Possible to clarify what was changed? What is the new formula?ReturnOfReckoning wrote: ↑Wed Sep 09, 2020 1:54 pm
- Guard defense formula now uses same code as regular defense checks, but treats all damage as if coming from front. This means you will also see some disrupt/dodge of guard damage in combat log.
Previously on RoR guard damage checks were also checking against those stats, but using a different formula and always displayed as block/parry in the combat log.
Does this mean that previously guard damage was checking for location of guarded groupmate? Is in if he was behind you, you would not block guard damage because it was coming from the rear and those attacks coming from behind cannot be blocked/parried?
Would be great to know how the game works on this point as Guard is arguably the most important ability for group play.
Thanks for the hard work!