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Server Patch notes 08/12/2018

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Helltrain
Posts: 18

Re: Server Patch notes 08/12/2018

Post#21 » Sun Dec 09, 2018 9:17 pm

Grunbag wrote: Sun Dec 09, 2018 2:24 pm
Helltrain wrote: Sun Dec 09, 2018 9:16 am I did a gunbab run midwing with my WP after patch, and final boss wasn't here, no one had lockout.
This morning i did a run with WH rightwing, and final boss wasn't here, no one had lockout.
Who is final boss for you ? Ard ta feed or Wight lord Solithex ?
Both where absent.
Do we have slash command to check lockout ? character lockout menu seem bugged.

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anarchypark
Posts: 2075

Re: Server Patch notes 08/12/2018

Post#22 » Sun Dec 09, 2018 9:41 pm

one of member said he have lockout of 3 other bosses but don't have left boss.
all others don't have any lockout.
he couldn't enter left wing instance, msg with ~ no match with ~
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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Grunbag
Former Staff
Posts: 1881

Re: Server Patch notes 08/12/2018

Post#23 » Sun Dec 09, 2018 10:17 pm

Helltrain wrote: Sun Dec 09, 2018 9:17 pm
Grunbag wrote: Sun Dec 09, 2018 2:24 pm
Helltrain wrote: Sun Dec 09, 2018 9:16 am I did a gunbab run midwing with my WP after patch, and final boss wasn't here, no one had lockout.
This morning i did a run with WH rightwing, and final boss wasn't here, no one had lockout.
Who is final boss for you ? Ard ta feed or Wight lord Solithex ?
Both where absent.
Do we have slash command to check lockout ? character lockout menu seem bugged.
.lockout
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Hargrim
Developer
Posts: 2465

Re: Server Patch notes 08/12/2018

Post#24 » Mon Dec 10, 2018 12:48 am

.lockout should refresh the lockouts screen on character sheet. yes.
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Chinesehero
Posts: 885

Re: Server Patch notes 08/12/2018

Post#25 » Mon Dec 10, 2018 7:40 pm

anarchypark wrote: Sun Dec 09, 2018 9:41 pm one of member said he have lockout of 3 other bosses but don't have left boss.
all others don't have any lockout.
he couldn't enter left wing instance, msg with ~ no match with ~
this is a bug
If u hit the end boss and lose. No lockout appear in character.
But the system count u as lockout and u cant enter to end boss after gunbad reset
Solve: u make a party with u be the leader. Cant join other team since u cant enter and said not same instance. Hope solve this bug and not many ppl like to change the leader

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anarchypark
Posts: 2075

Re: Server Patch notes 08/12/2018

Post#26 » Tue Dec 11, 2018 1:19 am

gunbad feedback.
difficulty is much better, feel like 5 times easier.

1. Glomp squig armor stage damage
Image
it's after hotfix reboot.
most members were at initial boss spot, top of mound.
tanks and boss were at bottom, about 80ft away from mound.
full conq, 8.1k hp. it killed me in 2sec, few sec later killed 2 dps 1healer instantly on mound.
at later try, i moved down to bottom and aoe didn't hit me.
i assume it's mechanic to not stand at top?
or bug? boss corpse and portal pop at mound after boss kill, maybe it's something?

2. lockout
Image
leader was clean, i had left wing lockout. but couldn't enter right wing.
1 other member had right wing lockout. also couldn't enter which was working.
not sure if it's bug or intended.
kinda impossible to find new group after disbanding previous group.
ppl mis-understanding it, blaming joining group with lockout. although it's bug ( i think )

thank you for hard work.
i may write it like severe issue but it's only my english.
it's just feedback, if u need this on bugtracker, let me know.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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Rockalypse
Former Staff
Posts: 365

Re: Server Patch notes 08/12/2018

Post#27 » Tue Dec 11, 2018 6:33 am

anarchypark wrote: Tue Dec 11, 2018 1:19 am 1. Glomp squig armor stage damage
Image
it's after hotfix reboot.
most members were at initial boss spot, top of mound.
tanks and boss were at bottom, about 80ft away from mound.
full conq, 8.1k hp. it killed me in 2sec, few sec later killed 2 dps 1healer instantly on mound.
at later try, i moved down to bottom and aoe didn't hit me.
i assume it's mechanic to not stand at top?
or bug? boss corpse and portal pop at mound after boss kill, maybe it's something?
Yup, tactic for him have changed. We were able to complete last stage with 4 people as 2 DCed with no problem.

Helltrain
Posts: 18

Re: Server Patch notes 08/12/2018

Post#28 » Tue Dec 11, 2018 6:55 am

anarchypark wrote: Tue Dec 11, 2018 1:19 am gunbad feedback.
difficulty is much better, feel like 5 times easier.

1. Glomp squig armor stage damage
Image
it's after hotfix reboot.
most members were at initial boss spot, top of mound.
tanks and boss were at bottom, about 80ft away from mound.
full conq, 8.1k hp. it killed me in 2sec, few sec later killed 2 dps 1healer instantly on mound.
at later try, i moved down to bottom and aoe didn't hit me.
i assume it's mechanic to not stand at top?
or bug? boss corpse and portal pop at mound after boss kill, maybe it's something?

What i found, not 100% sure its exactly how it work:
The bounce damage increase if you are near someone. You take 0 damage if you are alone. It bounce every 20/30s. A melee can 3 hit and fly away between bounce.
A solo tank on the boss only need 2 hot to stay alive like that.

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