roadkillrobin wrote:Rift/Magnet would be better with a rng pull tbh. As AoE work atm it hits closest targets within range and will moastly grab tanks if the oposing warband have propper positioning.
But AoE dmg was easily counterd with the rng hit detection. If enemies blobbed you wouldn't consistantly hit the same targets which made it impossible to kill anything. If you could individually change rift/magnet to rng it would actually be better.
Range and lower immunity on gtdc change doesn't change much for choppa in warbands if you ask me. But maybe it's just the beginning. I think asking the advice of vereran warband choppa players is the way to solve the Choppa issue.
Thanks for clarifying for me. I wasn't aware it always picked the closest targets.