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Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:13 pm
by Ibechuck97
Love that you guys took the shards out of the higher bags. Hate to admit but I won a gold bag and took the royal shards instead of crests. Lol

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:17 pm
by MedV
At least City meta is easy to figure out now. 8WP/Doks. Let the cloth healers just Remake a wp or dok obviously.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:27 pm
by Grock
Greenbeast wrote: Fri Feb 26, 2021 6:21 pm I think this is a very bad change in the long term.
With this change you are pushing light armor healers even more from meta.
You can already see 6-7 WP/DOKs setups in rvr.
Instead of punishing light armor classes even more you should look at AOE detuants and medium armor healers instead.
This change is a huge buff to every MDPS in the game especially to order setups with slayers and whs.
It sounds to me like more of a light armor issue, than armor talisman issue. Talismans are avaialable to everyone, letting medium and heavy armor classes reach absolutely unreasonable levels of armor

I would rather see a slight increase in base armor to robe and light classes if thats really an issue for them

As for who benefits from it - thinking it benefits classes that already build for heavy armor pen is mistake, it will benefit classes that rely on flat debuffs much more than us.
When im having like 60-70% armorpen the armor loss from the talisman change becomes pretty negligible, like below 100.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:28 pm
by Neverever
Aren't you all exaggerating a lil bit? I mean it is less than 50 for each talisman and would make what? 400 armor in total. And that's even if you were slotted all armor on your gear? So you can just keep using armor talismans the way they are atm. I think they should have also made SH and SW armor talis not double when they switch to SA and Assault to make it fair.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:30 pm
by Darks63
lolwut wrote: Fri Feb 26, 2021 5:38 pm >armor talis nerfed to the ground

I’m wondering if it’s a sign of devs being satisfied with making tanks’ life sufficiently hard, and that they will now leave us alone, focusing on beating healers into a squishy scaredy mess.
I mean it feels that way until you switch your guard to a clothie healer under focus......

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:31 pm
by Rydiak
Grock wrote: Fri Feb 26, 2021 7:27 pm
Greenbeast wrote: Fri Feb 26, 2021 6:21 pm I think this is a very bad change in the long term.
With this change you are pushing light armor healers even more from meta.
You can already see 6-7 WP/DOKs setups in rvr.
Instead of punishing light armor classes even more you should look at AOE detuants and medium armor healers instead.
This change is a huge buff to every MDPS in the game especially to order setups with slayers and whs.
It sounds to me like more of a light armor issue, than armor talisman issue. Talismans are avaialable to everyone, letting medium and heavy armor classes reach absolutely unreasonable levels of armor

I would rather see a slight increase in base armor to robe and light classes if thats really an issue for them

As for who benefits from it - thinking it benefits classes that already build for heavy armor pen is mistake, it will benefit classes that rely on flat debuffs much more than us.
When im having like 60-70% armorpen the armor loss from the talisman change becomes pretty negligible, like below 100.
Shhh you're not allowed to use logic here in this complaint thread.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:32 pm
by balvor877
Collision wrote: Fri Feb 26, 2021 6:35 pm
balvor877 wrote: Fri Feb 26, 2021 5:51 pm
nonfactor wrote: Fri Feb 26, 2021 5:44 pm
The mental gymnastics on this man! :lol:
Which classes do you think benefit the most from this talisman nerf? Tanks and melee dps? Not really, they now do more damage but also take more damage. Healers? Not at all. They just dying faster now. Ranged physical dps? YES, they can stay ranged and hit harder now. Since SWs and SHs have the best escape tools they benefit the most. It's also a buff for WEs and WHs since they can kill faster now before they vanish again.
You forget slayer with +50% auto attack speed under rampage buff. Try dev modification before crying...
SHs have +50% auto attack speed tactic for them AND the pet, permanently. Try again...

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:33 pm
by M0rw47h
balvor877 wrote: Fri Feb 26, 2021 7:32 pm
Collision wrote: Fri Feb 26, 2021 6:35 pm
balvor877 wrote: Fri Feb 26, 2021 5:51 pm

Which classes do you think benefit the most from this talisman nerf? Tanks and melee dps? Not really, they now do more damage but also take more damage. Healers? Not at all. They just dying faster now. Ranged physical dps? YES, they can stay ranged and hit harder now. Since SWs and SHs have the best escape tools they benefit the most. It's also a buff for WEs and WHs since they can kill faster now before they vanish again.
You forget slayer with +50% auto attack speed under rampage buff. Try dev modification before crying...
SHs have +50% auto attack speed tactic for them AND the pet, permanently. Try again...
...and they don't use it.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:33 pm
by normanis
nice changes, game shoudnt be balanced around who get 180 armor and who not from event sc. gms bringed back tougnes to 1-1. its good start for balance.
p.s what will happen with dok/wp engi mara and wl buffed armor pent? it was 1000 for wl/mara and engi wp/dok arm pent as new.

Re: Patch Notes 26/02/2021

Posted: Fri Feb 26, 2021 7:34 pm
by Evilest
I think they should have also made SH and SW armor talis not double when they switch to SA and Assault to make it fair.
Hey hey hey let's not get crazy here.