Brutinho wrote: ↑Sun May 23, 2021 1:53 am
-Range got a nice adjustment, most people will drop ‘sharpened arrer’ and go for ‘masterful aim’ and slot WS talis now, so depending on how armor pen tactics and armor bonus works there is slight to moderate amount of armor pen loss. The only thing I would have give back is brining QS to 75ft range base as the reduction of range was justified by the burst capabilities that they had.
-Squigbeast was an excellent change as I had voiced many times in the past.
- Melee got something weird thing going on for it. Due to the limited access to CDR from removing waaagh and been able to spam big bouncin’ (which was a requirement to be in competitive terms with other dps) the filler option was a good implementation. Not sure about removing the KD, but I kind of get where it is coming from. This for sure will impact mSH on small scale (specially ranked). Changes to SA were good as giving easy access to melee tools was a bit too much. Reducing OMW to 25% was just a big nono. Could have just mirrored to other charge abilities. I would have made ‘indisgestion’ undefendable to really be on par with ‘shatter limbs’ (rampage + shatter limbs).
Also, tactics like sharper toof and sharper arrer are undesirable now.
Sharper toof: was changed to give an AOE filler to mSH which does make any sense to slot now. Could have rework it to give other effect, like AOE interrupt (if SM is keeping his) and make RTA a copy paste of ‘spellbreaker’.
Sharper arrer: armor pen on the most useless mastery could have great potential to actually bring forward big shootin as a whole, brining it more in par with scout.
I would say the mSH needs a small rework, might make a proposal once all changes happening are set in stone.
PS: Please fix the pets or return them back to before May 8th patch. It just gave all pet’s AI -200 IQ. I already put it on the bugtracker with videos. Thanks