Re: Patch Notes 15/12/2019
Posted: Sun Dec 15, 2019 8:02 pm
I'm in The Ironclad scenario (T1) and we just won the SC but nobody can leave. The Timer also ran down to 0:00 and we still can't leave, i guess the patch broke it?
The War Private Server
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=34457
Testing- with 273 init I got 12.8% to be crit without any ren/items crit reduction. Who remembers how much it was before the change?Gangan wrote: ↑Sun Dec 15, 2019 6:32 pmCould you explain What's changed a bit more in detail, please? ^^ReturnOfReckoning wrote: ↑Sun Dec 15, 2019 5:46 pm (...)
[Combat]
-Chance to crit and chance to defend is now calculated using more precise floating point math, which means smaller gains of initiative, weaponskill, etc; will now work as intended as opposed to removing decimals.
There was a bug that rounded everything down to the nearest integer.Zxul wrote: ↑Sun Dec 15, 2019 9:16 pmTesting- with 273 init I got 12.8% to be crit without any ren/items crit reduction. Who remembers how much it was before the change?Gangan wrote: ↑Sun Dec 15, 2019 6:32 pmCould you explain What's changed a bit more in detail, please? ^^ReturnOfReckoning wrote: ↑Sun Dec 15, 2019 5:46 pm (...)
[Combat]
-Chance to crit and chance to defend is now calculated using more precise floating point math, which means smaller gains of initiative, weaponskill, etc; will now work as intended as opposed to removing decimals.
ThxRapzel wrote: ↑Sun Dec 15, 2019 9:29 pmThere was a bug that rounded everything down to the nearest integer.
https://media.discordapp.net/attachment ... nknown.png
Example data of chance to be crit between 316-353 follows
Used to be:
the expected values:Spoiler:
Spoiler:
Nothing regarding this should have changed, but here is your answer:
So for example:altgrimreaper wrote: ↑Wed Sep 10, 2014 7:55 am (<defensive stat>/<offensive stat>*0.075)+(<defenders increase in defence> - <attackers reduction in defence>