch Notes 13/5/2017

Post#31 » Sat May 13, 2017 10:26 am

normanis wrote:thx for patch . i think now black guard is better than was before as 1h +shield . as for chosen. lets be clear kobs have heavely nerfed 3 tactics where make crap or removed. chosen have nerfed 1 tactic and ppl stop play it? i still feel chosen have upper hand in t4 byt in lower tiers is kobs. runefang , +10 block and armor buff. rest is chosen better ap regen, less take crit + 200morale (i gain 4th morale and previous morale is still on cd) repel makes leesser by 10% bypass your armor.
just dont be furious i also watch manga berserk guts. he said he also go 1h and shield.

Just ignore the moaning, it's always from the same irrelevant hurr destro/order bias hurr bunch.
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roadkillrobin
Posts: 2773

Re: Patch Notes 13/5/2017

Post#32 » Sat May 13, 2017 10:27 am

zumos2 wrote:
peterthepan3 wrote:Lol @ 2h chosen 'non-meta' comment. you watched any of the 6v6s as of late?
Or Phalanx suddenly running 2H chosens after we reported the bug?
We have known about Challange- CS stacking for more then 6 months. But we havn't used it coz of morale 2 meta. Its just Horse getting bored of playing SnB.
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peterthepan3
Posts: 6509

Re: Patch Notes 13/5/2017

Post#33 » Sat May 13, 2017 10:28 am

roadkillrobin wrote:
zumos2 wrote:
peterthepan3 wrote:Lol @ 2h chosen 'non-meta' comment. you watched any of the 6v6s as of late?
Or Phalanx suddenly running 2H chosens after we reported the bug?
We have known about Challange- CS stacking for more then 6 months. But we havn't used it coz of morale 2 meta. Its just Horse getting bored of playing SnB.

Didn't report it during this time? :/
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zumos2
Posts: 432

Re: Patch Notes 13/5/2017

Post#34 » Sat May 13, 2017 10:29 am

roadkillrobin wrote:
zumos2 wrote:
peterthepan3 wrote:Lol @ 2h chosen 'non-meta' comment. you watched any of the 6v6s as of late?
Or Phalanx suddenly running 2H chosens after we reported the bug?
We have known about Challange- CS stacking for more then 6 months. But we havn't used it coz of morale 2 meta. Its just Horse getting bored of playing SnB.
very convenient timing
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

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roadkillrobin
Posts: 2773

Re: Patch Notes 13/5/2017

Post#35 » Sat May 13, 2017 10:33 am

Well, its a tactic proc stacking with an abillity. Just like Dirty Tricks and Ancestors Fury. We asumed that was the stacking rule just working. All other flat % increasers stack so why wouldn't they? Both Horse and Haojun can also confirm this.

Also if making em not stack would comprimize the stabillity of the game is kind of a indicator that they are supose to stack.
Last edited by roadkillrobin on Sat May 13, 2017 10:56 am, edited 2 times in total.
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Aurandilaz
Posts: 1896

Re: Patch Notes 13/5/2017

Post#36 » Sat May 13, 2017 10:34 am

Chosen is still a perfect tank, now it is just less "must have". To get Chosen/kotb to the same level as other tanks, far more hits from the nerfhammer would be required.
Besides, you can't buff both BG and BO to same high levels of awesome as Chosen, the Chosen must also come a bit downwards if there is to be balance between Destro tanks.

Hopefully they will adjust Kotbs a bit soon too. Would be refreshing to witness T4 fights where there are not kotbs and chosens literally everywhere.

Cimba
Posts: 376

Re: Patch Notes 13/5/2017

Post#37 » Sat May 13, 2017 10:39 am

Unfortunately the thread where the overlord bonus were discussed has been closed. So I thought asking here might not be too offtopic considering the prices just got lowered to something reseaonable.

AFAIK procs are usually in the same category as abilities when it comes to stacking. That would mean that the reduced incomming damage proc would not stack with detaunt nor guard. Is that correct?

A lot of procs work "On Hit". AFAIK "On Hit" means that only direct damage hits (AA, abilities) have a chance to trigger the proc. This would mean that they don't trigger e.g. on DoT ticks. Is that correct?

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Glorian
Posts: 4980

Re: Patch Notes 13/5/2017

Post#38 » Sat May 13, 2017 10:45 am

It was told a dozen times that Imperator items only had a placeholder price. So now they put in the correct one which is really nice. :)

@broken tactics: what's that with ancestors fury?

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Panzerkasper
Posts: 572

Re: Patch Notes 13/5/2017

Post#39 » Sat May 13, 2017 10:53 am

roadkillrobin wrote:Well, its a tactic proc stacking with an abillity. Just like Dirty Tricks and Ancestors Fury. We asumed that was the stacking rule just working. All other flat % increasers stack so why wouldn't they? Both Horse and Haojun can also confirm this.
This is one of the biggest problems this game ever had, the inconsistency of stacking abilitys/tactics/morales and the RoR-devs don't make it any better....
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30/12/2018 RIP 2h Chosen

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Natherul
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Re: Patch Notes 13/5/2017

Post#40 » Sat May 13, 2017 11:02 am

Just stopping in to make 2 thing clear.

1. Stop accusing people, this is NOT the right place for such things.

2. The issue with stacking comes from the current implementation of code on server, its not related to the client

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