Rewards were not changed.Wam wrote:Just some feedback from tonight
400 renown for keep take, and 4000+ for zone lock
The Rewards seemed pretty low for the amount of fighting that was in T2 Ostland
Patch Notes 9/9/2017
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Re: 9/9/2017 Patch Notes
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Re: 9/9/2017 Patch Notes
Will mailbox defenders count? If not it encourages to "flip the bird" to winners by going afk in WC to trigger smasher before lock.
Re: 9/9/2017 Patch Notes
How come the renown was so low? killing them too fast or mostly lowbies?Hargrim wrote:Rewards were not changed.Wam wrote:Just some feedback from tonight
400 renown for keep take, and 4000+ for zone lock
The Rewards seemed pretty low for the amount of fighting that was in T2 Ostland
I know Phalanx's order guild is probally around RR 30-40 (rough guess) and saw some CNTK (1-2fg) and some of mactimes and other usual Orvr Order guys
Its hard to give you a definate number of Deathblows in zone because of the border swapping / add on...
I just compare that renown reward to a average pug SC and I know which is more rewarding for doing alot less.
SO i wondered if T2 rewards are a bit skewered on the low side... (havent done t2 in a long time its been dead mostly since i played ROR and always been T3 since the merge)
we have done keeps in t4 with alot less defense and almost pvdoor and got over 1-2k Renown for pretty much empty keeps so that is why I was curious and raise it as it was on the low side compared to the usual. Just checking if its working as intended.
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Re: 9/9/2017 Patch Notes
No.Shooshpanzerer wrote:Will mailbox defenders count? If not it encourages to "flip the bird" to winners by going afk in WC to trigger smasher before lock.
Re: 9/9/2017 Patch Notes
As there are some issues with resource drop and respawn rates those changes will be reverted for some time, until I fix it.Hargrim wrote:Hotfix 10.09.2017
Hargrim
- 3 pairings in T2+ are now open at the same time.
- Whole campaign will reset after last zone near capital in last open pairing is locked.
- Proximity Flags from T1 were implemented in T2+.
- Added PvDoor smasher - if defender population in a zone is not high enough there will be no roll for bags. XP, influence, medallions and renown will be granted as usually.
Re: 9/9/2017 Patch Notes
I don't know if it was intended or not but in Saphery the supplies were available right away.
Re: 9/9/2017 Patch Notes
Problems I found:
Some could hand in supplies multiple times (which resulted in lvl4/5 keeps in a few minutes). Also after supplies were dropped on the ground, they were not removed when someone picked them up (but you couldn't pick them up again). I only saw this for supplies coming from destro objectives in empire.
No reward for kills in High Pass / Talabecland after the hotfix.
Low rewards / no roll (?) when troll country locked - but that was maybe because the lock was forced?
2 keeps and 4 bos gives a total of 1 vp / 60s. (barak varr)
1 keep and 4 bos give 0 vp. (high pass, barak varr)
Some could hand in supplies multiple times (which resulted in lvl4/5 keeps in a few minutes). Also after supplies were dropped on the ground, they were not removed when someone picked them up (but you couldn't pick them up again). I only saw this for supplies coming from destro objectives in empire.
No reward for kills in High Pass / Talabecland after the hotfix.
Low rewards / no roll (?) when troll country locked - but that was maybe because the lock was forced?
2 keeps and 4 bos gives a total of 1 vp / 60s. (barak varr)
1 keep and 4 bos give 0 vp. (high pass, barak varr)
Last edited by goa on Sun Sep 10, 2017 11:05 pm, edited 2 times in total.
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Re: 9/9/2017 Patch Notes
As said, Doomday is a BIG test involving you for real. Testing means issues and fix. Welcome in our world guys .
The good point is that we have found lot of little things to enhance this time .
We apologize for inconveniences and will try to fix all this asap.
The good point is that we have found lot of little things to enhance this time .
We apologize for inconveniences and will try to fix all this asap.
Re: 9/9/2017 Patch Notes
I see that it was reverted, but what the heck is a PvDoor smasher? Its nice that all the cool kids know what it is, but could we get a bit more of an explanation please? Thanks.
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