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Patch Notes 28/10/2019

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phononHYPE
Posts: 569

Re: Patch Notes 28/10/2019

Post#11 » Mon Oct 28, 2019 6:35 pm

We'll see how the WL stuff goes, but as choppa didn't get an aoe ranged pull that debuffs in/outgoing heals with a 5sec CD, I'll just focus on the holiday event for now.
Chasing the golden carrot that is my alts.

my 2h choppa ideas
learn about Initiative

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Haskr
Posts: 532

Re: Patch Notes 28/10/2019

Post#12 » Mon Oct 28, 2019 6:39 pm

Thanks for the 2x event, got my Witch Hunter from level 22 to 40 and renown rank 70 with 5/6 Vanquisher.

Dammy095
Posts: 371

Re: Patch Notes 28/10/2019

Post#13 » Mon Oct 28, 2019 6:52 pm

step in the right direction

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toffikx
Posts: 281
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Re: Patch Notes 28/10/2019

Post#14 » Mon Oct 28, 2019 6:55 pm

Haskr wrote: Mon Oct 28, 2019 6:39 pm Thanks for the 2x event, got my Witch Hunter from level 22 to 40 and renown rank 70 with 5/6 Vanquisher.
Sounds like someone played a little bit too much lately ;)

jasonX
Suspended
Posts: 178

Re: Patch Notes 28/10/2019

Post#15 » Mon Oct 28, 2019 7:00 pm

Sorry gonna go toxic a bit....
Why even bother do that meaningless change on SWs.... It doesnt worth the time you spent to edit the code.... It doesnt even worth mentioning it in the forum tbh. Even if you hadnt said a single word, none would notice such a minor change... I just logged on my 900 ws/ 1060 ballistc 83rr fully geared SW. I armordebuffed + spammed eagle eye on a non guarded WE...... 450 dmg crit.... for a 1 second (with tactic) casted spell..... Going back to sorc... SWs are still trash... And no I wont play melee SW, I like my 2handed choppa better as a mDPS.... SWs are not supposed to be melee dps.
Gitbane 81RR Choppa, proud guild master of Wispers of Mutiny
Gitbaner 77RR Chosen, tankier version of Gitbane
Gitbaneous 80RR sorc, heavy and tanky bomber mode.
Ethilia 84RR SW (too much nerf, RIP :()
Gitbaneus 81rr BW
Gitbone 77rr Slayer

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Grock
Posts: 918

Re: Patch Notes 28/10/2019

Post#16 » Mon Oct 28, 2019 7:06 pm

jasonX wrote: Mon Oct 28, 2019 7:00 pm Sorry gonna go toxic a bit....
Why even bother do that meaningless change on SWs.... It doesnt worth the time you spent to edit the code.... It doesnt even worth mentioning it in the forum tbh. Even if you hadnt said a single word, none would notice such a minor change... I just logged on my 900 ws/ 1060 ballistc 83rr fully geared SW. I armordebuffed + spammed eagle eye on a non guarded WE...... 450 dmg crit.... for a 1 second (with tactic) casted spell..... Going back to sorc... SWs are still trash... And no I wont play melee SW, I like my 2handed choppa better as a mDPS.... SWs are not supposed to be melee dps.
I don't think that tactic affects damage scaling, so its probably still 2s cast ability for that purpose.

If it critted for 450 damage then there was guard or something else. Distracting bellow, challenge, detau nt, etc
Orkni 85+ (in-game Grock is not me...)
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Secrets
Former Staff
Posts: 414

Re: Patch Notes 28/10/2019

Post#17 » Mon Oct 28, 2019 7:20 pm

Patch note was worded slightly wrong - this is a field called the Primary Stat Multiplier that got adjusted.

Primary Stat Multiplier is calculated like this...
Damage += ((stat / 10.0f) * damageInfo.PriStatMultiplier * interval * 2.0f);

Interval is the amount of time, in seconds, that it takes for another tick to fire (or if it's a DD, 1.5s)

So in WL's case, PSM was set to 1.5 for coordinated strike. It's now set to 0.75. It's effectively a halved Primary Stat Multiplier, which is why the patch note says 50%, but you may see different results ingame.

Also - we missed applying the patch ingame when the servers came back up but hotfixed it in. Please give it another try Gitbane.

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Secrets
Former Staff
Posts: 414

Re: Patch Notes 28/10/2019

Post#18 » Mon Oct 28, 2019 7:23 pm

Grock wrote: Mon Oct 28, 2019 5:55 pm
Adjusted the following White Lion skills' primary stat modifiers:
-Coordinated Strike - Now has 50% less contribution from strength for damage (1.5 -> 0.75). Mainhand damage contribution remains unaffected.
-Blindside - Now has 25% more contribution from strength for the DD and DoT components (DoT: 0.50 -> 0.75), (DD: 0.75 -> 1.0).
-Shattering Blow - Now has 50% more contribution from strength for the DoT component (DoT: 1.0 -> 1.5).
What are these numbers? Is it the multiplier for your "DPS" stat?

Does this mean Shattering Blow used to scale with only 100% dps (aka 20% strength)? That seems very low, DoTs are supposed to scale more than instant attacks...
Shattering Blow used to scale without a weapon modifier. It's got effectively 1.5 PSM now, which is a small increase to its overall damage.

Blindside's DoT did not factor in MainHand damage either. Only the initial hit did.

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Ekundu01
Posts: 306

Re: Patch Notes 28/10/2019

Post#19 » Mon Oct 28, 2019 7:37 pm

Secrets wrote: Mon Oct 28, 2019 7:23 pm
Blindside's DoT did not factor in MainHand damage either. Only the initial hit did.
Did you happen to check all abilities that have damage then dot for the same main hand damage calculations?
Trismack

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Secrets
Former Staff
Posts: 414

Re: Patch Notes 28/10/2019

Post#20 » Mon Oct 28, 2019 8:28 pm

Ekundu01 wrote: Mon Oct 28, 2019 7:37 pm
Secrets wrote: Mon Oct 28, 2019 7:23 pm
Blindside's DoT did not factor in MainHand damage either. Only the initial hit did.
Did you happen to check all abilities that have damage then dot for the same main hand damage calculations?
No, but please report any discrepancies with the tooltips of other abilities.

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