thats correct but things have already changed since the classes and archetyps were designed. For example doks/wps they lost a lot of their hardness alone with AOE detaunt remove. Yes they have medium robe but when you compare for example with rp and light armor on conq it makes a difference from 1100 armor. RP has a armor tatic so he can get by 660 so then the difference is 440. He also can buff himself 1056 armor more with regenerative shilding + -10% armor penetration. He can use 3 pieces bl with 210 armor more. He also has a complet def set. He has a tactic to reduce stun and knockdown time, a single stagger, a aoe kick that snares with tatic and on top he can direct heal himself while running. Should a runepriest have a snare/stun remove and immu? No.Nameless wrote:The initial design of the classes at war is made without cw and rd (and qe btw) in mind. So these tools produce disbalance among archetypes and classes. Some classes are made on purpose with low capabilities to deal with cc but are compensated by other tools. Becouse of rd and cw we got immortal doks/wps and impossible to catch shamans.
Heal Dok WP has a kick without snare and medium armor, a shild tactic for himself when he crit heals and thats it. So should have a wp/dok something like snare remove and cc immu. Yes or at least other tools to survive.
That are only examples and i can only repeat my self if you want to balance the game look at the details.