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Patch Notes 29/7/2017

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wargrimnir
Head Game Master
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Patch Notes 29/7/2017

Post#1 » Sat Jul 29, 2017 4:00 am

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It's been a long time coming, but I finally created a new application subforum for the GM Team. There are currently a few slots that we would like to fill. Check the stickies here to see if you've got what it takes.

On that note, we would like to thank Eathisword for taking up the French Language Forum Mod position. He will be doing patch note translations for us as well. Expect to see a few new GM's pop up over the next week.

[RvR]

RyanMakara
- Removed the work-around portals for Stonemine Tower BO in Ekrund as the door has been properly fixed.

[General]

Natherul
- Fixed the exploit that allowed you to walk and mount/cast spells
- Adjusted the general morale gain further
- Added server-side checks to find why Bags are occasionally empty/not delivered.
Has been in a hotfix:
- Removed the possibility to use .unlock when falling so it cant be exploited to avoid fall damage
- Reduced the global gain on Morale

Torquemadra
- Corrected several abilities to the AOE radius reflected in their tooltip.

Hargrim
- Neutral NPCs will no longer be slaughtered by Hostile NPCs around.

[Items]

wargrimnir
- Finished stat allocation for the upcoming Onslaught set. You can find it on the Set Items spreadsheet as usual.
- Added vendors to T2 and T3 chapter camps.

Note: Sale prices on these items do not reflect they are intended to be purchased as full sets, but to fill in perhaps a piece or two at a time. The higher up the chapters you go, the more they cost. Ch14 is around 6g per piece. An intended side effect of this is that players who have been around a very long time will have a much smoother progression path, while also having a significant money sink to pour their gold into. This system is the first step of a longer term project being developed.

Styrkarr
- Brugg's Battle Axe now have 1-handed stats.

[Quests]

Razielhell
- Cleansing an Empire EM T3 Epic quest- Corrected all quest markers
- Control HE T3 Epic quest - Corrected all quest markers
- Echoes from the Past HE T2 Epic quest - Fixed quest and all quest markers (Activated) Unique shoulder appearance reward
- Boss Huntin' GS T2 Epic quest - Fixed quest and all quest markers (Activated) Unique shoulder appearance reward
- Learning Their Strength quest - Fixed quest and all quest markers
- Orders from Emperor Karl Franz quest - Fixed quest and quest markers. Chaos corpses are once again clickable.
- Love lost quest - Fixed quest markers

[Public Quests]

wargrimnir
- Ellyrion influence should now display correctly on the tracker for both factions.

Razielhell
- The Norse are Coming!: Empire Chapter 2 - Improved visual effects on boats.
- The Burning Windmill: Empire Chapter 2 - Volkryth Flamecaller and Baruun the Seeker will play special effect once they arrive.
- The Webworks: Empire Chapter 3 - Fixed Cocooned Citizen from being spammable.
- Ruins of Schloss von Rubendorff: Empire Chapter 2 - Altered Stage III.
- Temple of Change: Empire Chapter 11 - Fixed Stage II. You can now click on Monolith and proceed to Last Stage. Also added PQ sounds.
- Shrine of Tzeentch: Empire Chapter 12 - Reduced objective to 40 for Keeper of the Shrine. Reduced objective to 1 for Zumwald's Supplies on Stage II so you won't have to wait 5+ minutes.
- Gates of Elthrai: High Elf Chapter 9 - Reduced objective count for Loathsome Warrior from 125 to 100 and fixed their Levels. Fixed Bonecrafter Acolyte and Loathsome Construct Levels for Stage II and III accordingly. Added PQ sound.
- Da Orcwerks: High Elf Chapter 15 - Altered Stage I and II. Rearranged mob spawns and added PQ sounds.
- Unterbaum Cemetery: Empire Chapter 15 - Reduced Objective I to 75 kills. Fixed an issue with carts not being clickable on Stage II.
- The Quarry of Bone: Land of the Dead - Fixed Wer Sebek animation.

[Tome of Knowledge]

Lheana
- Added the 2 missing GOs 'Rider's Horn' to their correct location
- Added a missing GO 'Altar of Xaphan'
- Made of 'Durak's Tome' interactable, and assigned its ToK unlock
- Added the ToK WAR Story unlocks for each realm when entering Mount Gunbad, so that it unlocks the influence
- Added the ToK WAR Story unlocks for each realm when entering Bastion Stair, so that it unlocks the influence
- Added the ToK WAR Story unlocks for each realm in Lost Vale
- Added the ToK WAR Story unlocks for each realm when traveling the Land of the Dead, so that it unlocks the glyph tracker
- Added the ToK WAR Story unlocks for each realm when entering The Tomb of the Vulture Lord

[Other]

Lheana
- Made of ~2400 GameObjects untargetable within Skaven portals (Grovod Caverns, maze...)
- Made of all the altars in Altdorf and The Inevitable City for puzzle jump untargetable

Razielhell
Fixed Column of Fire in Bright Wizard College
Fixed Door entrance in IC that leads to Bilerot Burrow
Fixed all Palace gates in Altdorf contested city
Fixed all Library doors in Altdorf contested city
Fixed all Jailhouse doors in Altdorf contested city
Fixed all Warquarter(PvP) gates in Altdorf contested city
Fixed all Slum broken doors in Altdorf contested city
All Empire Corpses will now play a sound when clicked
All Skaven Corpses will now play a sound when clicked
All Boiling Pots will now play a sound when clicked
Fixed Burgok emote in Outer Dark
Made all Magical barriers untargetable
Shining banners are no longer spammable
Updated Emperor Karl Franzs' speech
-Added Dwarfs T2 Epic Quest Chasing Oathgold in Wiki
-Added Greenskins T2 Epic Quest Boss Huntin' in Wiki
-Added High Elves T2 Epic Quest Echoes from the Past in Wiki

[Tickets]

Lheana
[9932] Added invisible walls to avoid players to stuck
[9941] Added a 55 Champion so that Order can not reach Destruction spawn anymore
[9919] Added invisible walls to avoid terrain exploit
[10034] Removed double spawn
[10033] NPCs should now be attackable

Razielhell
10038 - Fixed
10031 - Fixed
10043 - Fixed
10044 - Fixed
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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TenTonHammer
Posts: 3807

Re: Patch Notes 29/7/2017

Post#2 » Sat Jul 29, 2017 5:02 am

I would like to bring forth a question


The recently newly add bestial token trophies a while back such as the Sigil of the tormentor are classified as "unique" and as such you can't have more than one on your character


Is this intended or a bug since the original added bestial token trophies are not unique
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Bobbiom
Posts: 219

Re: Patch Notes 29/7/2017

Post#3 » Sat Jul 29, 2017 5:59 am

Thank you for the continuous work!

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wdesu
Posts: 66

Re: Patch Notes 29/7/2017

Post#4 » Sat Jul 29, 2017 6:19 am

Echoes from the Past bright wizard shoulders and chest (left) appearance. Starts in HE ch. 5.
Spoiler:
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Glorian
Posts: 4980

Re: Patch Notes 29/7/2017

Post#5 » Sat Jul 29, 2017 6:20 am

ToK unlock for Land of the Dead and Lost Vale. :)

That gives the peoples Ideas. :D

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Stickzy
Game Artist
Posts: 240

Re: Patch Notes 29/7/2017

Post#6 » Sat Jul 29, 2017 6:28 am

Some guilds seems bugged. Order chars being in destro guild etc. My guild leaders wl is in a destro guild.

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Natherul
Former Staff
Posts: 3154
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Re: Patch Notes 29/7/2017

Post#7 » Sat Jul 29, 2017 6:32 am

unfortunately I had to pull Hargrims NPC code as it was causing issues with mines and other similar pseudo pets, I have no doubt he will work on fixing it for later :D

Miszczu5647
Posts: 447

Re: Patch Notes 29/7/2017

Post#8 » Sat Jul 29, 2017 6:46 am

That is great amount of fixes. Thanks for your hard work.

Lost Vale, Land of the Dead... I always smile when see those names in patch notes :)
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen

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kryss
Posts: 456

Re: Patch Notes 29/7/2017

Post#9 » Sat Jul 29, 2017 8:20 am

Question on Onslaught: what do Boost V and Preservation do?

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Tesq
Posts: 5704

Re: Patch Notes 29/7/2017

Post#10 » Sat Jul 29, 2017 9:02 am

Thr walk/ mount fix mean it also fixed be able to cast while swim or cast heals wholw swim?

Asking cuz im out of my home
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