Patch Notes 02/11/2019
Posted: Sat Nov 02, 2019 12:15 pm
French translation provided by Machwar
German translation provided by Gangan
Italiano translation provided by elk76
[Hotfix3]
- Fixed the back doors on fortresses so that defenders can enter from the back.
- Fixed the issue with fortresses spamming that it has removed your contribution.
[Hotfix2]
- Fixed an issue where forts would teleport players out on entry.
[Hotfix]
- Fixes for items not being deleted, and rams not working properly.
[Fortresses]
- Fixed an issue where if the player were offline they would bypass the contribution check to get rewards.
- If you contributed with a character in a fortress and change character the old character will have its contribution wiped.
- TEST No more portals to fortress, you can walk to it, no more reservations, no limit on rank or pop. Original portals to the fort zones have been enabled.
[Abilities]
- Ground target AOE abilities no longer ignores LOS from centre of impact.
- Using items that fails in its cast will no longer remove the item.
- Blasting potions wont go through walls.
Bright Wizard:
- Flashfire now works like tooltip state, as in makes next cast on proc instant cast. Animation does not sync up and we are looking into this.
The following morale abilities now have a hard cap of 9 targets, and have had their tooltips updated accordingly.
KotBS - Solar Flare (was previously hard capped at 9, tooltip updated)
Slayer - Looks Like A Challenge (tooltip will be updated later)
Slayer - Doom Seeker
Swordmaster - Shadow Blades
Marauder - Energy Ripple
Zealot - Windblock
Black Orc - Yer Nothin
Choppa - Yer Goin Down!
Choppa - Stomp Da Yard
Sorc - Crippling Terror
[Items]
- Fixed so that items in overflow can now be moved to normal item slots.
[Scenarios]
- Added a check to ensure players are not killed on respawn point in SCs.
[Interface]
- Updated tooltips for the tactics that we changed a few weeks back so that they are no longer red when they are unlocked.
[Quests]
- The Orb and the Tome: The quest rewards have been set
- Breaking and Entering: You will now have to loot the items to complete the objectives
- Mourning Beauty: This quest line has been reviewed, and rewards have been set
- Take Your Pick: This quest has been corrected and reworked
- Servitude: Whole quest line is now available and reworked
- Useless: You will now receive the case in which you must put the Verminkin tail
- Hammer of Doom: The quest rewards have been set
- Sore Feet: This quest has been corrected
- Charming: Whole quest line is now available and reworked
[Tickets]
[13033] As the objects now have to be looted, it is no longer possible to spam-clicking on them to complete the quest
[15085] - Bloodlord Runesash fixed
[15041] - BG weapon was missing Skill
[14982] - Invader 7pc proc fixes
[14412] - Corrected proc
[14187] - Devastator/Obliterator/Braggart gear can be salvaged
[14145] - Choppa Merc set can be dyed
German translation provided by Gangan
Italiano translation provided by elk76
[Hotfix3]
- Fixed the back doors on fortresses so that defenders can enter from the back.
- Fixed the issue with fortresses spamming that it has removed your contribution.
[Hotfix2]
- Fixed an issue where forts would teleport players out on entry.
[Hotfix]
- Fixes for items not being deleted, and rams not working properly.
[Fortresses]
- Fixed an issue where if the player were offline they would bypass the contribution check to get rewards.
- If you contributed with a character in a fortress and change character the old character will have its contribution wiped.
- TEST No more portals to fortress, you can walk to it, no more reservations, no limit on rank or pop. Original portals to the fort zones have been enabled.
[Abilities]
- Ground target AOE abilities no longer ignores LOS from centre of impact.
- Using items that fails in its cast will no longer remove the item.
- Blasting potions wont go through walls.
Bright Wizard:
- Flashfire now works like tooltip state, as in makes next cast on proc instant cast. Animation does not sync up and we are looking into this.
The following morale abilities now have a hard cap of 9 targets, and have had their tooltips updated accordingly.
KotBS - Solar Flare (was previously hard capped at 9, tooltip updated)
Slayer - Looks Like A Challenge (tooltip will be updated later)
Slayer - Doom Seeker
Swordmaster - Shadow Blades
Marauder - Energy Ripple
Zealot - Windblock
Black Orc - Yer Nothin
Choppa - Yer Goin Down!
Choppa - Stomp Da Yard
Sorc - Crippling Terror
[Items]
- Fixed so that items in overflow can now be moved to normal item slots.
[Scenarios]
- Added a check to ensure players are not killed on respawn point in SCs.
[Interface]
- Updated tooltips for the tactics that we changed a few weeks back so that they are no longer red when they are unlocked.
[Quests]
- The Orb and the Tome: The quest rewards have been set
- Breaking and Entering: You will now have to loot the items to complete the objectives
- Mourning Beauty: This quest line has been reviewed, and rewards have been set
- Take Your Pick: This quest has been corrected and reworked
- Servitude: Whole quest line is now available and reworked
- Useless: You will now receive the case in which you must put the Verminkin tail
- Hammer of Doom: The quest rewards have been set
- Sore Feet: This quest has been corrected
- Charming: Whole quest line is now available and reworked
[Tickets]
[13033] As the objects now have to be looted, it is no longer possible to spam-clicking on them to complete the quest
[15085] - Bloodlord Runesash fixed
[15041] - BG weapon was missing Skill
[14982] - Invader 7pc proc fixes
[14412] - Corrected proc
[14187] - Devastator/Obliterator/Braggart gear can be salvaged
[14145] - Choppa Merc set can be dyed