Stop! Shoo! Take your facts with you, too!TenTonHammer wrote: ↑Tue Mar 26, 2019 4:28 pmBlock, Hold the line, Shield based abilites like Ya missed me or tactics like mixed defenses and destined for victory.....
Patch Notes 23/03/2019
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- peterthepan3
- Posts: 6509
Re: Patch Notes 23/03/2019
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Re: Patch Notes 23/03/2019
I vote for an obligatory web survey on game mechanics in order to be able to post on forums. An advanced survey to be able to post in balancing proposal threads with requirements to understand archtype roles, specific class spec options, and offspec options. Would clean up the negative IQ post(er)s.
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- Smellybelly
- Posts: 298
Re: Patch Notes 23/03/2019
The forums would become very empty but yes please!Ugle wrote: ↑Tue Mar 26, 2019 4:33 pm I vote for an obligatory web survey on game mechanics in order to be able to post on forums. An advanced survey to be able to post in balancing proposal threads with requirements to understand archtype roles, specific class spec options, and offspec options. Would clean up the negative IQ post(er)s.
- anarchypark
- Posts: 2075
Re: Patch Notes 23/03/2019
Tobias26 wrote: ↑Tue Mar 26, 2019 3:24 pm 2h with nerfed guards would be option if he will be deal adequate damage. Now the developers have left us no choice - you can only play effectively in SnB. I don't want and will not play in SnB anywhere except my guild wb and I see no reason to go to the game and test something. I'm not going to play SnB and guard useless "dpsers" in pug scenes that even don't do half of what they're supposed to do. But with 2h i cant do nice damage and healers in pug scenes can ignore me, because i play with 2h and I'm "useless for the group".
I won't go SnB neither.
find useful way is the key.
you won't find it unless try.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: Patch Notes 23/03/2019
Ofc i can play with 2h and spat on all around. But the fun of the game for me is a good game at my class. If Choppa runs near me, he has less experience and worse equipment, but he is more useful for the team - I feel useless and it depresses me. There is no fun from such a game, only irritation. So I'd rather not play RoR at all than play It the way I don't like it. I had seen the cons in the game for 2h the tank (in fact in General it is inferior to any other class), but it was at least playable. I had hoped that the devs will get a little up my class in damage, and 2h tank will be quite tolerable and in General almost not inferior to other classes. But the developers nerf the already weak class. Now 2h tank has become completely useless.anarchypark wrote: ↑Tue Mar 26, 2019 5:10 pm
I won't go SnB neither.
find useful way is the key.
you won't find it unless try.
Duis - Chosen 79
Tobiasx - KotBS 70
Tobiasx - KotBS 70
Re: Patch Notes 23/03/2019
Can you guys scrap the 2H requirement for THC pls? I want to try the SnB BO bruiser build.
Re: Patch Notes 23/03/2019
The 7pc bonus ? Ignore of target 20% armor while in berserk ?oaliaen wrote: ↑Tue Mar 26, 2019 12:38 pmOk, could you giv the explanation for that bonus on choppa invader set ? Was that part of 2h buff plan?Grunbag wrote: ↑Tue Mar 26, 2019 11:38 amNo changes on Invader bonus are planned for now .
We/WH got proc morale damage every time their attack are defended and it’s a good bonus .
Each set should be different and some will give crit , some don’t like on live . Feel free to mix or grind any set you want .
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Re: Patch Notes 23/03/2019
Don't understand how some players think not having a shield should make them amazing at defense. Shield = more protection, No shield = more vulnerable. Not neurological science.
THUMP - "MEDIOCRE!!" ...Who's laughing now?
Re: Patch Notes 23/03/2019
I do not think people disagree with this. When you drop shield you lose block chance (defence against all damage) and guard, Hold the line - extra defence against magic and ranged damage.
On top of that with Block you roll twice for defence - block first and then rest of defences, making you even more durable.
Magus / BG
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