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Patch Notes 18/06/2020 - Garden of Qu'aph

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Cimba
Posts: 376

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#11 » Thu Jun 18, 2020 5:33 pm

Looks pretty impressive. Can't wait for the next 6on6 fight night to test it out. I guess only one fight at a time is permitted?

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Starx
Posts: 336

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#12 » Thu Jun 18, 2020 5:34 pm

mytreds wrote: Thu Jun 18, 2020 5:24 pm A dueling arena....because that’s exactly what this game needs right now... :roll:
I had asked for something like this awhile back (although i specifically said it should be khorne themed :^) ) because dueling is actually just totally busted in cities due to same faction issues, ooc regen while fighting etc... But also bc it would make testing things much easier, having to get someone to come to CW with you in discord and then not being able to really go all out. And obvious reasons like you want to learn how to fight opposite faction classes more than your own, and do so while not looking like kill traders in an empty CW.

M0rw47h
Posts: 898

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#13 » Thu Jun 18, 2020 5:37 pm

mytreds wrote: Thu Jun 18, 2020 5:24 pm A dueling arena....because that’s exactly what this game needs right now... :roll:
Someone is sacrificing his own free time, to develop stuff for us.
Indeed, we should complain :?: :?: :?:

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HelgardZA
Posts: 6

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#14 » Thu Jun 18, 2020 5:37 pm

mytreds wrote: Thu Jun 18, 2020 5:24 pm A dueling arena....because that’s exactly what this game needs right now... :roll:
If anything, I think an increased focus on dueling may help figure out balance issues and get a more accurate estimation of career performance.
"My centre is giving way, my right is retreating, situation excellent, I am attacking."

Ferdinand Foch

lyncher12
Posts: 542

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#15 » Thu Jun 18, 2020 5:38 pm

does the patcher reconnect when it times out or do i have to restart and start all over again?

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Brew
Posts: 83

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#16 » Thu Jun 18, 2020 5:38 pm

Lol what is this patch
<Art Supplies>

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Kaelang
Posts: 1275

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#17 » Thu Jun 18, 2020 5:39 pm

noobwarrior wrote: Thu Jun 18, 2020 5:23 pm can not remember that there was something in liftme..
this is your own server creation..??
Yes.
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I play around with Social Media, troll our players on Discord and officially hate anyone who plays a dwarf.

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Omegus
Posts: 1385

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#18 » Thu Jun 18, 2020 5:42 pm

Feedback: having patrolling NPCs near practice targets is just asking to get yourself and others killed if testing any sort of AOE.
Zomega: RR8x Zealot

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Wam
Posts: 803

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#19 » Thu Jun 18, 2020 5:43 pm

M0rw47h wrote: Thu Jun 18, 2020 5:37 pm
mytreds wrote: Thu Jun 18, 2020 5:24 pm A dueling arena....because that’s exactly what this game needs right now... :roll:
Someone is sacrificing his own free time, to develop stuff for us.
Indeed, we should complain :?: :?: :?:
IKR

Its not like its free and run by volunteers who specialise in different areas :roll:

Its another layer of content, just like gunbad had to start somewhere, bb/be and bastion...

It might not apply to what some want/need right now!!!1111! but some people will get some use out of it atleast

Dueling use to be in the game, now its back in and has its own area (so no chance of kill trade drama)

So thanks for more content 8-)
Wamizzle Guild Leader [TUP]
Wamizzle Guild Leader [The Unlikely Plan]

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notabledomx
Posts: 12

Re: Patch Notes 18/06/2020 - Garden of Qu'aph

Post#20 » Thu Jun 18, 2020 5:52 pm

Gonna enjoy chilling on the upper deck, watching duels and chatting with Order
Stompo - 83 BO
Syndicalsim - 82 Magus

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