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Patch Notes 08/05/2021

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HarkonenTimber
Posts: 37

Re: Patch Notes 08/05/2021

Post#31 » Sat May 08, 2021 10:33 pm

Will the nerf in damage (it is a straight nerf in pvp situations) be compensated by improving the base proc dmg tooltip value? CW/WW being busted (if first hit is blocked, the 2nd hit is cancelled, also tooltip damage is borked since january this year). That and the fact that most dot tactics dont scale and Heavens Blade was taken away (stacked with WoH) already lowers the sustained dmg or SM compared to BO...
Last edited by HarkonenTimber on Sat May 08, 2021 10:59 pm, edited 1 time in total.
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tazdingo
Posts: 1199

Re: Patch Notes 08/05/2021

Post#32 » Sat May 08, 2021 10:45 pm

sm does not have an issue with dmg lol

vindicuss
Posts: 28

Re: Patch Notes 08/05/2021

Post#33 » Sun May 09, 2021 4:56 am

awesome patch!

Duukar
Posts: 302

Re: Patch Notes 08/05/2021

Post#34 » Sun May 09, 2021 6:29 am

wargrimnir wrote: Sat May 08, 2021 2:01 pm
Duukar wrote: Sat May 08, 2021 12:17 pm Why is it a “balance change” if you nerfed the same ability on a class mirror. That’s just a nerf. Just call it nerfing two tank classes that aren’t over performing.

What on earth motivated the change to Skull Thumper and Blurring Shock. I’ve never once heard anyone complain that those abilities are over tuned.

Such a weird decision to nerf tanks.
Being able to fire off 100 times in a second down to only 6 times per second. They'll be fine.
Well I’ve been able to glean magically that this nerf was done to reduce lag. However it came with no base damage increase to make up for the HUGE loss in DPS so I’m just going to have to assume that you guys hate SM and Blorc for literally no reason.

Like who complained about us being over tuned?

It’s a massive giant reduction in damage with nothing given in return. It’s just a random nerf. Come on!

Give us a long single target punt in 2H so we can ranked if you wanna just reduce our damage like this with no rhyme or reason except to reduce lag. When you follow that logic you should have increased the base damage by 3X.

It’s just arbitrary and heavy handed and your excuses make no sense. Just spam Waaahhggg and WW and you’ll be fine......

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ravezaar
Posts: 530

Re: Patch Notes 08/05/2021

Post#35 » Sun May 09, 2021 8:16 am

To benefit from the new Ranked SC reward u have to do PvE fisrt to slot those talismans wich is imho abroken system when PvE is needed for PvP. How about introducing a PvP Ring to match Sentinel for us that dont do PvE ? A PvP option to use when we actually get PvP rewards.
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normanis
Posts: 1304
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Re: Patch Notes 08/05/2021

Post#36 » Sun May 09, 2021 9:45 am

nice idea make similar pvp ''sentinel'' ring with special quest to get talisman for ring.
Last edited by normanis on Mon May 10, 2021 2:41 am, edited 1 time in total.
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Sulorie
Posts: 7219

Re: Patch Notes 08/05/2021

Post#37 » Sun May 09, 2021 11:04 am

Duukar wrote: Sun May 09, 2021 6:29 am

Well I’ve been able to glean magically that this nerf was done to reduce lag. However it came with no base damage increase to make up for the HUGE loss in DPS so I’m just going to have to assume that you guys hate SM and Blorc for literally no reason.

Like who complained about us being over tuned?

It’s a massive giant reduction in damage with nothing given in return. It’s just a random nerf. Come on!

Give us a long single target punt in 2H so we can ranked if you wanna just reduce our damage like this with no rhyme or reason except to reduce lag. When you follow that logic you should have increased the base damage by 3X.

It’s just arbitrary and heavy handed and your excuses make no sense. Just spam Waaahhggg and WW and you’ll be fine......
How about both skills were broken on lord fights in keeps/forts for years and now they got finally fixed.
There is no reason to buff anything else to compensate for the damage loss. You didn't deserve to have that much damage to begin with.
Dying is no option.

CytheX
Posts: 105

Re: Patch Notes 08/05/2021

Post#38 » Sun May 09, 2021 11:27 am

Sulorie wrote: Sun May 09, 2021 11:04 am
Duukar wrote: Sun May 09, 2021 6:29 am

Well I’ve been able to glean magically that this nerf was done to reduce lag. However it came with no base damage increase to make up for the HUGE loss in DPS so I’m just going to have to assume that you guys hate SM and Blorc for literally no reason.

Like who complained about us being over tuned?

It’s a massive giant reduction in damage with nothing given in return. It’s just a random nerf. Come on!

Give us a long single target punt in 2H so we can ranked if you wanna just reduce our damage like this with no rhyme or reason except to reduce lag. When you follow that logic you should have increased the base damage by 3X.

It’s just arbitrary and heavy handed and your excuses make no sense. Just spam Waaahhggg and WW and you’ll be fine......
How about both skills were broken on lord fights in keeps/forts for years and now they got finally fixed.
There is no reason to buff anything else to compensate for the damage loss. You didn't deserve to have that much damage to begin with.
How about u make keep lord, hero, immune to BS or ST debuff, and u leave the skill as it is? All those small tweaks to 2h tanks, sm/bo specially, really make feel some kinda of hate against ppl who dont want to stick to your old, ugly and boring point of view

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JarlBerzirk
Posts: 159

Re: Patch Notes 08/05/2021

Post#39 » Sun May 09, 2021 11:49 am

Keep lords will take literally forever to kill now LOL

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BluIzLucky
Posts: 691

Re: Patch Notes 08/05/2021

Post#40 » Sun May 09, 2021 12:16 pm

CytheX wrote:
How about u make keep lord, hero, immune to BS or ST debuff, and u leave the skill as it is? All those small tweaks to 2h tanks, sm/bo specially, really make feel some kinda of hate against ppl who dont want to stick to your old, ugly and boring point of view
Last couple of tweaks have been buffs, no?
Wings of Heaven to m1
2H guard parry calculation (reversal)

When SM/BO without guard and menace can get top aggro on lord, probably it is okay to scale the skill way down.

The only case I can see this change impacting actual pvp gameplay in the slightest would be bomb/blob WBs where you spam BS instead of DT/WW/ED..
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70

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