Recent Topics

Ads

Patch Notes 13/07/2019

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Natherul
Former Staff
Posts: 3154
Contact:

Re: Patch Notes 13/07/2019

Post#81 » Wed Jul 17, 2019 10:30 am

Jeliel80 wrote: Wed Jul 17, 2019 5:49 am Can someone explain when exactly do you get medallions in fort?
Cause between crashes and stealth changes, getting the last 6 meds is becoming a bit frustrating... :D
there has been 0 changes that have been undocumented. All you need to do is to participate in things that progress your chance for a win. Some more changes are coming next week.

Ads
chargedbolt
Posts: 34

Re: Patch Notes 13/07/2019

Post#82 » Wed Jul 17, 2019 10:44 am

I have tried defending 3 forts since the last patch. This resulted in 3 crashes and zero renown/medallions.

User avatar
Jeliel80
Posts: 121

Re: Patch Notes 13/07/2019

Post#83 » Wed Jul 17, 2019 11:18 am

Natherul wrote: Wed Jul 17, 2019 10:30 am
Jeliel80 wrote: Wed Jul 17, 2019 5:49 am Can someone explain when exactly do you get medallions in fort?
Cause between crashes and stealth changes, getting the last 6 meds is becoming a bit frustrating... :D
there has been 0 changes that have been undocumented. All you need to do is to participate in things that progress your chance for a win. Some more changes are coming next week.
That's clearly not the case obviously, cause last 5 forts I did get 0 medallions...
Multiple guildmates and friends reported the same occurrence.
http://www.seventhlegion.net/
Jeliel - RP 87
Jel - WP 84
Jelyel - DoK 85
Jelielino - Shaman 85
Jelie - Zealot 81
Jelielina - AM 81

User avatar
Dackle
Posts: 140

Re: Patch Notes 13/07/2019

Post#84 » Wed Jul 17, 2019 12:17 pm

Natherul wrote: Wed Jul 17, 2019 10:30 am
Jeliel80 wrote: Wed Jul 17, 2019 5:49 am Can someone explain when exactly do you get medallions in fort?
Cause between crashes and stealth changes, getting the last 6 meds is becoming a bit frustrating... :D
there has been 0 changes that have been undocumented. All you need to do is to participate in things that progress your chance for a win. Some more changes are coming next week.
...undocumented changes FTW!

User avatar
rmpl
Posts: 766

Re: Patch Notes 13/07/2019

Post#85 » Sat Jul 20, 2019 11:54 am

Image
no domination

Sulorie
Posts: 7222

Re: Patch Notes 13/07/2019

Post#86 » Sat Jul 20, 2019 1:37 pm

rmpl wrote: Sat Jul 20, 2019 11:54 am Image
no domination
Most likely because the destro team turned the game, made the first kill of many to come and then suddenly the game ended, which was lucky for order. :^)
Dying is no option.

User avatar
no0kiee
Posts: 29

Re: Patch Notes 13/07/2019

Post#87 » Sat Jul 20, 2019 5:51 pm

online dropping, balance untouched skirmish sw still does no dmg even with full invader +61 weapons no proper aoe for wb slot nice nerfs of mechanics barely worked previously, choppa pull still ruins the game untouched, WE oneshots before knockdown ends, rvr bugged, keep up this way and server will die even before WoW Classic will be launched.
Last edited by no0kiee on Sat Jul 20, 2019 6:41 pm, edited 1 time in total.

User avatar
DanielWinner
Posts: 727
Contact:

Re: Patch Notes 13/07/2019

Post#88 » Sat Jul 20, 2019 6:02 pm

no0kiee wrote: Sat Jul 20, 2019 5:51 pm online dropping, balance untouched skirmish sw still does no dmg even with full invader +61 weapons no proper aoe for wb slot nice nerfes of mechanics barely worked previously, choppa pull still ruins the game untouched, WE oneshots before knockdown ends, rvr bugged, keep up this way and server will die even before WoW Classic will be launched.
Thanks for your feedback.
We will address most of important issues as soon as we can. But for now we have some team members on vacation or there are other things to do on their priority list.
Ripliel - Shadow Warrior.
Riphael - Black Guard.

Very Serious Warhammer Online Montage
Spoiler:
Gotcha
Image

Ads
Sulorie
Posts: 7222

Re: Patch Notes 13/07/2019

Post#89 » Sat Jul 20, 2019 6:05 pm

no0kiee wrote: Sat Jul 20, 2019 5:51 pm online dropping, balance untouched skirmish sw still does no dmg even with full invader +61 weapons no proper aoe for wb slot nice nerfes of mechanics barely worked previously, choppa pull still ruins the game untouched, WE oneshots before knockdown ends, rvr bugged, keep up this way and server will die even before WoW Classic will be launched.
Not all are good enough to play skirmish SW. Good for you, that there are plenty other classes. Oh btw, invader is bad for SW.
Dying is no option.

User avatar
no0kiee
Posts: 29

Re: Patch Notes 13/07/2019

Post#90 » Sat Jul 20, 2019 6:17 pm

Sulorie wrote: Sat Jul 20, 2019 6:05 pm
no0kiee wrote: Sat Jul 20, 2019 5:51 pm online dropping, balance untouched skirmish sw still does no dmg even with full invader +61 weapons no proper aoe for wb slot nice nerfes of mechanics barely worked previously, choppa pull still ruins the game untouched, WE oneshots before knockdown ends, rvr bugged, keep up this way and server will die even before WoW Classic will be launched.
Not all are good enough to play skirmish SW. Good for you, that there are plenty other classes. Oh btw, invader is bad for SW.
invader is bad for a lot of classes as far as i know for Runies it doesn't even works, one more point for awesome development, also according my tests invader is still best gear for skirmish sw then any mix with raw stats because it let's you at least hit people "sometimes" through tons of def stats and armor stacking even if it 250-450 dmg with SFA per 1 sec cast per gcd, better then nothing isn't it? meanwhile bw/sorc does 1500~ instant cast dmg and 2500k~ per 2 sec cast as a good example of balanced class, they don't even need high end gear to do this, meanwhile full invader SW with best weapons performs TWICE worse while it should do some dmg, i've made a long journey with my main and in the end of that journey i feel fooled, feelsbadman
Last edited by no0kiee on Sat Jul 20, 2019 6:43 pm, edited 1 time in total.

Who is online

Users browsing this forum: No registered users and 11 guests