Patch Notes 26/01/2018

Moderators: Developer, Web Developer, Language Forum Moderators

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Natherul
Lead Developer
Posts: 2332
Contact:

Patch Notes 26/01/2018

Post#1 » Fri Jan 26, 2018 3:07 pm

Übersetzung in deutscher Sprache

Hotfix Notes

[RVR]

Natherul
- TEMPORARILY disabled contribution and loot from chest to rule it out as the cause of RAM issues (its the primary suspect) as such during this time I have increased the xp and rr reward from locking a zone.

[Abilities]

Grunbag
- Build several Abilities for PQ chap 22

Torquemadra
- Added following NPC abilities
Spoiler:
Swooping Bite Bat Ability
Bat Screech Bat Ability
Maul Bear Ability
Ursine Roar Bear Ability
Gore Boar Ability
Boar's Rage Boar Ability
Branch Scrape Dryad Ability
Branch Regrowth Dryad Ability
Ripping Claws Harpy Ability
Harpy Screech Harpy Ability
Ferocious Bite Hound Ability
Hound's Cry Hound Ability
Leaping Bite Rat Ability
Spider Bite Spider Ability
Envenomed Fangs Spider Ability
Mangling Bite Wolf Ability
Wolf Howl Wolf Ability
Ethereal Rake Banshee Ability
Banshee Wail Banshee Ability
Raking Claws Cat Ability
Pounce Cat Ability
Boney Fist Ghoul Ability
Cannabalize Ghoul Ability
Brute Force Gorger Ability
Bellowing Roar Gorger Ability
Thorny Paw Spite Ability
Dissolving Sap Spite Ability
Crushing Bark Treeman Ability
Sprout Roots Treeman Ability
Horn Smash Tuskgore Ability
Tuskgore Frenzy Tuskgore Ability
Lacerating Claws Yhetee Ability
Earsplitting Howl Yhetee Ability
Devouring Bite Lizard Ability
Tail Swipe Lizard Ability
Nibbling Bite Maggot Ability
Lacerating Talons Manticore Ability
Booming Shriek Manticore Ability
Trample Nightmare Ability
Booming Roar Nightmare Ability
Infecting Swipe Plaguebearer Ability
Diseased Bellow Plaguebearer Ability
Eye Peck Raven Ability
Goring Swipe Rhinox Ability
Goring Lunge Rhinox Ability
Resounding Wallop Tentacle Ability
Acidic Spit Tentacle Ability
Overhand Slam Troll Ability
Foul Vomit Troll Ability
Crushing Hooves Unicorn Ability
Beak Jab Cockatrice Ability
Tearing Beak Cockatrice Ability
Jagged Claw Daemonette Ability
Impaling Claws Daemonette Ability
Rending Hook Flayerkin Ability
Ethereal Hand Spirithost Ability
Ethereal Chill Spirithost Ability
Buffet Warhawk Ability
Scythe Gash Wraith Ability
Ethereal Emanation Wraith Ability
Chomping Maw Wyvern Ability
Foul Breath Wyvern Ability
Sanguine Howl Bloodbeast Ability
Savage Blow Centigor Ability
Stomping Hooves Centigor Ability
Rabit Bite Chaos Hound Ability
Lunging Maw Chaos Hound Ability
Savage Jab Chaos Spawn Ability
Savage Bite Flesh Hound Ability
Bloodthirsty Howl Flesh Hound Ability
Talon Swipe Griffon Ability
Shredding Talons Griffon Ability
Tramping Claws Hydra Ability
Pus Eruption Plaguebeast Ability
Assaulting Buffet Vulture Ability
Mangling Pincer Wisdombeast Ability
Daemonic Slash Bloodletter Ability
Items

wargrimnir
- Corrected stats on ~160 R24 items



Patch Notes

[General]

Natherul
- Mails now require a subject to be sent.
- Backend work to change how the campaign is loaded.
- General backend work.

[Abilities]

Natherul
- Terrible Embrace is now undefendable when used from behind.

[Public Quests]

Natherul
- Fix for when PQ is loaded but not started (this does however not fix when the PQ is not loaded at all)

Lheana
- Corrected the level of all NPCs within the following Dwarf PQs so that it is now within the range of the level of the PQ
- Verified and corrected the description of the stages and name of the objectives of the following Dwarf PQs - when it was possible - so that it fits with official and ToK

- Order PQ 'Legacy of the Mourkain': Reworked the second stage; Added one objective to the last stage; Last boss is now a Champion
- Order PQ 'Dam Boglars': Reorganized the NPC spawns of second stage; NPCs 'Toadlar' and 'Bignose Toadlar' are no longer Champions
- Order PQ 'Agymah's Lair': The GO 'Mourkain Portal' can now be used as a portal to exit from the chamber
- Order PQ 'The Tower of Neborhest': The GO 'Mourkain Portal' at the top of the tower can now be used as a portal to exit from the tower
- Order PQ 'Kazad Drung': Reworked the second stage; Last boss is now a Champion and no longer a Hero, and he will now be accompanied by two 'Warpclaw Rat Ogre'
- Order PQ 'Troll Island': NPCs of second stage will no longer be Champions; NPC 'Gizbo da Wize' is now a Champion and no longer a Hero
- Order PQ 'Revoltin' Gobbos': Last boss will now be accompanied by 'Ravenous Squig'
- Reworked the following Order PQs:
  • > Tree of Beards
    > Neborhest's Vanguard
    > Agymah's Lair
    > The Tower of Neborhest
    > Savage Assault
    > The Cauldron
    > Fireforge's Camp
    > Tomb of Kali'Amon
    > Skullbreaker Ridge
- Destruction PQ 'Fireforge's Camp': NPCs 'Oathbearer Master Gunner' are now Champions; NPCs 'Oathbearer Sharpshooter' are no longer Champions; The boss 'Thane Grofsson' is now a Hero

[RvR]

Natherul
- Added some limits to the bonus rr,xp,inf and medallions that can be obtained from a BO when it ticks.
- Fix for when a player could get double medallion rewards from a zone lock. (not entirely fixed, fix hopefully pending)

[Scenario]

Natherul
- Fixed various bugs and errors with domination mechanic in scenarios

[Tickets]

Lheana
[10967] Dwarf NPCs will no longer attack the Hero
[10731] Dwarf NPCs will no longer attack NPCs of the PQ. Also there are no longer NPCs of second stage out of the PQ area
[7653] Feral Trolls will no longer fight with orcs, so the quest and the PQ will be easier to complete

Sioding
[10772] Dispute between Gors and Chaos Spaws arbitrated for "Blight on the Forest".
[5488] Spoken with the lazy acolyte, this one will now appear reliable for "Show of Power".
[5650] Talked to Gunnar Klaurse about the amount of rewards for "Firebrew".
[6611] Lazy Gits... yelled for more on "Destruction of Beauty".
[6948] Warned all Suskarg Trolls: The are on the "Wanted" list. Good Hunting for "Cleaning House".
[5995] Have checked all salamander eggs. Talked to Guk about the rewards for "Metal Hide".
[11064] Find doesn´t mean "steal". A new chest is available for "The Gathering Storm".
Lead dev does not mean I´m the best coder around, it just means I have taken on a management role for the devs.
Join the Unofficial IRC
Idrinth´s addon database and client

Ads
User avatar
Natherul
Lead Developer
Posts: 2332
Contact:

Re: Patch Notes 26/01/2018

Post#2 » Fri Jan 26, 2018 3:08 pm

This was done this morning but the list was not compiled then
Lead dev does not mean I´m the best coder around, it just means I have taken on a management role for the devs.
Join the Unofficial IRC
Idrinth´s addon database and client

sanii
Posts: 193

Re: Patch Notes 26/01/2018

Post#3 » Fri Jan 26, 2018 3:20 pm

Natherul wrote:
Natherul
- Terrible Embrace is now undefendable when used from behind.
Does the defense check happen at the end of the cast , or is it relevant what positioning ur target had from the start of the cast. I assume its the former but just asking out of curiousity.
<Pxl> <Luewee> <Fhc> and many many more!
[Deep and Dry] - Order
[Dark Omen] - Destruction

User avatar
Natherul
Lead Developer
Posts: 2332
Contact:

Re: Patch Notes 26/01/2018

Post#4 » Fri Jan 26, 2018 3:28 pm

sanii wrote:
Natherul wrote:
Natherul
- Terrible Embrace is now undefendable when used from behind.
Does the defense check happen at the end of the cast , or is it relevant what positioning ur target had from the start of the cast. I assume its the former but just asking out of curiousity.
The check is on the end of the cast
Lead dev does not mean I´m the best coder around, it just means I have taken on a management role for the devs.
Join the Unofficial IRC
Idrinth´s addon database and client

Penril
Posts: 4366

Re: Patch Notes 26/01/2018

Post#5 » Fri Jan 26, 2018 3:33 pm

Spoiler'd myself :P
Spoiler:
Natherul wrote:
sanii wrote:
Natherul wrote:
Natherul
- Terrible Embrace is now undefendable when used from behind.
Does the defense check happen at the end of the cast , or is it relevant what positioning ur target had from the start of the cast. I assume its the former but just asking out of curiousity.
The check is on the end of the cast
Suggestion: Make it undefendable if used from behind or from the sides. If it is only from behind and the check is made at the end, it gives your enemy a lot of time to just strafe (assuming he is kiting; in fact if he is kiting he will already be strafing). Besides, TE already has other counters (CC, Taunt, etc.). If your enemy is not kiting, he will never show his back to you in the first place.

Or you could just make the check at the start of the cast, rewarding those Maras who time it correctly (it can still be interrupted with the other tools i mentioned anyway).

User avatar
Nirawen
Posts: 74

Re: Patch Notes 26/01/2018

Post#6 » Fri Jan 26, 2018 3:58 pm

LoL

- Terrible Embrace is now undefendable when used from behind...... :lol: :lol: :lol:

If not, do you intend to do somethings for the WP and WH...not because compared to the mirror class ....
He says himself on the order side that the developers play on the destros :lol: :lol:

User avatar
Natherul
Lead Developer
Posts: 2332
Contact:

Re: Patch Notes 26/01/2018

Post#7 » Fri Jan 26, 2018 4:05 pm

Nirawen wrote:LoL

- Terrible Embrace is now undefendable when used from behind...... :lol: :lol: :lol:

If not, do you intend to do somethings for the WP and WH...not because compared to the mirror class ....
He says himself on the order side that the developers play on the destros :lol: :lol:
I dont even understand this post.

Either way I dont make balance decisions in general, Thats Torque. I did the change on his request.
And to add to that TE is not strength based so its a rather high chance to get disrupted, and it has a cast time...
Lead dev does not mean I´m the best coder around, it just means I have taken on a management role for the devs.
Join the Unofficial IRC
Idrinth´s addon database and client

User avatar
peterthepan3
Balance Moderator
Posts: 5287

Re: Patch Notes 26/01/2018

Post#8 » Fri Jan 26, 2018 4:14 pm

Nirawen wrote:LoL

- Terrible Embrace is now undefendable when used from behind...... :lol: :lol: :lol:

If not, do you intend to do somethings for the WP and WH...not because compared to the mirror class ....
He says himself on the order side that the developers play on the destros :lol: :lol:

This is a good change, as TE was largely ineffective against 50% of targets beforehand.
Imagetwitch.tv/itsjustjono Image ItsJustJono on YouTube

Incindent (RR7X Magus) Kosomot (RR7X BG) Clown (RR7X WP) Skepta (RR7X SM)
Inactive

Ads
dansari
Balance Moderator
Posts: 2342

Re: Patch Notes 26/01/2018

Post#9 » Fri Jan 26, 2018 4:18 pm

Penril wrote:Suggestion: Make it undefendable if used from behind or from the sides. If it is only from behind and the check is made at the end, it gives your enemy a lot of time to just strafe (assuming he is kiting; in fact if he is kiting he will already be strafing). Besides, TE already has other counters (CC, Taunt, etc.). If your enemy is not kiting, he will never show his back to you in the first place.
Was probably done to mirror Fetch avoidance check (parry 180 degrees, assuming "from the back" is a full 180 degrees as well). To be clear, I like the TE change.

Not to get into the WL/Mara discussion again, but Fetch has counters as well: CC, requires a pet in melee range of the target, etc. etc.
Spoiler:
Nirawen wrote:LoL

- Terrible Embrace is now undefendable when used from behind...... :lol: :lol: :lol:

If not, do you intend to do somethings for the WP and WH...not because compared to the mirror class ....
He says himself on the order side that the developers play on the destros :lol: :lol:
Image
Last edited by dansari on Fri Jan 26, 2018 4:21 pm, edited 1 time in total.
<Salt Factory>

Dansarann / SW
Dansaram / RP
Dansaren / BW
Dansarii / Eng

Class changes: https://wiki.returnofreckoning.com/inde ... ss_Changes
Builds: https://wiki.returnofreckoning.com/index.php/Builds

User avatar
jonspidy
Posts: 61

Re: Patch Notes 26/01/2018

Post#10 » Fri Jan 26, 2018 4:19 pm

TE not only doesn't have min range requirement, but is now undefendable from behind? Nice.
Would be nice to see the lion get a small range buff on the fetch skill, something like 3ft or so.. 80% of the time the lion is on the target and you get spammed with "pet is out of range"
Vanhel - Knight Of the Blazing Sun
"The hammer is not the answer to every military problem, for even the mightiest of hammers will miss its mark if the opponent is wise enough not to wait around to get crushed."

Who is online

Users browsing this forum: ToXoS and 3 guests