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Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 2:25 pm
by xanderous
Spellbound wrote: Thu Jul 16, 2020 6:25 pm
Akilinus wrote: Wed Jul 15, 2020 7:28 pm
Spellbound wrote: Wed Jul 15, 2020 11:11 am Order is back to losing City sieges by decent margin post morale nerf.
50% of the order population are either sniper engies who only sit on walls or solo dps am/white lions.

Are you really surprised that these players lose when they try to pug cities?
Why do you think they play less tanks? Less healers means you know you won’t get heals if playing melee. So they jump to range. AMs are bad healers versus RP and WP because they’re more utility and DPS focus. If healing was strong all around and many play it, the meta can change to the tanks.

Give IBs a AOE knockdown like marauders and take one ability away.
Sure give the aoe knockdown to the class that has already has one of the best single target knockback, a root and aoe snare, a aoe knockback that can also snare, sounds legit, if you were gonna give aoe knockdown to any class it would be less favoured shadow warior but even then they would have to remove the ranged KD in the process, which would be fine.

Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 2:35 pm
by Foofmonger
xanderous wrote: Fri Jul 17, 2020 2:25 pm
Spellbound wrote: Thu Jul 16, 2020 6:25 pm
Akilinus wrote: Wed Jul 15, 2020 7:28 pm

50% of the order population are either sniper engies who only sit on walls or solo dps am/white lions.

Are you really surprised that these players lose when they try to pug cities?
Why do you think they play less tanks? Less healers means you know you won’t get heals if playing melee. So they jump to range. AMs are bad healers versus RP and WP because they’re more utility and DPS focus. If healing was strong all around and many play it, the meta can change to the tanks.

Give IBs a AOE knockdown like marauders and take one ability away.
Sure give the aoe knockdown to the class that has already has one of the best single target knockback, a root and aoe snare, a aoe knockback that can also snare, sounds legit, if you were gonna give aoe knockdown to any class it would be less favoured shadow warior but even then they would have to remove the ranged KD in the process, which would be fine.
Or give SWs an AoE KD and give Marauder's shadowstep. XD

Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 5:47 pm
by Feomatar1
Just delete sw from the game, everyone justifying shittiness of sw cause they compare msh to wl X D No problem so why dont you compare zealot to slayer, or maybe shaman to wh? now asw ans msh have equal single target dps and burst BUT msh have 100 times better mobility, tons of aoe and 100% viability in end game and asw have NOTHING... **** it, i just cant stop laugh of this idiocracy and hypocrisy, that just clown fiesta, delete this class out of the game, stop castrate and torture sw over and over again pls. https://www.youtube.com/watch?v=UcZzlPGnKdU

Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 6:30 pm
by TreefAM
I like my sw and I am still able to burst people down, not as much as during the 3 strike time but eh, relax a bit you nerd.

Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 8:44 pm
by Ramlaen
Akilinus wrote: Thu Jul 16, 2020 8:01 pm
Spellbound wrote: Thu Jul 16, 2020 6:25 pm
Akilinus wrote: Wed Jul 15, 2020 7:28 pm

50% of the order population are either sniper engies who only sit on walls or solo dps am/white lions.

Are you really surprised that these players lose when they try to pug cities?
Why do you think they play less tanks? Less healers means you know you won’t get heals if playing melee. So they jump to range. AMs are bad healers versus RP and WP because they’re more utility and DPS focus. If healing was strong all around and many play it, the meta can change to the tanks.

Give IBs a AOE knockdown like marauders and take one ability away.
They want to play solo and will play the classes that are strong at soloing.

its a bit ridiculous that you complain about the balance and claim that you worked with balance on live. Maybe you and the team should have built a better foundation from the start.....
Almost like several Order classes are not as they were on live, I can only imagine the crying if Engie still had the damage boost morale 2.

Re: Patch Notes 15/07/2020

Posted: Fri Jul 17, 2020 8:50 pm
by Akilinus
Ramlaen wrote: Fri Jul 17, 2020 8:44 pm
Akilinus wrote: Thu Jul 16, 2020 8:01 pm
Spellbound wrote: Thu Jul 16, 2020 6:25 pm

Why do you think they play less tanks? Less healers means you know you won’t get heals if playing melee. So they jump to range. AMs are bad healers versus RP and WP because they’re more utility and DPS focus. If healing was strong all around and many play it, the meta can change to the tanks.

Give IBs a AOE knockdown like marauders and take one ability away.
They want to play solo and will play the classes that are strong at soloing.

its a bit ridiculous that you complain about the balance and claim that you worked with balance on live. Maybe you and the team should have built a better foundation from the start.....
Almost like several Order classes are not as they were on live, I can only imagine the crying if Engie still had the damage boost morale 2.
Yeah destro did not also have the same m2

Re: Patch Notes 15/07/2020

Posted: Sat Jul 18, 2020 12:04 pm
by orillah
Just make that Destro can play vs Destro in Scs or Cities, and leave Order to those minorites still wanting to stick in it for some reason...

Re: Patch Notes 15/07/2020

Posted: Sun Jul 19, 2020 3:21 pm
by Jeliel
Nothing new for pop balance...
Still annoying Destro ORVR...
Still unplayable Order ORVR...

Pause continues.