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Patch Notes 01/02/2020

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ReturnOfReckoning
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Patch Notes 01/02/2020

Post#1 » Sat Feb 01, 2020 9:30 am

Italian translation provided by elk76
Hotfix #1
Spoiler:

[General]
Pushed a workaround out for the fort debug message causing the fort to crash.

[Abilities]
DPS DoK: Curse of Khaine now only triggers off of direct damage abilities or autoattacks.


[General]

- Fixed an issue where redeye set for SH would not appear in the ToK.
- Fixed an issue where full armor unlocks would not work due to an issue in the DB, for SH in particular to get your redeye or bloodlord title and ward you need to reequip the chest of redeye/bloodlord.
- Closed off some areas where players could use geography to be able to pounce up keep walls.
- Removed some lingering gameobjects and NPCs from past events that are no longer active.

[Armory]
- You can now search for items in the armory.
- Armory Items should now show relevent informations about, what mobs drop them, what vendors sell them, what potions they can make, what quests reward them and much much more.
- You can get item links for item for in game or the forums e.g. [Imperial Griffon]

[Abilities]

- Implemented deflect oil ability for tanks.
- Deflect oil is a 10 second buff that will buff your group with 25% dmg reduction from oil.
- Tightened the Z axis restriction on jumps with 2 feet (down from 22 to 20).

[Crafting]

- Fixed an issue where unforeseen items could be converted into resins.

[Fortress]

- Added more info to the debug message.

[Scenarios]

- [8234] Capping enemy realm flags in Blood of the Black Cairn will no longer reset your own flags. And the ones that do reset will be reset properly.
- [15359], [5811] & [10808]: Fix various issues with flags not being interactable when they should be or being possible to cap when they shouldn't be in the Battle for Praag and Gromril Crossing scenarios.
- Optimized memory usage for sending objective state packets.

[Quest]

- Fixed the RvR guild coin quest.

[ToK]

- Added the missing ToK unlocks for vanquishing fortress lords.
- Added the tome unlocks for completing scenarios of each race.

[User Interface]

- Fixed an issue where the apothecary window would get stuck if a critical failure happened.

[Ticket]

[15176] - Invader proc should now work from Path of Alchemy abilities as intended.
[15527] Rearranged some of the barricades to prevent jumping over them.
[15101] & [13887] Fix issues with staying and fighting on a mount when getting terror debuff

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SilentMorbus
Posts: 71

Re: Patch Notes 01/02/2020

Post#2 » Sat Feb 01, 2020 11:02 am

ooooh the deflect oil,the feelings in my heart,the memories,thanks for that and for your work in general. Armory search is a great thing for faschionwarhammer addicted like me :mrgreen:

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wonshot
Posts: 625

Re: Patch Notes 01/02/2020

Post#3 » Sat Feb 01, 2020 1:35 pm

Nice to see new Archtype Renown-abilities added like Deflect oil, so its not only MDPS having bypass posterns. I hope many tanks will enjoy this new ability.

As for the Armory on the website, any chance we can get the feature back of sorting playersearch simply by total renown rank? to see who is highest rank on each class and who is top 10?
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RuffRyder
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Re: Patch Notes 01/02/2020

Post#4 » Sat Feb 01, 2020 1:43 pm

ReturnOfReckoning wrote:
Sat Feb 01, 2020 9:30 am
[Armory]
- You can now search for items in the armory.
- Armory Items should now show relevent informations about, what mobs drop them, what vendors sell them, what potions they can make, what quests reward them and much much more.
- You can get item links for item for in game or the forums e.g. [Imperial Griffon]
Are you planning to add more features to the search, e.g. filters for race/class restriction or rarity?
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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Glorian
Posts: 4674

Re: Patch Notes 01/02/2020

Post#5 » Sat Feb 01, 2020 1:46 pm

That Armory change is great! I like it a lot.

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CountTalabecland
Posts: 606

Re: Patch Notes 01/02/2020

Post#6 » Sat Feb 01, 2020 2:21 pm

Once you search the item in the armory, where do you find the part about how it is bought/found/obtained?
Brynnoth Goldenbeard (40/74) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/35) (Engi)-- Bramm Bloodaxe (40/81) (Slayer) and a few Empire characters here or there, maybe even an elf.

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Hugatsaga
Posts: 63

Re: Patch Notes 01/02/2020

Post#7 » Sat Feb 01, 2020 2:24 pm

Awesome stuff, thank you!
Live: Daeneria
RoR: Calmdown, Magnumforce, Northsorc, Northstar etc

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Mepharees
Posts: 36

Re: Patch Notes 01/02/2020

Post#8 » Sat Feb 01, 2020 2:32 pm

CountTalabecland wrote:
Sat Feb 01, 2020 2:21 pm
Once you search the item in the armory, where do you find the part about how it is bought/found/obtained?
It should show it on this table at the bottom of the item's page:
Image

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zak68
Posts: 379

Re: Patch Notes 01/02/2020

Post#9 » Sat Feb 01, 2020 3:10 pm

"Armory" says you can search guilds too but is it implemented ?
furthermore, isn't it better to have three distinct search tools each offering appropriate and consistent filtering options ?

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CountTalabecland
Posts: 606

Re: Patch Notes 01/02/2020

Post#10 » Sat Feb 01, 2020 4:34 pm

Mepharees wrote:
Sat Feb 01, 2020 2:32 pm
CountTalabecland wrote:
Sat Feb 01, 2020 2:21 pm
Once you search the item in the armory, where do you find the part about how it is bought/found/obtained?
It should show it on this table at the bottom of the item's page:
Image
Weird, couldn’t see it for a few items I have been looking for. Doomstriker Axe and Zombified Chargers for example. This is an impressive tool but it makes sense if the whole database isn’t present yet.
Brynnoth Goldenbeard (40/74) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/35) (Engi)-- Bramm Bloodaxe (40/81) (Slayer) and a few Empire characters here or there, maybe even an elf.

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