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Patch Notes 29/01/2021

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Bignusty
Posts: 454

Re: Patch Notes 29/01/2021

Post#21 » Fri Jan 29, 2021 6:01 pm

Order wine 1 - Squig herder 0 !

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Neverever
Posts: 193

Re: Patch Notes 29/01/2021

Post#22 » Fri Jan 29, 2021 6:01 pm

Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit

Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from bouncing.
Last edited by Neverever on Fri Jan 29, 2021 6:46 pm, edited 2 times in total.

Sundowner
Posts: 468

Re: Patch Notes 29/01/2021

Post#23 » Fri Jan 29, 2021 6:01 pm

- Blindside: This ability's Primary Stat Multiplier has been reduced back to its 1.4.8 values , and the base damage is increased instead. This allows the ability to scale better with mastery points and interact better with toughness, as other DoTs do.

- Shattering Blow: This ability's Primary Stat Multiplier has been reduced back to its 1.4.8 values , and the base damage is increased instead. This allows the ability to scale better with mastery points and interact better with toughness, as other DoTs do.
Can someone elaborate on that, what is net effect, let's say, with 9 points in respective tree?

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Drednes
Posts: 87

Re: Patch Notes 29/01/2021

Post#24 » Fri Jan 29, 2021 6:02 pm

appreciation to the team for working on this big patch (however people feel about it) Big ups!

Mruvka
Posts: 41

Re: Patch Notes 29/01/2021

Post#25 » Fri Jan 29, 2021 6:03 pm

Great balance decisions for WL, big thanks to the development team!

Swapping Pounce for Throat Bite in the mastery tree is very reasonable and I think most White Lions will approve. Possibly more people will pay attention to Throat Bite now as it is in fact a very important and useful skill.
Titillation - 82 RR WL
Shibboleth - 81 RR WP
Mrun - 20 RR IB

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Ysaran
Posts: 1220

Re: Patch Notes 29/01/2021

Post#26 » Fri Jan 29, 2021 6:05 pm

So now Shield Sweep gives only 10 grudges? Or it gives 10 grades per hit (how it should)?
Zputadenti

Sulorie
Posts: 7219

Re: Patch Notes 29/01/2021

Post#27 » Fri Jan 29, 2021 6:05 pm

Neverever wrote: Fri Jan 29, 2021 6:01 pm
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit

Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from big bouncing.
It's not like enemies pile up on one spot only. It does, as you are significantly more mobile, especially if being snared.
Dying is no option.

Whyumadbro
Posts: 485

Re: Patch Notes 29/01/2021

Post#28 » Fri Jan 29, 2021 6:07 pm

Nice patch! cant wait to see the slayer animations

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Ramlaen
Posts: 201

Re: Patch Notes 29/01/2021

Post#29 » Fri Jan 29, 2021 6:08 pm

Neverever wrote: Fri Jan 29, 2021 6:01 pm
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit

Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from big bouncing.
Well it's good to see someone admitting lag bombing with Big Bouncing was an intentional exploit.
Ramlaen, Longhaul, Wolfnrock, Grashop
Hitzusen, Popori, Mecaster
Nietono, Ebichu, Tofurky

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Aurandilaz
Posts: 1896

Re: Patch Notes 29/01/2021

Post#30 » Fri Jan 29, 2021 6:10 pm

instead of doing weird sideways "buffing"/nerfing of WL, you could just have reverted the Pounce nerf which is what cost the class most of its players... oh well. :?:

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