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Patch Notes 11/8/17

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sullemunk
Addon Developer
Posts: 1213

Re: Patch Notes 11/8/17

Post#51 » Fri Aug 11, 2017 8:21 pm

Lesnoj wrote:Maybe instead of adding quests or fixing PQ, who no one really cares about, GMs should focus more on balancing the game. Playing 15 scens a day where Orders are without a single healer or most of the grp are mdps or rdps is not very good scenario balance system. Every patch I only see how are some quests are added or fixed or something like that, this game is not about quests its all about pvp and orvr, so it would be wise to focus on this part and then maybe quests...
i think it's rather hard to balance people
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wargrimnir
Head Game Master
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Re: Patch Notes 11/8/17

Post#52 » Fri Aug 11, 2017 8:22 pm

Lesnoj wrote:Maybe instead of adding quests or fixing PQ, who no one really cares about, GMs should focus more on balancing the game. Playing 15 scens a day where Orders are without a single healer or most of the grp are mdps or rdps is not very good scenario balance system. Every patch I only see how are some quests are added or fixed or something like that, this game is not about quests its all about pvp and orvr, so it would be wise to focus on this part and then maybe quests...
Aw, that's cute. You don't know how to create a group and die in PvP.

Maybe instead of whining about the game being fixed, you could just not and let us do what we feel like doing.

Have a read here if you're confused why you'd get a response like this.
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Sulorie
Posts: 7222

Re: Patch Notes 11/8/17

Post#53 » Fri Aug 11, 2017 8:33 pm

Lesnoj wrote:Maybe instead of adding quests or fixing PQ, who no one really cares about, GMs should focus more on balancing the game. Playing 15 scens a day where Orders are without a single healer or most of the grp are mdps or rdps is not very good scenario balance system. Every patch I only see how are some quests are added or fixed or something like that, this game is not about quests its all about pvp and orvr, so it would be wise to focus on this part and then maybe quests...
Play healers, if you lack healers in sc.
If you don't like it, quit your sub or demand back your money.
Dying is no option.

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SpacestarKid
Posts: 127

Re: Patch Notes 11/8/17

Post#54 » Fri Aug 11, 2017 9:19 pm

Natherul
AM/Shaman
-Consuming resources consumes all now again
What does it mean? I've just tested it, still consumes 1 resource point.
Shogun, Zama, Mashka, Antifreeze, Alcotester

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wargrimnir
Head Game Master
Posts: 8282
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Re: Patch Notes 11/8/17

Post#55 » Fri Aug 11, 2017 9:22 pm

SpacestarKid wrote:
Natherul
AM/Shaman
-Consuming resources consumes all now again
What does it mean? I've just tested it, still consumes 1 resource point.
Hmm
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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SpacestarKid
Posts: 127

Re: Patch Notes 11/8/17

Post#56 » Fri Aug 11, 2017 9:26 pm

Tons of letters... :) Does it mean patch hasn't been implemented yet?
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kryss
Posts: 456

Re: Patch Notes 11/8/17

Post#57 » Fri Aug 11, 2017 9:40 pm

wargrimnir wrote:Will make another adjustment to BL quests when we patch for Dev stuff later.
Does this mean we have hope for a fix on the Fires quest? :)

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arnagob
Posts: 142

Re: Patch Notes 11/8/17

Post#58 » Sat Aug 12, 2017 12:26 am

I don't understand what you are doing.... At least Return of PVE is cool ty for the great job ;)
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shaggyboomboom
Posts: 1230

Re: Patch Notes 11/8/17

Post#59 » Sat Aug 12, 2017 12:45 am

Shame that one PQ in HP didn't get fixed... Always wanted to do it since live... I thought this is a family friendly, roleplaying, non PvP, PvE game...
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Hargrim
Developer
Posts: 2465

Re: Patch Notes 11/8/17

Post#60 » Sat Aug 12, 2017 5:15 am

shaggyboomboom wrote:Shame that one PQ in HP didn't get fixed... Always wanted to do it since live... I thought this is a family friendly, roleplaying, non PvP, PvE game...
It can be fixed, no problem. What was the name?
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