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Patch Notes 12/01/2019

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Nameless
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Re: Patch Notes 12/01/2019

Post#41 » Sat Jan 12, 2019 5:15 pm

So with that new skill can WE go invisible for 2 sec gain 7 sec speed within that time cast regulat invisibility and open on you while speeded for next 5 sec?
Mostly harmless

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madrocks
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Re: Patch Notes 12/01/2019

Post#42 » Sat Jan 12, 2019 5:24 pm

-
Last edited by madrocks on Tue Aug 06, 2019 2:00 pm, edited 2 times in total.
Lutz

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Wam
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Re: Patch Notes 12/01/2019

Post#43 » Sat Jan 12, 2019 5:25 pm

Interesting changes lets see how they pan out
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navis
Posts: 783

Re: Patch Notes 12/01/2019

Post#44 » Sat Jan 12, 2019 5:45 pm

Yes lots of changes.. will be interesting to check out this week.

Regarding last week's and this week's WE changes/direction. Considering my view as Order player I am noticing a lot stronger presence of WE using combo from stealth, as expected, and I like the direction.
However having my own class tool's available such as Focus Mind... not to whine, but it still doesn't seem to be as effective as a defense against CC. I never remembered getting knocked down or pulled while it while active on live.
thanks
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ragafury
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Re: Patch Notes 12/01/2019

Post#45 » Sat Jan 12, 2019 5:52 pm

rmpl wrote: Sat Jan 12, 2019 4:55 pm Image
When you check the oppressor and vanquisher for tanks just to realise the set bonuses stayed the same.
:(
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Sulorie
Posts: 7222

Re: Patch Notes 12/01/2019

Post#46 » Sat Jan 12, 2019 5:52 pm

rocc wrote: Sat Jan 12, 2019 5:01 pm
Spoiler:
BG
You have forget to write the moral raze normaly level 2 became level 3 for BG.

Already with a shield i do not make any damage, put raze in level 3 I have more than to hold on line and wait for the end of the fight
ReturnOfReckoning wrote: Sat Jan 12, 2019 4:12 pm

[Morale Abilities]

- Raze is now a level 3 morale.
- Distracting Bellow is now a level 2 morale.

You could use your many abilities and support your group.
Dying is no option.

Orontes
Posts: 323

Re: Patch Notes 12/01/2019

Post#47 » Sat Jan 12, 2019 5:53 pm

With Sorcs. getting the new M2 Shattered, it looks like the Powers are staying with the BW M2 Ruin. Can Magi be given a worthwhile M2 as well?

Sulorie
Posts: 7222

Re: Patch Notes 12/01/2019

Post#48 » Sat Jan 12, 2019 5:55 pm

Nameless wrote: Sat Jan 12, 2019 5:15 pm So with that new skill can WE go invisible for 2 sec gain 7 sec speed within that time cast regulat invisibility and open on you while speeded for next 5 sec?
When you want to block your armor penetration or disrupt buff for 60s, then it is a choice you have to make. It's not always an easy one.
Dying is no option.

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wargrimnir
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Re: Patch Notes 12/01/2019

Post#49 » Sat Jan 12, 2019 5:56 pm

Toobad wrote: Sat Jan 12, 2019 4:57 pm Seems odd that Vanquisher Chest for Engineers only has 3 base stats. Chest pieces from other sets (including Oppressor) have a 4th stat which is typically a bonus. Is this Intended or an oversight?
These have 3% Armor Penetration as a 4th stat, I forgot that it doesn't show up on the character screen. You can check with .getstats

It will be in the item description next patch.
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creep
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Re: Patch Notes 12/01/2019

Post#50 » Sat Jan 12, 2019 6:01 pm

Very sorry that was removed +2% crit vanq armor squig and nothing else added. Konq now for squig interesting.
Last edited by creep on Sat Jan 12, 2019 6:12 pm, edited 1 time in total.

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