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Patch Notes 27/04/2019

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ReturnOfReckoning
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Patch Notes 27/04/2019

Post#1 » Sat Apr 27, 2019 5:38 pm

Italian Translation provided by Elk76
French translation provided by Machwar
German translation provided by Gangan

Hotfix 30/04/2019
Spoiler:
[Fortresses]
- Found and fixed a few errors from forts.
- Fixed the release location for fell landing cage.
Hotfix 28/04/2019
Spoiler:
[General]
- Stack bug fixed.
- Duel observers should now be immune to damage.
- Loosing a duel should remove all dots instantly and as an additional effect also heal you for 1k instantly to prevent death.
[World]

Altdorf

- The main stage has been cleared of pets. You may now visit them in the Cat Cafe to the east of the main stage.

[Fortresses]

- Guards and Lords should now walk back if they get lost outside of their intended location.

- Forward Camps have been constructed at each fortress for the attacking realm. These were positioned with an err towards aesthetic design and reasonable camp terrain rather than trying to mirror exact distances to the Fortress entrances. So if you feel some races are further away than others, they certainly are.

During stage one, you will find a Career Trainer available.
During stage two there will be a Healer available, and the Career Trainer will leave.
During stage three the Healer will also leave.

Defenders do not receive supporting NPC's as they were clearly all brutally murdered during the advance of the attacking armies. Sad.

[Keeps]

- Guards and Lords should now walk back if they get lost outside of their intended location.

[RvR]

- Resourceboxes in T2+ now rewards more XP on return. Up to 1000 from 300.
- Keeps deranks much slower as to match the resource change.

[Scenarios]

Set all cannons to nearly unkillable to give the defenders a chance in some scs.

[Dungeons]

-Gunbad

Dordena Stormaxe and Gorbaz Tuffchoppa now offer quests which will reward boots and gloves for enough killing of wing sub-bosses should players be unlucky enough not to procure boots and gloves otherwise.


[Abilities]

Invader Choppa / Slayer 7pc : Overwhelm will now correctly increase your armor pen by 20% at full rage and not 40%.

Black Orc :
- You Got Nuffin' will now properly scale with willpower.
- Shut Yer Face will work as intended.


Choppa :
- Hurtin’ Time! And Riposte will now correctly scale with rage mechanic.
- Finish ´Em Faster will now correctly reduce Wot’s Da Rush? Cooldown
- While furious , Wot’s Da Rush? Damage bonus will be correctly increased from 25% to 75%
- Extra Choppin’ will now correctly increase Choppin’ Fasta radius by 5ft
- Chop Fasta tooltip will correctly show 40 seconds CD
- Git to Da Choppa cooldown is reduced to 20 second to be more in line with slayer AoE using ID
- Hurtin’ Time will now display the visual effect on the Choppa

Slayer :
- Accuracy will now correctly increase Flurry Radius by 5ft
- Reckless Gamble and Riposte will correctly scale with rage mechanic
- Spine Crusher will now correctly be greyed when you’re not facing away from your target
- No Escape will now correctly show the vfx on the snared players


Witch Elf :
- Vehement Blades will correctly deal damage to the target when they activate a melee ability

Witch Hunter :
- Burn Armor will correctly deal damage to the target when they activate a melee ability
- Fixed an issue causing snap shot being undefendable

White Lion :
- Fixed a bug causing The White Lion being able to cast Blindside in front of his target. Note that the ability can be activated from sides or rear and is different from choppa Go to da soft spot which can be activated only from rear.

Engineer :
- Phosphorous Shells will now mirror Tzeentch Firestorm and will now aoe channel a spot.
- Bugman's Best will correctly display the VFX on healed players

[Quests]

- All available Quests in Gunbad have been reworked for Destro too
- The Dark One: You will now have to loot the heads of Braewold and Alvar
- The Perfect Lure: Whole quest line is now available and reworked
- Instrument of Vengeance: Whole quest line is now available and corrected
- Striking Saphery: This quest line has been corrected and reworked
- United Front: You will now have to take the head of the valet
- Rare Opportunity: This quest is now available from the Dead Arkaneth Ambusher in Avelorn
- Burning Desire: This quest line has been reworked and corrected
- Troublesome Tree Spirits: Several NPCs will now count toward the objective

[Items]

- Cannot equip stacked items.

[Tickets]

[13929] Set the right zone restricitions for both quests
[13851] All Squig Bits now have their right descriptions
[13893] Set them to nearly unkillable
[13938] Shields of Azyr are once again attackable
[13941] Item is now equipable

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wiscel
Posts: 481

Re: Patch Notes 27/04/2019

Post#2 » Sat Apr 27, 2019 6:03 pm

On my Squigherder I now have an ability called Big Claw, I don't know if that was supposed to be in the new patch because I don't see it in the patch notes. Anyway, I tried it but the ability is not working.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress

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Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 27/04/2019

Post#3 » Sat Apr 27, 2019 6:19 pm

Big claw always been a SQ ability that require Squig armor
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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wiscel
Posts: 481

Re: Patch Notes 27/04/2019

Post#4 » Sat Apr 27, 2019 6:25 pm

Grunbag wrote: Sat Apr 27, 2019 6:19 pm Big claw always been a SQ ability that require Squig armor
Sorry, I meant the pictogram is different than it supposed to be.

Image
Image
Last edited by wiscel on Sat Apr 27, 2019 6:31 pm, edited 2 times in total.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress

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Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 27/04/2019

Post#5 » Sat Apr 27, 2019 6:27 pm

Icon is different ? I haven’t changed it
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Natherul
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Re: Patch Notes 27/04/2019

Post#6 » Sat Apr 27, 2019 6:29 pm

we are aware of an issue with moving stacked items in the patch, its going to get patched soon as the issue has been identified and corrected

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Targhor
Posts: 26

Re: Patch Notes 27/04/2019

Post#7 » Sat Apr 27, 2019 6:30 pm

nice to see that youz got nuffin-tactic finally can be tweaked, thanks for that, Grunbag! o/
i immedieately went to try it out and was happy to see that there are crit-ticks now as well \o/.
the effect of wp on the hots is pretty minor though, the ticks increased from 101 to 122 with +190wp; -is that the correct value?
if thats the case, the trade doesnt look that appealing to me, but thats just my opinion.

abazaba
Posts: 13

Re: Patch Notes 27/04/2019

Post#8 » Sat Apr 27, 2019 6:32 pm

looks like proc weap is self hitting. https://imgur.com/a/5OCIv8P

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Grunbag
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Re: Patch Notes 27/04/2019

Post#9 » Sat Apr 27, 2019 6:33 pm

wiscel wrote: Sat Apr 27, 2019 6:25 pm
Grunbag wrote: Sat Apr 27, 2019 6:19 pm Big claw always been a SQ ability that require Squig armor
Sorry, I meant the pictogram is different than it supposed to be.

Image
Image
Ok it’s only for big claw? Rest is fine ?
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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wiscel
Posts: 481

Re: Patch Notes 27/04/2019

Post#10 » Sat Apr 27, 2019 6:34 pm

Yes, other abilities are all fine.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress

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