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Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 8:27 am
by Sulorie
HvpE wrote: Wed Feb 12, 2020 8:20 am Healer contribution in city is borderline non-existent. I waitied till after 4 cities to make sure. Highest healer out of 11 bag rolls (would have been 12 but a stage 3 bug kept it from starting) was a white bag.

Please adjust soon so my guildies don't get mad i switch to dps. ;-)
It is to be expected. Look healer contri during pve pq, dd always at top. When doing pq with a warband, e.g. ch22, only one group has top contri with mostly all 6 players, all others are filler.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 8:35 am
by Natherul
contribution is pending some change already. Remember that this is the first week of proper release and we are working constantly to improve.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 9:28 am
by Collateral
Secrets wrote: Tue Feb 11, 2020 10:55 pm
Collateral wrote: Tue Feb 11, 2020 12:00 pm Royal crests should absolutely be convertable. At least with a 1-1 ratio. Normal players are already at a disadvantage with invader gear being required for sovereign, and getting royal crests while you don't even have a single piece of invader is simply rediculous.
You shouldn't be getting Royal until you have full invader's ToK entry unlocked.
Don't have any invader and I got royal crests for every stage in the city. And what should I get if I don't have invader? I hope it's more than 1 or 2 invader medals...

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 9:37 am
by HvpE
Thanks for the reply nath. Was just bringing it to attention in case it had not been.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 11:17 am
by mubbl
can someone explain me how undefanbale range st punts/ccs are not opening a "window" against the old woi?

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 12:30 pm
by Acidic
Natherul wrote: Wed Feb 12, 2020 8:35 am contribution is pending some change already. Remember that this is the first week of proper release and we are working constantly to improve.
Just a thought but disabling item drop in bag on initial release might be an idea. Gold bag would still give medallions but not equip players with 4 pieces due to contribution unbalance.
Oh well in my world gold bags should never give item anyway just increases the expectations and level of exploitation of mechanisms

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 12:49 pm
by Dackle
Our healer out healed the entire city instance by X2. He got nothing. Contribution needs to be assessed. Thx.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 12:54 pm
by Collateral
Contribution needs a change and pieces should be removed from bags. A random choppa from our instance was first in first two stages, probably would win the last one also if it didn't bug out. So almost 3 pieces of new sets in one instance...seems leggit.

Also, if indeed you shouldn't be getting royals unless you have invader tok, I really hope it will be quite a bit more than winning one fort. Or even let people get invader from bags if you can't get new sets.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 2:54 pm
by oaliaen
Collateral wrote: Wed Feb 12, 2020 12:54 pm Contribution needs a change and pieces should be removed from bags. A random choppa from our instance was first in first two stages, probably would win the last one also if it didn't bug out. So almost 3 pieces of new sets in one instance...seems leggit.

Also, if indeed you shouldn't be getting royals unless you have invader tok, I really hope it will be quite a bit more than winning one fort. Or even let people get invader from bags if you can't get new sets.
It happened in my siege too...Same person got 2 gold bags, giving no chance to others.. Seems broken.

Re: Patch Notes 08/02/2020 - City Sieges

Posted: Wed Feb 12, 2020 6:13 pm
by wargrimnir
Amazing.

Are you sure there's an issue with contribution though? Have you tried pushing the buttons harder?

We know. We've addressed it multiple times. More coming next patch.

Pls