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Patch Notes 24/06/2020

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ReturnOfReckoning
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Patch Notes 24/06/2020

Post#1 » Wed Jun 24, 2020 3:04 pm

Italian translation provided by elk76

[Weekend Warfront: Battle at the Gate]

The Phoenix Gate guards the entrance to the inner lands of Ulthuan; soft rolling landscapes where in more peaceful ages the Ellyrion Horselords bred Elven Steeds. Now the plains are filled with signs of war – siege engines and corpses litter the landscape as Order and Destruction forces vie for control of the Phoenix Gate and all that lies beyond.

Image

This weekend Battle at the Gate will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Phoenix Gate scenario, and extra rewards from completing the event tasks.

[Scenarios]

- A rejoin feature has been added for all SCs. Players remain eligible for rejoin for 2 minutes after crashing - as long as they crash before the match starts.

* In the case of Solo Ranked: if the match never starts, the SC ends and you are put at the front of the queue.

- Fixed some graphical glitches with realm status not showing on flags in some cases

- [17203] - Dying with the first stage of flag carriers exhaustion buff won't apply the next stage anymore.

[Solo Ranked]

- Solo Ranked now waits for everyone to be ready before teleporting everyone in. The pre-match timer starts upon the 12th person being ready to enter, and you are notified as players agree enter the scenario. If players are not ready in a reasonable period of time, the match is forfeit and players are moved back to the front of the queue.

- The games played requirement to purchase ranked gear has been removed.

- The cost of ranked gear has been dropped by half. (already hotfixed last week, missed notes)

[Abilities]

- Glass Arrow: Cannot trigger more than once per second and only applies to Path of the Scout abilities. Note: Tooltip is wrong and will be fixed with a client patch later.

[Misc]

- Don't relevel potion buffs when bolstering/debolstering players.

[Quests]

Empire Chapter 17
- Marching Orders: You will now have to gather the Horned and Raven banners
- Turn it Up!: Rogni will nicely give you the Vod-ka if you dare to drink the Kislev Spirits

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Brutinho
Posts: 70

Re: Patch Notes 24/06/2020

Post#2 » Wed Jun 24, 2020 3:18 pm

Nice SC QoL changes!

We got these 2 on last week's hotfix:
[City Siege]
- Respeccing while in queue for city siege should no longer stop you from entering.
[Abilities]
- [17190] KotBS & Chosen auras are fixed.
- Glass Arrow no longer procs on auto attacks, and it will consume 15 action points each time it procs (tooltip update will come later with client patch).

Can we have a preview of SH changes pretty please? D:
[BG] Amelios
[SQ] Gittens
[WE] Flaquita
[KOBS] Quarterback

Winterwacht
Posts: 17

Re: Patch Notes 24/06/2020

Post#3 » Wed Jun 24, 2020 3:22 pm

Can we get the snare back to 100 feet in Skirmish or Eye shot castable on the move ?
65ft is literally Squig perma Pounce
Last edited by Winterwacht on Wed Jun 24, 2020 3:29 pm, edited 2 times in total.

Tankbeardz
Posts: 599

Re: Patch Notes 24/06/2020

Post#4 » Wed Jun 24, 2020 3:23 pm

Rip rSW -- Looking at you rSH :evil:

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Adelmar
Posts: 81

Re: Patch Notes 24/06/2020

Post#5 » Wed Jun 24, 2020 3:26 pm

Well, assault spec it is
Hired (WH) - RR8X
Audari (WE) - RR7X
Contract (SW) - RR8X

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Kaelang
Bugtracker Manager
Posts: 871

Re: Patch Notes 24/06/2020

Post#6 » Wed Jun 24, 2020 3:27 pm

If your bags are funky - relog and rerun the Launcher.

Further bugs to Bugtracker please.
Bugs are like Pokémon - Gotta catch em all.

Fancy helping me become the very best, like no BT Manager ever was? Submit your bugs to the tracker and follow the format. If you've found a shiny (exploit), PM's or Discord please.

velenne
Posts: 81

Re: Patch Notes 24/06/2020

Post#7 » Wed Jun 24, 2020 3:30 pm

Please point on the doll where the SW's hurt you...

Illuminati
Posts: 172

Re: Patch Notes 24/06/2020

Post#8 » Wed Jun 24, 2020 3:41 pm

The rSW changes were after all, a buff to mSW lol

Crosscut ya to da face!

Thanks for the SC changes!
————————————————
Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?

Bugs reported: 6

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mytreds
Posts: 127

Re: Patch Notes 24/06/2020

Post#9 » Wed Jun 24, 2020 3:50 pm

Suggestion: When you make changes to a class, it would be awesome if you also make a note as to why you did so, as in explaining the reasoning behind the changes. That way you don’t leave us guessing as to why you make said changes and believing said changes are not due to you throwing darts at a board to determine the outcomes.

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Lokiusus
Posts: 16

Re: Patch Notes 24/06/2020

Post#10 » Wed Jun 24, 2020 3:55 pm

If we're going to keep nerfing RSW aoe/st, could ASW at least get a tactic or something to make "sweeping slash" spammable? That might give at least some AOE paridy/viability between ASW and MSH.

Right now all playstyles of "buffed" SW may be the least city viable class on Order.
BG: 70+ | BLORK: 70+ | CH: 60+ | DOK: 60+
(a)SW: 70+

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