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Patch Notes 06/07/2018

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Foomy44
Posts: 572

Re: Patch Notes 06/07/2018

Post#21 » Sat Jul 07, 2018 6:08 am

I can still control my pet while mounted in Squig Armor.

Edit: also squig armor mount doesnt dismount in water, and squig pounce ignores z axis.
Last edited by Foomy44 on Sat Jul 07, 2018 10:39 am, edited 1 time in total.
Destro: Chompy, ShroomStew, TrollBlood, DoomBeast, DoomDoctor, DoomDisk, Doomshadow, FunkFoot, Bloodwell
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman

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Foomy44
Posts: 572

Re: Patch Notes 06/07/2018

Post#22 » Sat Jul 07, 2018 6:08 am

Needabeer wrote: Sat Jul 07, 2018 6:07 am
Fallenkezef wrote: Sat Jul 07, 2018 5:40 am one nerf to BO and everyone ignores the SH and BG buffs...

Can't wait for the "sky is falling" reaction when Chosen/Knight get changed.
What changes?
Devs been talking about getting rid of the afk 3 aura mechanic for a while.
Destro: Chompy, ShroomStew, TrollBlood, DoomBeast, DoomDoctor, DoomDisk, Doomshadow, FunkFoot, Bloodwell
Order: Stormwall, Mistfall, CatNap, BoomRune, Bangman

Needabeer
Posts: 57

Re: Patch Notes 06/07/2018

Post#23 » Sat Jul 07, 2018 6:14 am

Foomy44 wrote: Sat Jul 07, 2018 6:08 am
Needabeer wrote: Sat Jul 07, 2018 6:07 am
Fallenkezef wrote: Sat Jul 07, 2018 5:40 am one nerf to BO and everyone ignores the SH and BG buffs...

Can't wait for the "sky is falling" reaction when Chosen/Knight get changed.
What changes?
Devs been talking about getting rid of the afk 3 aura mechanic for a while.
Ah no! Thought was one of the best changes from live. Was so annoying having to wind them into your rotation

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Fallenkezef
Posts: 1483

Re: Patch Notes 06/07/2018

Post#24 » Sat Jul 07, 2018 6:27 am

Needabeer wrote: Sat Jul 07, 2018 6:14 am
Foomy44 wrote: Sat Jul 07, 2018 6:08 am
Needabeer wrote: Sat Jul 07, 2018 6:07 am

What changes?
Devs been talking about getting rid of the afk 3 aura mechanic for a while.
Ah no! Thought was one of the best changes from live. Was so annoying having to wind them into your rotation
Devs have said they won't bring back twisting but the current system is too easy.
Alea iacta est

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vanbuinen77
Posts: 223

Re: Patch Notes 06/07/2018

Post#25 » Sat Jul 07, 2018 6:47 am

The WL getting 50% less damage for 30 secs seems like a long duration.
Malificatium-Magus
Malificatiiium-Chosen
Malificatiium-Shaman

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madwasp
Posts: 174

Re: Patch Notes 06/07/2018

Post#26 » Sat Jul 07, 2018 6:48 am

With this new control Is it possible to do for the magus alternative mount(a chaos horse) instead of disk? (Similar to SH alternative)
Image

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zgolec
Posts: 753

Re: Patch Notes 06/07/2018

Post#27 » Sat Jul 07, 2018 7:02 am

I presume no immmunity on KB from SH is a mistake during implementation? Atm 2 SH prevent siege cause KB off the ram over and over and over again...

Other then that great to see client control is here and new changes coming ^^
Last edited by zgolec on Sat Jul 07, 2018 7:05 am, edited 2 times in total.
SM 82 / IB 82 / KOTBS 82 / WL 82 / WP 72 / SW 75
CH 77 / BG 6X / BO 6X / WE 6X / MAG 6X ...and others.

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Fallenkezef
Posts: 1483

Re: Patch Notes 06/07/2018

Post#28 » Sat Jul 07, 2018 7:03 am

Image
Alea iacta est

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Haho2
Posts: 25

Re: Patch Notes 06/07/2018

Post#29 » Sat Jul 07, 2018 7:08 am

Torquemadra wrote: Sat Jul 07, 2018 4:57 am
Mavella wrote: Sat Jul 07, 2018 4:32 am
Torquemadra wrote: Sat Jul 07, 2018 3:18 am
Good stuff, and now its not completely overshadowed by simply rolling with a shield and loling at people who use a 2h on BO we can pull it all together. So after playing 2h what does it need? Thats not sarcasm btw.
I'll admit I don't have any experience playing BO but this is my take when trying to objectively compare all tanks in the game.

I think 2h BO lacks the "oh ****" button and a way to effortlessly stack parry like every other effective 2h tank.

SM- WoDS, eagles flight(+25% parry), tactics for parry increase
IB- oathbound(+25% parry), skin of iron, watch an learn(+WS)
KoBTS: Vigilance, runefang(+240WS), emperor's champion(+240wounds/tough) or guardian of light(3600dmg absorb)
BG: Anger drives me(~30% parry), new 15pt ability, ease of stacking to capped toughness if you desire, m1 equivalent to cleansing wind3
Ch: Suppression(+25% parry), tzeench's amplification, auras, Opression(not sure if any 2h ch take this)

BO: Can't hit me needs shield, good wif shield, less stabbin me tactic only provides 5/10% parry 2/3 of the time, unique m2 is a total joke.

As we can see BO is clearly unlike the others when it comes to defenses. It certainly has the damage and utility to bring to the table but not the ability to stack up large amounts of parry, huge stat bonuses, or flat -dmg% to not be a total punching bag and liability without the shield.
something like....

Image

?

Also the animation on that is amazing, I just didnt have in this version of client, feel free to offer suggestions
that would be a very interesting solution and I would like to wait for it.
Jetigorakar BO
Tibldorf IB

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kindred4080
Posts: 87

Re: Patch Notes 06/07/2018

Post#30 » Sat Jul 07, 2018 7:09 am

We'll see.
I'm being depressed with that BO nerf tbh cause i can't bring anything good to the table in terms of scenario premade group. BO with 2h atm is a joke, he lacks SM's abilities.
Anyway thx for your work guys.
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Nobguzzlah - Black Orc
Proud member of "No Remorse" :)

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