Recent Topics

Ads

Patch Notes 03/12/2020

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
ravezaar
Posts: 530

Re: Patch Notes 03/12/2020

Post#41 » Thu Dec 03, 2020 5:29 pm

so SH now gets the 100ft back, and have ranged disarm + ranged KD while SW only has ranged kd ?

SH the CC King of RoR seem about right
Ravezaar Slayer rr86
Ravezz Ironbreker rr82
Goingsolo Shadow Warrior rr81
Zutha Runepriest rr83
Raave Magus rr84 (finally gave in to Tzeentch whispers)
https://imgur.com/a/mlxv1nJ

Ads
User avatar
Spellbound
Posts: 329
Contact:

Re: Patch Notes 03/12/2020

Post#42 » Thu Dec 03, 2020 5:33 pm

dalen wrote: Thu Dec 03, 2020 5:29 pm
Spellbound wrote: Thu Dec 03, 2020 5:19 pm
wargrimnir wrote: Thu Dec 03, 2020 5:13 pm

As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.
Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".
Reduce charge speed from +50% to +30%. Request noted.
In exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!
Image

User avatar
knick
Posts: 206

Re: Patch Notes 03/12/2020

Post#43 » Thu Dec 03, 2020 5:35 pm

dalen wrote: Thu Dec 03, 2020 5:29 pm
Spellbound wrote: Thu Dec 03, 2020 5:19 pm
wargrimnir wrote: Thu Dec 03, 2020 5:13 pm

As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.
Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".
Reduce charge speed from +50% to +30%. Request noted.
thats the reason not to listen to the community huh? most time people speak before they think
[Kraehenfeld] Knick WL RR85+

Image

Krima
Posts: 602

Re: Patch Notes 03/12/2020

Post#44 » Thu Dec 03, 2020 5:35 pm

ravezaar wrote: Thu Dec 03, 2020 5:29 pm so SH now gets the 100ft back, and have ranged disarm + ranged KD while SW only has ranged kd ?

SH the CC King of RoR seem about right
Yes please buff both more!! so we have the ultimate Hybrid class with 0 drawbacks,

Tier S Range dps
+
Tier S Melee dps
Krima - WE RR 87
Carnage :ugeek:

jughurta
Posts: 21

Re: Patch Notes 03/12/2020

Post#45 » Thu Dec 03, 2020 5:36 pm

ravezaar wrote: Thu Dec 03, 2020 5:29 pm so SH now gets the 100ft back, and have ranged disarm + ranged KD while SW only has ranged kd ?

SH the CC King of RoR seem about right
Is the same for SW, remove some cc could be good with increasing their respective dps (for SW and SH)

Fai
Posts: 29

Re: Patch Notes 03/12/2020

Post#46 » Thu Dec 03, 2020 5:37 pm

ravezaar wrote: Thu Dec 03, 2020 5:29 pm so SH now gets the 100ft back, and have ranged disarm + ranged KD while SW only has ranged kd ?

SH the CC King of RoR seem about right
read —> think —> post
qs remains 65ft. gas increases range by 15ft instead of 10%.

User avatar
Ramlaen
Posts: 201

Re: Patch Notes 03/12/2020

Post#47 » Thu Dec 03, 2020 5:43 pm

Spellbound wrote: Thu Dec 03, 2020 5:33 pm
dalen wrote: Thu Dec 03, 2020 5:29 pm
Spellbound wrote: Thu Dec 03, 2020 5:19 pm

Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".
Reduce charge speed from +50% to +30%. Request noted.
In exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!
And then they can pikachuface when the forum gets flooded with cries as people realize how powerful movement buffs that do not break are.
Ramlaen, Longhaul, Wolfnrock, Grashop
Hitzusen, Popori, Mecaster
Nietono, Ebichu, Tofurky

User avatar
Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 03/12/2020

Post#48 » Thu Dec 03, 2020 5:44 pm

Jurki wrote: Thu Dec 03, 2020 5:14 pm Well 80ft is atleast something we can start with when it comes to adjusting. Although it would be more viable to get QS range up to 80 without the gas squig. That way we can still use the spiked squig auto attack (aim = mobility) and the possibility to combine it with the auto attack speed tactic while still being a "short range" rdps (long range is btw starting at 115ft) (aim = greater spectrum of viable tactic choices). But again its a start atleast. Lets test this.
With RKD on the move, FEO back to Bs and 100 ft, RA! Core , and 80ft you have more tool to be safe . New effect on RTA might help to kill targets faster , I’ll read constructive feedback anyway .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

Image

Ads
User avatar
Grunbag
Former Staff
Posts: 1881

Re: Patch Notes 03/12/2020

Post#49 » Thu Dec 03, 2020 5:44 pm

Ramlaen wrote: Thu Dec 03, 2020 5:43 pm
Spellbound wrote: Thu Dec 03, 2020 5:33 pm
dalen wrote: Thu Dec 03, 2020 5:29 pm

Reduce charge speed from +50% to +30%. Request noted.
In exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!
And then they can pikachuface when the forum gets flooded with cries as people realize how powerful movement buffs that do not break are.
You mean it took them 12 years to understand it doesn’t break on the move ?
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

Image

BelligerentBob
Posts: 105
Contact:

Re: Patch Notes 03/12/2020

Post#50 » Thu Dec 03, 2020 5:46 pm

The team hasn't gotten it right but they're going in the right direction with these changes by moving Run Away! to a core ability. The game is balanced around group play, not one-on-one vacuums. Ranged Squig Herders got a massive rework BUT that made the class feel clunky and unnatural to veteran QS Squig Herder players who suddenly found themselves in the fray with melee.

That said, every mDPS has a form of speed boost, some even multiple, and your snare/root break/immunity should not be used recklessly considering the cooldown on it.

And last I checked WLs are still a popular class and have ranged root, charge, pull, and of course the iconic Pounce. If anything, the change to Run Away! has made me feel like White Lion's should lose charge... unless dual wielding...

edit: On live we all slotted Odjira in our boots and specced into Quick Escape because of how good speed increases are both offensive and defensively. RA! should have a condition on it, something like requires an active Gas or Spiked Squig instead of just an active pet.
Last edited by BelligerentBob on Thu Dec 03, 2020 5:51 pm, edited 1 time in total.
Image
[Hemingway Daiquiri(s)]

Who is online

Users browsing this forum: No registered users and 23 guests