Patch Notes 23/10/2020
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- Przepraszam
- Posts: 98
Re: Patch Notes 23/10/2020
Can you people please stop crying about pounce nerf because i played against order and destro on the same class/mirror (both of them rr85) and clearly the most overpowered class i met was Wl
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Millivanilli Karvosky
Millivanilli Karvosky
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Re: Patch Notes 23/10/2020
The fact a 20s damage window for WL wo FO is called BURST is amazing
Clap clap 5/5
The fact high level WLs are going along with this as being accurate is puzzlin
Clap clap 5/5
The fact high level WLs are going along with this as being accurate is puzzlin
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Patch Notes 23/10/2020
You pretty much answered the question
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
- wargrimnir
- Head Game Master
- Posts: 8287
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Re: Patch Notes 23/10/2020
Can WL even last 20s before running out of AP? Perhaps if the evaluation is burst damage the measurement should be "amount of time before reaching 10k damage".
Re: Patch Notes 23/10/2020
Depends if there are 5 or 9 dps shmy AP draining
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Patch Notes 23/10/2020
MY GUY!!!! PROVE I AM WRONG!!!! You are doing all this talking, ZERO testing. Go get logs, go make your data. Bring it back. I will be waiting. I helped torq do testing with the mSH and gave him suggestions to fix their burst. He took it and a few other small tweaks for them when the melee tree first came out.Neverever wrote: ↑Tue Oct 27, 2020 8:07 am Yea yea yea... Once more you try to manipulate people with false data. Everybody is so familiar with your bullshit in this forums that as you can observe from the responds, no one is taking you serious. ...well except a dev who is obviously in love with the certain class you tirelessly try to keep above others in every single thread with your childish arguments such has "hey I have the numbers, here they are but don't ask the details of how I obtained those numbers...". Very convincing!
If you know anything about Torq he is not a Hyperbole type guy.
Re: Patch Notes 23/10/2020
wargrimnir wrote: ↑Tue Oct 27, 2020 1:26 pmCan WL even last 20s before running out of AP? Perhaps if the evaluation is burst damage the measurement should be "amount of time before reaching 10k damage".
Pretty much what you said, most WL's are out of juice after doing one rotation. Then if you add in any of the 50 shaman running around, good luck. 110 ap once your land from pounce doing your first skill move when you land then 215 soon after.
Re: Patch Notes 23/10/2020
Unfortunately, I do not have time to make my own test. I invested too much time to this game and I dont have motivation to log in at this point. You can send me the vid if u can and I will check it maybe. I see that devs want to bring some changes but they chose the way of nerfs - no matter if it is WL or SH or Kotbs or what I am not happy to see that. What should I expect in the future? I do not know. Some players are able to adapt - so was I, but not forever (less and less fun due nerfs).sogeou wrote: ↑Tue Oct 27, 2020 12:23 amGood thing I have all of that and share it to who I want. But you are free to go roll and make both and find out for yourself. Or if you want to PM because you play the class and want info I would be more than happy to help you out.Jastojan wrote: ↑Mon Oct 26, 2020 9:05 pm
Numbers don't lie - As I saw many posts from you I can not believe YOUR numbers and I cant take them as a correct supporting documentation. The only correct supporting documentation for me would be from a dev team. (Or video -containg all important things like stats, renowns etc.)
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Re: Patch Notes 23/10/2020
wargrimnir wrote: ↑Tue Oct 27, 2020 1:26 pmCan WL even last 20s before running out of AP? Perhaps if the evaluation is burst damage the measurement should be "amount of time before reaching 10k damage".
I've seen this argument a lot. Why is this is any different to other classes? I look at my Mara in ST Brut spec and I see:
45 AP for Wave of Terror
45 AP for Wave of Mutilation
40 AP for Mutated Aggressor
35 AP for Guilitine
35 AP for Pulverize
Only marginal diff is the anytime which for Mara is 25 AP (Impale) vs 35 AP for WL (Sundering Chop). I can't see 10 AP making much difference over a single 1v1 burst rotation. I can see it mattering in WB fights where you're switching targets and constantly trying to apply pressure, but I'd happily accept 10 AP higher cost on the Mara for a Pounce like gap closer. Maras just get eaten alive in 1v1 solo play. I love my Mara but it feels bad to have to play WL / AM / Shammy to enjoy solo roaming.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG
- nebelwerfer
- Posts: 648
Re: Patch Notes 23/10/2020
Another thing thats different for msh is that they dont have axe toss to dismount a target, idk if thats been mentioned already.
Maybe let them spit at target or something
Maybe let them spit at target or something
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