Recent Topics

Ads

Patch Notes 29/01/2021

Forum rules
Before posting on this forum, be sure to read the Terms of Use
Caema
Posts: 9

Re: Patch Notes 29/01/2021

Post#141 » Fri Jan 29, 2021 10:27 pm

Shattering Blow damage is so underwhelming.

Ads
User avatar
Secrets
Former Staff
Posts: 414

Re: Patch Notes 29/01/2021

Post#142 » Fri Jan 29, 2021 10:27 pm

sharpblader wrote: Fri Jan 29, 2021 10:12 pm
Secrets wrote: Fri Jan 29, 2021 8:57 pm
Sponn wrote: Fri Jan 29, 2021 7:53 pm Devs really need to implement changes through empirical observation and experience rather than.... whatever metric they use


Pretty sure nobody was complaining about On Your Guard, but if it isn't broke, just change it anyway!


lol


Does this mean Discordant Fluctuation for Chosen is going to be changed from Spirit damage to Physical as well?


Probably not.


Nice "Balance"
Legit was on the tooltip as physical and client files, too. Someone, somewhere along the way made it elemental damage instead of physical in a 'stealth' change.
Thanks for confirming "stealth" changes exist.

Couldve added No Escape now deals 1200 dmg instead of 1800 to match BO Deafening Bellow in the patch notes. Or will that remain a "stealth" change? Or did I miss the patch note?

WTB Oppressing Blow/Vigilance update. Has the team concluded anything yet?
They did exist in the past.
We've been trying to either document them in:
A) Patch Notes
B) Bugtracker

That one looks identical on the career builder and neither ability has changed.

No Escape is 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=18242&p=197710&hili ... 00#p197710
Deafening Bellow does 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=11934&p=127233&hili ... 00#p127233

User avatar
MedV
Posts: 293

Re: Patch Notes 29/01/2021

Post#143 » Fri Jan 29, 2021 10:34 pm

Was really hoping this was gonna be the week the AM saw even a little change. Instead of doing small changes over time, devs will wait a year and make huge changes all at once that most AMs don’t want.
The King.

User avatar
sharpblader
Posts: 298

Re: Patch Notes 29/01/2021

Post#144 » Fri Jan 29, 2021 10:35 pm

Secrets wrote: Fri Jan 29, 2021 10:27 pm
sharpblader wrote: Fri Jan 29, 2021 10:12 pm
Secrets wrote: Fri Jan 29, 2021 8:57 pm

Legit was on the tooltip as physical and client files, too. Someone, somewhere along the way made it elemental damage instead of physical in a 'stealth' change.
Thanks for confirming "stealth" changes exist.

Couldve added No Escape now deals 1200 dmg instead of 1800 to match BO Deafening Bellow in the patch notes. Or will that remain a "stealth" change? Or did I miss the patch note?

WTB Oppressing Blow/Vigilance update. Has the team concluded anything yet?
They did exist in the past.
We've been trying to either document them in:
A) Patch Notes
B) Bugtracker

That one looks identical on the career builder and neither ability has changed.

No Escape is 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=18242&p=197710&hili ... 00#p197710
Deafening Bellow does 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=11934&p=127233&hili ... 00#p127233
I don't have evidence but I could swear No Escape was doing 1800 AoE damage until a month or so ago. Why I distinctly remember this is because I always saved m3 when fighting against dps shamans and watch them fall gloriously to the burst. Or old age has caught up to me.

Maybe it was inadvertently changed when diminishing returns were added to morale damage?

Maybe someone else can confirm?

User avatar
Ramlaen
Posts: 201

Re: Patch Notes 29/01/2021

Post#145 » Fri Jan 29, 2021 10:45 pm

zupaH wrote: Fri Jan 29, 2021 10:01 pm
Ramlaen wrote: Fri Jan 29, 2021 9:51 pm
zupaH wrote: Fri Jan 29, 2021 9:49 pm

what do you aim to discuss? He's right you know. SW can be just as tanky, have sick ranged dps or be melee dps. It all depends on what you spec. You don't get that automatically as a squig either.
And a fraction of the CC/movespeed buffs. In the balance of offense, defense and utility SH are strong all 3 simultaneously.
what are you even talking about? the only thing that SH's have over SW's that's good is Run Away. If you're looking for straight up abilities that they have "access" too, SW's are very close behind. It's not as far as you're thinking. What utility are you talking about? KD on the move? yes. But it's shorter range and duration now. Rest depends on stances, just like SW.
Considering the people who have asserted a 2 second otm knockdown is not a good ability the definition of good appears to be very subjective.
Ramlaen, Longhaul, Wolfnrock, Grashop
Hitzusen, Popori, Mecaster
Nietono, Ebichu, Tofurky

M0rw47h
Posts: 898

Re: Patch Notes 29/01/2021

Post#146 » Fri Jan 29, 2021 10:46 pm

sharpblader wrote: Fri Jan 29, 2021 10:35 pm
Secrets wrote: Fri Jan 29, 2021 10:27 pm
sharpblader wrote: Fri Jan 29, 2021 10:12 pm

Thanks for confirming "stealth" changes exist.

Couldve added No Escape now deals 1200 dmg instead of 1800 to match BO Deafening Bellow in the patch notes. Or will that remain a "stealth" change? Or did I miss the patch note?

WTB Oppressing Blow/Vigilance update. Has the team concluded anything yet?
They did exist in the past.
We've been trying to either document them in:
A) Patch Notes
B) Bugtracker

That one looks identical on the career builder and neither ability has changed.

No Escape is 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=18242&p=197710&hili ... 00#p197710
Deafening Bellow does 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=11934&p=127233&hili ... 00#p127233
I don't have evidence but I could swear No Escape was doing 1800 AoE damage until a month or so ago. Why I distinctly remember this is because I always saved m3 when fighting against dps shamans and watch them fall gloriously to the burst. Or old age has caught up to me.

Maybe it was inadvertently changed when diminishing returns were added to morale damage?

Maybe someone else can confirm?
Before Mighty Soul was removed, NE could crit with it equipped.

lyncher12
Posts: 542

Re: Patch Notes 29/01/2021

Post#147 » Fri Jan 29, 2021 10:47 pm

ty for nerfing shattering blow. not sure why a class all about burst had the hardest hitting dot in the game

User avatar
sharpblader
Posts: 298

Re: Patch Notes 29/01/2021

Post#148 » Fri Jan 29, 2021 10:53 pm

M0rw47h wrote: Fri Jan 29, 2021 10:46 pm
sharpblader wrote: Fri Jan 29, 2021 10:35 pm
Secrets wrote: Fri Jan 29, 2021 10:27 pm

They did exist in the past.
We've been trying to either document them in:
A) Patch Notes
B) Bugtracker

That one looks identical on the career builder and neither ability has changed.

No Escape is 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=18242&p=197710&hili ... 00#p197710
Deafening Bellow does 1200 damage, dating back to the year 2016. viewtopic.php?f=8&t=11934&p=127233&hili ... 00#p127233
I don't have evidence but I could swear No Escape was doing 1800 AoE damage until a month or so ago. Why I distinctly remember this is because I always saved m3 when fighting against dps shamans and watch them fall gloriously to the burst. Or old age has caught up to me.

Maybe it was inadvertently changed when diminishing returns were added to morale damage?

Maybe someone else can confirm?
Before Mighty Soul was removed, NE could crit with it equipped.
Probably. But I believe it happened even after MS removal. Also think it was on the tooltip.

Damn self doubt increases. Yeah you're probably right.

Ads
User avatar
teiloh
Posts: 691

Re: Patch Notes 29/01/2021

Post#149 » Fri Jan 29, 2021 10:56 pm

Rumpel wrote: Fri Jan 29, 2021 9:09 pm Witch Hunter where crying a long thread so they got armor debuff and as compensation we pounce...blame witch hunter pls.
Where do people get the idea that just because WH get something, WE should as well?

User avatar
teiloh
Posts: 691

Re: Patch Notes 29/01/2021

Post#150 » Fri Jan 29, 2021 11:00 pm

zupaH wrote: Fri Jan 29, 2021 10:01 pm what are you even talking about? the only thing that SH's have over SW's that's good is Run Away. If you're looking for straight up abilities that they have "access" too, SW's are very close behind. It's not as far as you're thinking. What utility are you talking about? KD on the move? yes. But it's shorter range and duration now. Rest depends on stances, just like SW.
The pet
Essentially ranged/undefendable no GCD Disarm
Self insta wounds/heal
AOE KB
Squigbeast
Mid-range crit increaser
Core melee snare
Core pounce

etc

There's a big difference between stance dancing and a core ability toggle

Who is online

Users browsing this forum: No registered users and 27 guests