Patch Notes 26/8/2017

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wargrimnir
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Patch Notes 26/8/2017

Post#1 » Sat Aug 26, 2017 7:12 am

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[New Video on the homepage!]

Richardwarhawk - Romulisx - Dreadark
- Replaced the Homepage video by a promotional made by fans. All credits goes to Richardwarhawk, Romulisx and Dreadark.
A big thank for this amazing work.

A word from Richardwarhawk :
"Share this around the world, tell your friend's, we have a second chance at war. Lets make this one count."


[New In-Game Commands]

Hargrim
- Added command .rvrstatus that lists all active and unlocked zones and where the supplies currently are.
- Added .pug command that displays current pickup scenario.

[RvR]

Natherul
- Did a change with how bags are generated in an attempt to fix the empty bag issue, if you still get empty bags after this patch please provide a screenshot so I can gather more data

Hargrim
- Removed debolstered players from keep bag rolls in T2 and T3.
- Added support for State of the Realm addon by Sullemunk - If you see some stuff in your chat starting with SoR you can remove it with filtering out channel9

[Scenario]

Natherul
Maw of Madness
- Added a perimeter close to spawn for Maw of Madness so that the objects cant be moved to the guards
- Added a message to appear for players if the objects are carried too close to spawn.

Serpents Passage
- Added a timer for Serpents Passage salvage so you cant hold it forever
- Added a message to appear to player if the part is reset due to timer
- Turning in the salvage now rewards the player with bonus renown

Talabec Dam
- Fixed the mount bug if you explode in Talabec Dam
- Adjusted the timer on the bomb

Mourkain Temple
- Added a message to appear to players if the shrine is carried too far away so it despawn

Tor Anroc
- Added a message to appear to players if the ball is carried too close to spawn so it despawns

[Careers]

Natherul
- Updated the changetext for AM/Shaman to reflect the usage of only 1 career mechanic instead of all

Cegee
- Assisted with Magus rift bug; Created new handler to allow the newly-reworked Chaotic Rift to be defended against with disrupt, as intended.

Cegee
- Kneecapped power leveling just a bit more: now if you are 5-9 levels below an NPC, your damage will become less effective the greater the level gap. If you fight NPCs within 4 levels of your own level it will be business as usual.

Torquemadra
- Reworked Chaotic Rift to prevent an exploit extending its range beyond intended parameters.

[General]

Hargrim
- Did a lot of work for mysterious event next Friday.
- T2 HE DE pairing will now correctly load at boot.

Razielhell
- Much more work being done for the event next Friday.

[World]

Lheana
- Made of many GameObjects untargettable in different zones (warcamps, skaven mazes...)

[Tome of Knowledge]

Lheana
- Entering scenario will now trigger ToK map unlock for the scenario

[Tickets]

Lheana
[10222] GO is once again interactable, and makes spawn the NPC
[10225] NPC is now attackable
[10228] NPC is now lootable

RyanMakara
[10235] Vendor: Made Bursar Whitefire a Basic Renown Gear vendor.
[10241] Quest: The Drakk Revealed can now be completed.
[10164] Quest: Arrogant Axe can now be completed.
[10158] Quest: Squigs Over can now be completed.
[10135] Quest: Talisman Hunt can now be completed.
[10096] Quest: Trail of Blood can now be completed.
[10095] Quest: Fury Tamed can now be completed.
[10094] Quest: The Pleasure of Pain can now be completed.
[9963] Quest: Grauenburg's Goons; Lorenzo the Scarred is now in his correct location.
[9465] Quest: Nobility can now be handed in.
[8660] Quest: Where's Da Wotnot can now be completed with more ease as Brootus is nearby to help in the fight
[8346] Quest: Bone of Contention conditions and markers fixed.
[8808] SC: Moved the Destruction guards in Gromril Crossing closer to the edge so they can hit players steering too close to the spawn.

Closed a bunch of outdated/invalid/previously fixed database tickets as well.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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jgas
Posts: 25

Re: Patch Notes 26/8/2017

Post#2 » Sat Aug 26, 2017 7:25 am

bless hargrimdaddy for the .rvrstatus command
High Elves get triggered by my Avatar.

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Haskr
Posts: 64

Re: Patch Notes 26/8/2017

Post#3 » Sat Aug 26, 2017 8:09 am

Hello,

nice update, thanks all for your hard work, im all hyped for the next friday!

I noticed that i get every few seconds a chat message about a keep_update,
maybe it has something to do with todays update?

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Knight Solo Roam

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nebelwerfer
Posts: 168

Re: Patch Notes 26/8/2017

Post#4 » Sat Aug 26, 2017 8:28 am

Nice updates!! And really epic new promo video RichardWarhawk, nj :D

Hargrim
Developer
Posts: 425

Re: Patch Notes 26/8/2017

Post#5 » Sat Aug 26, 2017 8:30 am

Haskr wrote:Hello,

nice update, thanks all for your hard work, im all hyped for the next friday!

I noticed that i get every few seconds a chat message about a keep_update,
maybe it has something to do with todays update?

Image


Yes, this is part of the State of the Realm - filter out channel9.

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Malaika
Posts: 9

Re: Patch Notes 26/8/2017

Post#6 » Sat Aug 26, 2017 9:14 am

Thank you guys for all the work! :)

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Natherul
Lead Developer
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Re: Patch Notes 26/8/2017

Post#7 » Sat Aug 26, 2017 9:37 am

fixed a typo in my notes about serpents passage, ofc the timer does not allow you to hold it forever, a t was missed :D
Lead dev does not mean I´m the best coder around, it just means I have taken on a management role for the devs.
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Collateral
Posts: 855

Re: Patch Notes 26/8/2017

Post#8 » Sat Aug 26, 2017 9:57 am

A great patch just at my birthday :D :D Keep up the amazing work, I can't wait to see what you have for us on friday :D
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Kragg
Posts: 1166

Re: Patch Notes 26/8/2017

Post#9 » Sat Aug 26, 2017 10:47 am

Collateral wrote:A great patch just at my birthday :D :D Keep up the amazing work, I can't wait to see what you have for us on friday :D


Happy birthday, mate!
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Haojin
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Re: Patch Notes 26/8/2017

Post#10 » Sat Aug 26, 2017 11:11 am

about the rift fix; rip missrabit and unreal :p
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