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Patch Notes 20/4/2018

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Egoish
Posts: 149

Re: Patch Notes 20/4/2018

Post#91 » Sun Apr 22, 2018 1:48 pm

Will wards play a part in future fort/city implementation or just for pve?

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 20/4/2018

Post#92 » Sun Apr 22, 2018 1:49 pm

After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
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Hargrim
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Re: Patch Notes 20/4/2018

Post#93 » Sun Apr 22, 2018 1:50 pm

Egoish wrote: Sun Apr 22, 2018 1:48 pm Will wards play a part in future fort/city implementation or just for pve?

Just pve
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peterthepan3
Posts: 6509

Re: Patch Notes 20/4/2018

Post#94 » Sun Apr 22, 2018 1:54 pm

kryss wrote: Sun Apr 22, 2018 12:24 pm
peterthepan3 wrote: Sun Apr 22, 2018 12:19 pm
kryss wrote: Sun Apr 22, 2018 12:13 pm

I'm all in for variety, even though we must admit that 80% of the server population is made of soloers/pug players/casuals/people in small guilds/people who don't want to group up, but do their 1-2 hours and logoff happily instead.
Never understood why that should be cause for watering down everything and facilitating to the least-amount-of-work/maximum-reward playstyle such players desire so much.

People not doing Gunbad is their prerogative. When wards come into play, players will be forced to do Gunbad if they wish to do the other dungeons. My advice is to get into the habit of grouping up for Onslaught/Gunbad - yes, even if you only have 3.5463636 seconds to play a year - so as to acclimatize yourselves for endgame content.
When wards will come into play, people won't change their habits even if you want them to do so. Happened for Gunbad, and I think it will happen for onslaught as well. And i REALLY hope that endgame content won't be some Lost Vale or LOTD PvE.

Then they'll get left behind with Annihilator/Merc gear, while those who do put the effort in are rocking endgame sets. 8-)
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RuffRyder
Posts: 330
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Re: Patch Notes 20/4/2018

Post#95 » Sun Apr 22, 2018 2:30 pm

Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Another step forward, nice.

Same goes for changes like new sets and dungeons, every progress is good, whether it's good or not ;-)
Glad to see many people put their effort into making this game better and more complete, while live died way too early.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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Jinxypie
Posts: 328

Re: Patch Notes 20/4/2018

Post#96 » Sun Apr 22, 2018 2:51 pm

WLs still pouncing mid air like theres no tomorrow..
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

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Natherul
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Re: Patch Notes 20/4/2018

Post#97 » Sun Apr 22, 2018 3:17 pm

Jinxypie wrote: Sun Apr 22, 2018 2:51 pm WLs still pouncing mid air like theres no tomorrow..
I just tried and it does not work, are you sure your not just seeing it as the latency makes it appear to be done from midair?

Raggaz
Posts: 136

Re: Patch Notes 20/4/2018

Post#98 » Sun Apr 22, 2018 3:23 pm

Spoiler:
Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Sorry but this is dumb.

Spent 40minutes sitting on a BO to get to rank2, then we siege 2 doors for 15minutes.
Now we are fighting a pve Boss and the enemy runs to their BOs..

There is no more pvp.
I'm only going to tolerate so much pissing in the patch notes.

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Jinxypie
Posts: 328

Re: Patch Notes 20/4/2018

Post#99 » Sun Apr 22, 2018 3:25 pm

Dunno, i pulled one with mara few times and he seemed to pounce back to his target the same second.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

Raggaz
Posts: 136

Re: Patch Notes 20/4/2018

Post#100 » Sun Apr 22, 2018 3:39 pm

Raggaz wrote: Sun Apr 22, 2018 3:23 pm
Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Sorry but this is dumb.

Spent 40minutes sitting on a BO to get to rank2, then we siege 2 doors for 15minutes.
Now we are fighting a pve Boss and the enemy runs to their BOs..

There is no more pvp.

EDIT: Ok. Maybe spoke too soon :lol:

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