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Patch Notes 02/10/2020

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dalen
Developer
Posts: 312

Re: Patch Notes 02/10/2020

Post#11 » Fri Oct 02, 2020 10:44 am

ravezaar wrote:
Fri Oct 02, 2020 10:38 am
- Proc damage is no longer automatically undefendable as guard damage.

So this is a pure Rampage Nerf ?
Rampage isn't proc damage, so this doesn't affect Rampage at all.

It does mean for example that the tank has a chance to parry the guard damage from Reckless Gamble though. The primary target still can't defend against Reckless Gamble however.
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wildwindblows
Posts: 210

Re: Patch Notes 02/10/2020

Post#12 » Fri Oct 02, 2020 10:48 am

Mara get buff :O

JarlBerzirk
Posts: 21

Re: Patch Notes 02/10/2020

Post#13 » Fri Oct 02, 2020 10:48 am

- The extra end zone defense reward is removed. We feel that with the added keep defense rewards and increased shard drops this end zone defense mechanic is not needed anymore

What exsctly does this mean? Can a dev explain more please? Thanks!

anarchypark
Posts: 1660

Re: Patch Notes 02/10/2020

Post#14 » Fri Oct 02, 2020 10:49 am

ReturnOfReckoning wrote:
Fri Oct 02, 2020 9:55 am
[Witch Hunter]

- New Ability at lvl 34: "Purgatory", 2s cast, 20s cooldown: By driving a stake through their heart, you condemn your enemy to Purgatory. They cannot be resurrected for the next 30 seconds.

I dreamed that terror effect will be interesting feature in rvr.
perfect timing when i lvling WH haha.
SM8, SW8, AM8, WL5, KoBS5, BW4, WP8, WH6, IB5, EG4, RP4, SL5
BG7, Sorc6, DoK7, WE7, Cs7, Mg7, Ze6, Mara6, BO4, SH4, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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Goermsi
Posts: 89

Re: Patch Notes 02/10/2020

Post#15 » Fri Oct 02, 2020 10:49 am

dalen wrote:
Fri Oct 02, 2020 10:44 am

Rampage isn't proc damage, so this doesn't affect Rampage at all.
*heavy breathing*
:mrgreen:
Schweinejungs (Drakenwald)
...Kill & Run, cause we can...

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Gurf
Posts: 200

Re: Patch Notes 02/10/2020

Post#16 » Fri Oct 02, 2020 10:50 am

Good work Devs, thanks

TreefAM
Posts: 440

Re: Patch Notes 02/10/2020

Post#17 » Fri Oct 02, 2020 10:50 am

JarlBerzirk wrote:
Fri Oct 02, 2020 10:48 am
- The extra end zone defense reward is removed. We feel that with the added keep defense rewards and increased shard drops this end zone defense mechanic is not needed anymore

What exsctly does this mean? Can a dev explain more please? Thanks!
The 2 invaders you get from defending pre fort zones and pushing them back to middle.
For example destro pushing order out of Black Crag and into Thunder Mountain.

Brickson
Posts: 79

Re: Patch Notes 02/10/2020

Post#18 » Fri Oct 02, 2020 11:01 am

Nice changes to WH/WE. Looking forward to trying them out :)
Bricksona 7X WH, Bricksana 7X SM, Bricksone 7X Engi, Bricksorno 4X RP

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Acidic
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Re: Patch Notes 02/10/2020

Post#19 » Fri Oct 02, 2020 11:04 am

Interesting WH/WE change
Will be interesting especially in 6v6 / city I expect
Last edited by Acidic on Fri Oct 02, 2020 11:20 am, edited 1 time in total.

Alubert
Posts: 56

Re: Patch Notes 02/10/2020

Post#20 » Fri Oct 02, 2020 11:09 am

Thx again for hard work.

My main is choppa and i like GTDC fix.
Now 90% choppas need to learn use others skills too.

WH/WE very nice change too.
Hurub - Chopa
Wybrany - Chosen
Mroczniak - BG
Doczek - DoK
Alubert - KTB
Mnich -WP
Kregi - Slayer

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