Patch Notes 26/5/2018

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wargrimnir
Head Game Master
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Patch Notes 26/5/2018

Post#1 » Sat May 26, 2018 5:36 am

[RvR]

Natherul
- Should fixed an issue that was introduced with the last patch causing rams to despawn as outer gets killed.

[General]

RyanMakara
- Added Target Dummy gameobjects to the War Quarters in Altdorf and the Undercroft in the Inevitable City for damage testing.
(it should be noted these gameobjects do NOT have resistances of any type, so all damage done is pure and unmitigated by stats)

[Quests]

Lheana
Everything related to skaven event will be removed in the next weeks, as this was meant to be an event (which means temporary, even if in this case it was a long event). So do the quests if you wish to, before it is too late!

Sioding
Deactivated the following quests cause we do not have guards at the BO´s anymore.

Battle for Dragonwake!
Battle for Praag!
Battle for Thunder Mountain!
Secure Black Crag!
Secure Caledor!
Secure Eataine!
Secure Kadrin Valley!
Secure Reikland!
Secure the Chaos Wastes!

[Tickets]

Norkalli
[11768] Removed aggressive flag on NPCs
[11754] All duelist gear + ember rings of x now salvagable
[11235] Replaced Roshk, updated questmarker
[6030] Quest fixed
[6287] Lizzards now butcherable
[6784] Replaced NPC, questline now works properly
[10248] fixed NPC so overhead quest icons display

Sioding
[11786] You can accept quests again and will receive drops if you reached renown rank 81+.
[10354] Changed potions to ones with proper level for "Capture the Flag".
[10553] Changed potions to ones with proper level for "The Forgotten".
[11764] This champion got a recall from his regiment.

Grunbag
[11791] Gorfang Rotgut hitpoints adjusted.

Lheana
[11789] Orbs will now only spawn during second and last stage of the PQ

RyanMakara
- Addressed a variety of tickets related to world areas where one could find themselves getting stuck.
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wa[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Herthin
Posts: 18

Re: Patch Notes 26/5/2018

Post#2 » Sat May 26, 2018 6:19 am

Hoooray, for strawmen to beat up! No sarcasm here.

Edit: It could use a bit more HP maybe.
Last edited by Herthin on Sat May 26, 2018 6:46 am, edited 1 time in total.

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Twohandernoob
Posts: 41

Re: Patch Notes 26/5/2018

Post#3 » Sat May 26, 2018 6:27 am

Last I read the test dummy idea had been vetoed. Personally happy you changed your minds, roll on age of theorycraft + 8-)

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Glorian
Posts: 3764

Re: Patch Notes 26/5/2018

Post#4 » Sat May 26, 2018 6:53 am

Nice idea with the dummies. There are also some in the Kadrin Valley Warcamp on the shooting range.

Apart from that my autoattack speed seems to be very high when shooting/hitting the dummy. So best dont use them for autoattack increase tactic tests.

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Shaco
Legacy RR80
Posts: 13

Re: Patch Notes 26/5/2018

Post#5 » Sat May 26, 2018 8:10 am

wargrimnir wrote:
Sat May 26, 2018 5:36 am

RyanMakara
- Added Target Dummy gameobjects to the War Quarters in Altdorf and the Undercroft in the Inevitable City for damage testing.
(it should be noted these gameobjects do NOT have resistances of any type, so all damage done is pure and unmitigated by stats)
this is good but carier and renown trainers are far in IC
83 Fox WE

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saupreusse
Community Manager
Posts: 1679

Re: Patch Notes 26/5/2018

Post#6 » Sat May 26, 2018 8:19 am

Shaco wrote:
Sat May 26, 2018 8:10 am
wargrimnir wrote:
Sat May 26, 2018 5:36 am

RyanMakara
- Added Target Dummy gameobjects to the War Quarters in Altdorf and the Undercroft in the Inevitable City for damage testing.
(it should be noted these gameobjects do NOT have resistances of any type, so all damage done is pure and unmitigated by stats)
this is good but carier and renown trainers are far in IC
Just use anywhere trainer :D

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Glorian
Posts: 3764

Re: Patch Notes 26/5/2018

Post#7 » Sat May 26, 2018 8:41 am

saupreusse wrote:
Sat May 26, 2018 8:19 am
Shaco wrote:
Sat May 26, 2018 8:10 am
wargrimnir wrote:
Sat May 26, 2018 5:36 am
RyanMakara
- Added Target Dummy gameobjects to the War Quarters in Altdorf and the Undercroft in the Inevitable City for damage testing.
(it should be noted these gameobjects do NOT have resistances of any type, so all damage done is pure and unmitigated by stats)
this is good but carier and renown trainers are far in IC
Just use anywhere trainer :D
You know that anywhere trainer was deactivated, yes? ;)

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Telperien
Posts: 548

Re: Patch Notes 26/5/2018

Post#8 » Sat May 26, 2018 9:19 am

Thank you very much for dummies:)
Slacking (checking out EvE)

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sioding
Bugtracker Manager
Posts: 116

Re: Patch Notes 26/5/2018

Post#9 » Sat May 26, 2018 9:22 am

Hm...
Glorian wrote:
Sat May 26, 2018 8:41 am
saupreusse wrote:
Sat May 26, 2018 8:19 am
Shaco wrote:
Sat May 26, 2018 8:10 am

this is good but carier and renown trainers are far in IC
Just use anywhere trainer :D
You know that anywhere trainer was deactivated, yes? ;)
tbh - anywheretrainer is not deactivated - only the possibility to train anywhere :)

Sulorie
Posts: 2855

Re: Patch Notes 26/5/2018

Post#10 » Sat May 26, 2018 9:44 am

sioding wrote:
Sat May 26, 2018 9:22 am
Hm...
Glorian wrote:
Sat May 26, 2018 8:41 am
saupreusse wrote:
Sat May 26, 2018 8:19 am

Just use anywhere trainer :D
You know that anywhere trainer was deactivated, yes? ;)
tbh - anywheretrainer is not deactivated - only the possibility to train anywhere :)
Isn't the result the same? ^^

If the addon would have been changed to only work on vendor npc, then nobody could exploit it in scenarios.
Dying is no option.

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