[General]
Natherul
- Players will now say out loud if they try to use stuck twice to teleport to Nordland/Norsca while RvR flagged. This is added so that players can report it if its used to exploit.
-Fix for nullref issues from lockouts that caused players to not be able to play at all.
- Disabled duels as they were used in too many exploits.
[PvE]
Hargrim
- XP rules from NPCs were changed again - you can now level with up to 9 levels (including) difference in your party. If difference is between 4 and 9 levels the XP from opponents will be reduced. Base XP value is now correctly split among all party members.
[RvR]
Hargrim
- Draws won't happen if at least one of the doors is damaged and keep is not in 'Safe' or 'Locked' state.
[Dungeons]
- Increased rage damage from 'Ard Ta Feed so you can't skip this mechanic.
Grunbag
[11137] You won’t aggro mobs at healer respawn anymore.
[Public Quests]
Lheana
- Corrected the level of all NPCs within the following Dwarf PQs so that it is now within the range of the level of the PQ
- Verified and corrected the description of the stages and name of the objectives of the following Dwarf PQs - when it was possible - so that it fits with official and ToK
- Order PQ 'Gutrot Mine': Killing Digger Squigs is now an objective of the first stage; You will now have to kill 'Rock Squig' for second stage; Last boss will now be accompanied by a squig cohort
- Order PQ 'Battle at Blood Fen': NPCs 'Black Skull Arrer Boy' and 'Black Skull Arrer Git' will now count for first stage; Moved the last boss and he will now be accompanied by two 'Black Skull Waaagha'
- Reworked the following Order PQs:
- > Murgluk's Gits
> Kron Komar Gap
> The Siege of Komar
> Traitor's Watch
> Foul Ruins
> Axerust Peak
> Oathgold Burrow
Lheana
[11142] Added GO spawns so that the first stage is completable
HOTFIX 15/01/2018
[General]
Natherul
- Backend work on GM ticket system
[Career]
Hargrim
- Fix for the petname issue.
[RvR]
Natherul and Torquemadra
- Siege equipment (ram, oil and so on) will now take increased / decreased damage based on the number of BOs your realm holds. Having 0 BOs means your siege takes 30% more damage and holding 4 BOs means it will take 30% less damage. This scales with different number ofc and is "normal" if you hold 2 BOs
- Siege equipment (excluding artillery) will now deal increased / decreased damage based on the number of BOs your realm holds. Having 0 BOs means your siege deal 30% less damage and holding 4 BOs means it will deal 30% more damage. This scales with different number ofc and is "normal" if you hold 2 BOs
HOTFIX 14/01/2018
[General]
Hargrim
- Corrected error with seed saving code
Natherul
- Disabled forced GC to let RAM fill up, I will manually run a profiler during the next few days to try and get a better lockdown on what is the issue. When running profiler the server may stop responding for a few minutes as the profiler is dumping the RAM into the harddrive. (thanks Aza)
[Public Quests]
Lheana
- Corrected the level of all NPCs within the following Dwarf PQs so that it is now within the range of the level of the PQ
- Verified and corrected the description of the stages and name of the objectives of the following Dwarf PQs - when it was possible - so that it fits with official and ToK
- Order PQ 'Battle of Bitterstone': NPCs 'Ironclaw Stoner' will now count for first stage; Added several 'Ironclaw Bully' to the second stage
- Order PQ 'Durak's Gate': The PQ will now give influence for its correct chapter: Dwarf Chapter 2 and no longer Dwarf Chapter 1
- Reworked the following Order PQs:
- > Durak's Gate
> Engine Number Nine
Traduzione Italiana
[RvR]
Hargrim
- Multiple Battle Objective banners of type neutral, order and destruction on one spot will not happen any more (this is cosmetic fix).
- If Keep is Locked holding BOs will not generate supplies.
- Draw timer is no longer visible for players using `.rvr` command.
- Draw timer is now randomized to avoid potato behavior.
- When inner doors are destroyed NPCs and siege weapons will stop respawning.
- Holding 2 Battle Objectives will now start to heal Keep Doors, the more BOs the faster the healing.
Gobtar
- Relocated respawn points within keeps from the ground floor to beside the Keep Lord.
[Abilities]
Torque
- Minimum range added to Fetch
[Dungeons]
wargrimnir
- Bilebane the Rager and Kurga da Squig Maker are now mini-bosses that drop Gunbad Jewelry.
Grunbag
- Fixed an issue causing Foul Mouf Da Ungry to not spawning. You can now finish left wing PQ 3 and meet Glomp
- Moved some Gunbad PQ healers in a safe place
- Added healers in Wing boss instance
- Redeye Night Goblins will now correctly ride squigs. (Except Redeye Howlagits)
[General]
Hargrim
- If level difference inside party is more than 5 nobody will get any XP from killing NPCs.
- Pet names will be always start with capital letter and the rest of the characters will be lower case.
- GMs can now change the name of pets to enforce the above. Such action by GM will block player option to rename his pet in future - better change them while you can.
- Introduced system that allows assignation of abilities to large populations of NPCs in the world.
[World]
Lheana
- Fixed many doors so that they are now openable
[Crafting]
Hargrim
- In case of client or server crash the not harvested seeds will be refunded automagically. This is part of future liniment implementation.
[Public Quests]
Lheana
- Corrected the level of all NPCs within the following Empire PQs so that it is now within the range of the level of the PQ
- Verified and corrected the description of the stages and name of the objectives of the following Empire PQs - when it was possible - so that it fits with official and ToK
- Order PQ 'Meuselbach Farm': Added many 'Corrupted Farmer' to the second stage
- Order PQ 'Screaming Daemons': NPCs 'Raven Screambringer' will now spawn during first stage inside their magical bubbles, and will no longer be Champions; Each 'Raven Screambringer' will also be accompanied by two 'Cruel Screamer' during second stage; Last boss will now be accompanied by some 'Heartripper Horror'
- Order PQ 'Hell's Fall': NPCs 'Raven Darcanist' are now Magi and will be accompanied by minions; Moved the last boss and he is now a Chosen
- Order PQ 'Razing an Army': Added several 'Frostmarrow Bonechiller' to the last stage
- Order PQ 'The Siren Sea': Reworked the second stage; Last boss will now be alone
- Order PQ 'Madness': All portals within this PQ now work
- Reworked the following Order PQs:
- > The Sundered Fortress
> Unlikely Allies
> Griffon's Last Stand
> Lost Artifacts
> Dance of Bones
> Madness
> The Reaping Field
> The Fall of Night
> Altar of Madness
[Tickets]
Lheana
[11099] First stage is now completable
[11115] ToK unlock is once again obtainable
[6629] Fixed the doors of the lair
[6605] The door is now openable, thus the quest is completable
[11139] The Cannons are once again attackable