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Patch Notes 17/08/2019

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dansari
Posts: 2524

Re: Patch Notes 17/08/2019

Post#181 » Mon Aug 19, 2019 12:29 pm

qwerty113 wrote: Mon Aug 19, 2019 12:05 pm Chosen now the most op tank in game
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Aston
Posts: 8

Re: Patch Notes 17/08/2019

Post#182 » Mon Aug 19, 2019 12:46 pm

Scs are broken with this change. 2 hours in que as solo dps, not a single pop
Germes WL - Paulaner Slayer - Miramax Mara - Mesger Choppa

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Natherul
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Re: Patch Notes 17/08/2019

Post#183 » Mon Aug 19, 2019 12:48 pm

Aston wrote: Mon Aug 19, 2019 12:46 pm Scs are broken with this change. 2 hours in que as solo dps, not a single pop
I played SCs this morning no problem. And no change we did broke SCs in that manner. Domination changes does not affect pops of SCs

Aston
Posts: 8

Re: Patch Notes 17/08/2019

Post#184 » Mon Aug 19, 2019 12:51 pm

Natherul wrote: Mon Aug 19, 2019 12:48 pm
Aston wrote: Mon Aug 19, 2019 12:46 pm Scs are broken with this change. 2 hours in que as solo dps, not a single pop
I played SCs this morning no problem. And no change we did broke SCs in that manner. Domination changes does not affect pops of SCs
It might affects the number of people queing, since they have less rewards from scs
Germes WL - Paulaner Slayer - Miramax Mara - Mesger Choppa

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oaliaen
Posts: 1201

Re: Patch Notes 17/08/2019

Post#185 » Mon Aug 19, 2019 1:51 pm

If they want to dominate .. yes they will have less rewards. Make your choice :geek:
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Acidic
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Re: Patch Notes 17/08/2019

Post#186 » Mon Aug 19, 2019 2:21 pm

Are there any plans to re-start balance changes, thought there was enough mentioning of the low hanging fruit (WL, Slayer ASW) to be a relevant question for the patch notes

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zulnam
Posts: 760

Re: Patch Notes 17/08/2019

Post#187 » Mon Aug 19, 2019 2:31 pm

Any more balancing and Squig Herder will become a mob.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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wachlarz
Posts: 798

Re: Patch Notes 17/08/2019

Post#188 » Mon Aug 19, 2019 2:53 pm

zulnam wrote: Mon Aug 19, 2019 2:31 pm Any more balancing and Squig Herder will become a mob.
:shock: :D

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Zegota
Posts: 351

Re: Patch Notes 17/08/2019

Post#189 » Mon Aug 19, 2019 3:35 pm

Here's an idea. How about we make a survey and vote for the scenarios that are most fun and least broken for everyone. Put them in a permanent rotation, and fix the mechanics of the ones that didn't make the list. And then add them in the rotation one by one for testing, instead of making some random changes. If you're telling me that I should play scs using only flee, mount and right click for the flag, then we have a huge difference in opinion on how this game used to work and what was it built around. Honestly, it makes me sad that this lazy change just proves that the scenarios are still considered a mini game, and are not deemed worthy of extra dev time and some actual game design.

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peterthepan3
Posts: 6509

Re: Patch Notes 17/08/2019

Post#190 » Mon Aug 19, 2019 3:49 pm

Zegota wrote: Mon Aug 19, 2019 3:35 pm Here's an idea. How about we make a survey and vote for the scenarios that are most fun and least broken for everyone. Put them in a permanent rotation, and fix the mechanics of the ones that didn't make the list. And then add them in the rotation one by one for testing, instead of making some random changes. If you're telling me that I should play scs using only flee, mount and right click for the flag, then we have a huge difference in opinion on how this game used to work and what was it built around. Honestly, it makes me sad that this lazy change just proves that the scenarios are still considered a mini game, and are not deemed worthy of extra dev time and some actual game design.
Here, here, and here for some results circa a year ago re scenarios that people dislike (though another survey could be a good idea).
Spoiler:
Also, it has to be said that the absolute state of the rotation as of late probably just exacerbates the sentiment people have towards SC.
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