Patch Notes 24/03/18

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warhammer1995
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Re: Patch Notes 24/03/18

Post#61 » Sat Mar 24, 2018 11:06 am

How Survive patch notes,hadrcore simulator.
RP - Pavoss :idea:

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Fallenkezef
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Re: Patch Notes 24/03/18

Post#62 » Sat Mar 24, 2018 11:08 am

peterthepan3 wrote:
Sulorie wrote:
peterthepan3 wrote:
this. it's a huge loss. please have some trainers in sc or the effects are going to be pretty huge. being able to spec to better your chances in a 6v6 is an incredibly important thing.
When dueling on live ppl didn't respec for every single opponent. :)
bad duelists? the idea is you respec to better your chances. it's a normal concept in most other games that allow for dual speccing.

previously you could get a pop vs a ranged comp, respec accordingly, then get a pop vs a melee comp and respec accordingly again.

and fallen I will take your comments with a pinch of salt, mate. that screenshot of your chosen forever embedded in my mind. it's obvious that you wouldn't understand the implications of such a change in an environment you have never set foot in, so let's leave it at that.

tldr I understand that it was a bug technically , however, it was hugely convenient to all.. alas! may we have career trainers in sc as it affects sc more than anything else ?
A screenshot of a level 34 Chosen.....

Reaching mate, reaching
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Reesh
Posts: 569

Re: Patch Notes 24/03/18

Post#63 » Sat Mar 24, 2018 11:24 am

Those wise words about being ready and prepared for anything in terms of speccing, must come from players who just run the Ultimate jack of all trades builds for their class, that might not be the best, and not even respecced once in half a year. Seems quite hilarious to me.
It will be a time to adapt then.
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roadkillrobin
Posts: 2592

Re: Patch Notes 24/03/18

Post#64 » Sat Mar 24, 2018 11:30 am

It makes jack of all trades builds functional now. With Anywere trainer all classes are super opted jack of all trade. No cons, just all pros. Thats not how its supose to function. Atleast you still have the option to swap out your gear.
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Fallenkezef
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Re: Patch Notes 24/03/18

Post#65 » Sat Mar 24, 2018 11:31 am

roadkillrobin wrote:It makes jack of all trades builds functional now. With Anywere trainer all classes are super opted jack of all trade. No cons, just all pros. Thats not how its supose to function. Atleast you still have the option to swap out your gear.
Aye, anywhere was useful but the devs had to shutdown the abuse
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Palitelj
Posts: 117

Re: Patch Notes 24/03/18

Post#66 » Sat Mar 24, 2018 11:35 am

Good changes with gunbad, it is pretty faster now not so grindy

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OgiWanBG
Posts: 82

Re: Patch Notes 24/03/18

Post#67 » Sat Mar 24, 2018 11:36 am

So now you have to be rr60 to spec proper Guardian build :(
Optimuss - WL - rr52
Ogimir - SW - rr50

Sulorie
Posts: 3538

Re: Patch Notes 24/03/18

Post#68 » Sat Mar 24, 2018 11:38 am

peterthepan3 wrote:
bad duelists? the idea is you respec to better your chances. it's a normal concept in most other games that allow for dual speccing.

previously you could get a pop vs a ranged comp, respec accordingly, then get a pop vs a melee comp and respec accordingly again.
Back then it wasn't considered skill to change gear and build for one certain type of enemy.
Dying is no option.

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Tesq
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Re: Patch Notes 24/03/18

Post#69 » Sat Mar 24, 2018 11:40 am

1 thing, it seems now there is a problewm with

anni,ruin,merc when swapping 1 gear

they screw build if you have 1 skill spec on the last used point in that mastery; it was possible go around that with anywhere trainer (so just to spec point an NOT re-spec)

could not be possible allow anywhere trainer to spec point only instead not allowing both?

p.s NOTE THIS HAPPEN when swap weapons too, if weapons coulld be made an exeption at least to the soft reset of mastery points it woudl greatly improve things.
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qwerty113
Posts: 188

Re: Patch Notes 24/03/18

Post#70 » Sat Mar 24, 2018 11:58 am

time to nerf bg, who aggree thumb's up !
Feroze - wh | Faiz - bw | Asurion - engi
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